Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
IIMCoyneX
Chang'e
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
641W - 301L
1,729 Elo+
Party 1
He Bo
He Bo
NorseHorseForce
He Bo
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 109L
1,713 Elo+
Party 1
Chiron
Chiron
SmallFryStomper
Chiron
Level 25
God Stats
5W - 1L
1,803 SR
Queue Stats
179W - 65L
1,864 Elo+
Party 1
Mercury
Mercury
WhiteKnight4000
Mercury
Level 159
God Stats
11W - 1L
1,661 SR
Queue Stats
307W - 88L
1,813 Elo+
Party 1
Team Averages
Level 105
1,604 SR
1,724 Elo+

VS

Team Averages
Level 82
1,594 SR
1,599 Elo+
Hun Batz
Hun Batz
MaCaVeLLi
Hun Batz
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,563 Elo+
Party 2
Sol
Sol
Miulneir
Sol
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 18L
1,355 Elo+
Party 2
Discordia
Discordia
SamTheWeirdudee
Discordia
Level 144
God Stats
0W - 1L
1,520 SR
Queue Stats
10W - 9L
1,692 Elo+
Party 2
Bellona
Bellona
ZaCoO
Bellona
Level 92
God Stats
1W - 2L
1,524 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2
Horus
Horus
ZraxIA
Horus
Level 15
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 0 / 17
10,159
598
7,655
16,273
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
IIMCoyneX
Chang'e
17
5 / 3 / 3
11,025
649
12,008
11,511
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 8
10,372
610
9,486
10,458
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 5 / 3
10,836
637
20,054
14,021
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 2 / 4
12,382
728
16,521
13,474
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MaCaVeLLi
Hun Batz
13
4 / 9 / 3
8,172
481
7,660
17,558
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 9 / 2
9,467
557
12,043
16,409
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
SamTheWeirdudee
Discordia
12
2 / 8 / 1
7,680
452
6,729
10,333
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZaCoO
Bellona
14
2 / 5 / 3
8,937
526
5,860
17,519
13,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
ZraxIA
Horus
12
2 / 6 / 6
8,179
481
5,295
19,311
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
36
Kills
14
16
Deaths
37
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
17
9.5
W
Chang'e
IIMCoyneX
Chang'e
5
3
3
2.17
L
Hun Batz
MaCaVeLLi
Hun Batz
4
9
3
0.61
L
4
9
2
0.56
W
6
6
8
1.67
L
Discordia
SamTheWeirdudee
Discordia
2
8
1
0.31
W
9
5
3
2.1
W
15
2
4
8.5
L
Bellona
ZaCoO
Bellona
2
5
3
0.7
L
Horus
ZraxIA
Horus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,724
Damage
37,587
65,737
Taken
81,130
38,351
Mitigated
44,848
21,392
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,655
1,676
397
5,550
16,273
17,130
222
5,635
10,638
0
28,147
W
Chang'e
IIMCoyneX
Chang'e
12,008
1,399
2,670
5,969
11,511
7,024
1,239
2,705
8,806
73,000
0
L
Hun Batz
MaCaVeLLi
Hun Batz
7,660
953
0
2,525
17,558
7,142
0
3,949
13,467
0
47,696
L
12,043
4,971
0
4,079
16,409
4,389
1,155
3,395
12,876
46,852
0
W
9,486
935
0
872
10,458
3,569
1,146
3,446
7,012
58,126
0
L
Discordia
SamTheWeirdudee
Discordia
6,729
414
0
461
10,333
3,256
0
3,542
6,597
34,209
0
W
20,054
8,607
565
3,983
14,021
4,924
3,580
5,547
8,424
0
82,279
W
16,521
10,793
0
1,386
13,474
5,704
3,387
2,475
10,999
0
91,118
L
Bellona
ZaCoO
Bellona
5,860
1,931
0
3,289
17,519
13,615
0
6,676
10,370
0
51,241
L
Horus
ZraxIA
Horus
5,295
2,659
1,099
3,984
19,311
16,446
133
3,309
15,814
0
12,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,774
Gold Earned
42,435
570
Minions Killed
350
0
Camps Cleared
0
1,740,322
Distance Traveled
1,594,180
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,159
598
43
3
0
386,475
5
W
Chang'e
11,025
649
159
9
0
313,969
2
L
Hun Batz
8,172
481
79
5
0
323,513
3
L
Sol
9,467
557
81
5
0
300,492
1
W
He Bo
10,372
610
101
6
0
329,790
6
L
Discordia
7,680
452
61
4
0
296,965
6
W
Chiron
10,836
637
127
7
0
309,439
6
W
Mercury
12,382
728
140
8
0
400,649
2
L
Bellona
8,937
526
113
7
0
329,917
0
L
Horus
8,179
481
16
1
0
343,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role