Player Matchup

Guan Yu
Guan Yu
CallMeLouE
Guan Yu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,654 Elo+
Solo
Fenrir
Fenrir
ENKI FROM ABZU
Fenrir
Level 127
God Stats
0W - 3L
1,260 SR
Queue Stats
69W - 79L
1,422 Elo+
Solo
Hou Yi
Hou Yi
I WreK You
Hou Yi
Level 144
God Stats
11W - 14L
1,414 SR
Queue Stats
408W - 443L
1,409 Elo+
Solo
Skadi
Skadi
KSI Glue
Skadi
Level 55
God Stats
5W - 3L
1,779 SR
Queue Stats
206W - 134L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheKing96k
Ah Muzen Cab
Level 83
God Stats
3W - 7L
1,472 SR
Queue Stats
401W - 394L
1,453 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,488 Elo+

VS

Team Averages
Level 89
1,533 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Good bread4033
Bakasura
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,427 Elo+
Party 1
Thor
Thor
GriEFGMR
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Geb
Geb
baconbits jmk
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,427 Elo+
Party 1
Terra
Terra
vhsj14
Terra
Level 67
God Stats
1W - 0L
1,666 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMeLouE
Guan Yu
15
1 / 8 / 7
9,951
711
6,418
18,909
18,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 8 / 9
10,330
738
11,692
18,450
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hou Yi
I WreK You
Hou Yi
18
5 / 8 / 6
11,483
820
21,748
16,159
5,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
KSI Glue
Skadi
15
2 / 8 / 3
9,483
677
9,834
15,022
4,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
TheKing96k
Ah Muzen Cab
18
4 / 6 / 5
10,326
738
21,444
15,106
5,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 2 / 20
13,413
958
26,910
12,422
6,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
20
18 / 4 / 16
12,947
925
19,690
23,713
11,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
16
4 / 4 / 24
10,443
746
11,359
18,956
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 2 / 27
11,501
822
10,587
21,813
29,881
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
vhsj14
Terra
17
2 / 2 / 25
11,351
811
4,623
20,096
22,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
150
14
Kills
38
38
Deaths
14
30
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
20
9.5
L
Guan Yu
CallMeLouE
Guan Yu
1
8
7
0.56
L
2
8
9
0.81
W
Bakasura
18
4
16
6.5
W
Thor
4
4
24
4
L
Hou Yi
I WreK You
Hou Yi
5
8
6
1
L
Skadi
KSI Glue
Skadi
2
8
3
0.44
L
Ah Muzen Cab
TheKing96k
Ah Muzen Cab
4
6
5
1.08
W
5
2
27
9.25
W
Terra
vhsj14
Terra
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,136
Damage
73,169
83,646
Taken
97,000
47,329
Mitigated
85,961
23,230
Healing
47,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
26,910
525
1,862
3,294
12,422
6,648
1,875
175
12,247
61,379
0
L
Guan Yu
CallMeLouE
Guan Yu
6,418
642
6,115
5,050
18,909
18,051
0
10,533
6,828
562
7,599
L
11,692
2,230
713
3,080
18,450
13,089
0
9,817
7,557
0
16,991
W
Bakasura
19,690
14,738
2,144
9,472
23,713
11,933
1,164
0
21,535
0
20,825
W
Thor
11,359
3,134
1,846
4,532
18,956
14,959
0
68
18,344
0
20,613
L
Hou Yi
I WreK You
Hou Yi
21,748
8,833
854
2,248
16,159
5,991
0
7,017
8,415
0
38,578
L
Skadi
KSI Glue
Skadi
9,834
5,242
391
1,712
15,022
4,659
1,322
8,765
5,559
0
16,266
L
Ah Muzen Cab
TheKing96k
Ah Muzen Cab
21,444
7,213
781
2,286
15,106
5,539
547
5,988
8,307
0
52,841
W
10,587
764
2,994
4,564
21,813
29,881
435
123
21,496
24,067
0
W
Terra
vhsj14
Terra
4,623
749
10,265
6,406
20,096
22,540
236
196
19,900
10,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
59,655
160
Minions Killed
186
0
Camps Cleared
0
1,099,199
Distance Traveled
1,431,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,413
958
91
7
0
265,152
0
L
Guan Yu
9,951
711
3
0
0
251,718
0
L
Fenrir
10,330
738
13
1
0
238,654
0
W
Bakasura
12,947
925
29
2
0
297,706
0
W
Thor
10,443
746
18
1
0
263,386
0
L
Hou Yi
11,483
820
39
3
0
184,399
0
L
Skadi
9,483
677
17
1
0
191,590
0
L
Ah Muzen Cab
10,326
738
88
6
0
232,838
1
W
Geb
11,501
822
31
2
0
303,138
0
W
Terra
11,351
811
17
1
0
302,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role