Player Matchup

Merlin
Merlin
Cult Bro
Merlin
Level 79
God Stats
14W - 14L
1,544 SR
Queue Stats
165W - 169L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juvenile101
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
zLionheartXIII
Hercules
Level 21
God Stats
7W - 5L
1,767 SR
Queue Stats
78W - 60L
1,799 Elo+
Party 2
Team Averages
Level 71
1,604 SR
1,628 Elo+

VS

Team Averages
Level 71
1,500 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
Big AbduIIah
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Chase7845
Yemoja
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LA strike 5
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cult Bro
Merlin
15
8 / 2 / 10
9,596
872
10,425
5,560
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Juvenile101
Ah Muzen Cab
15
9 / 3 / 10
10,285
935
14,056
8,113
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
13
7 / 1 / 11
10,041
913
7,209
13,607
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big AbduIIah
Morgan Le Fay
10
2 / 8 / 0
7,343
668
4,070
11,647
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Chase7845
Yemoja
11
1 / 4 / 3
7,960
724
5,758
11,426
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
LA strike 5
Heimdallr
13
3 / 12 / 1
8,921
811
6,745
14,526
4,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
24
Kills
6
6
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Big AbduIIah
Morgan Le Fay
2
8
0
0.25
L
Yemoja
Chase7845
Yemoja
1
4
3
0.63
W
Merlin
Cult Bro
Merlin
8
2
10
6.5
W
Ah Muzen Cab
Juvenile101
Ah Muzen Cab
9
3
10
4.67
L
Heimdallr
LA strike 5
Heimdallr
3
12
1
0.29
W
Hercules
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
16,573
27,280
Taken
37,599
19,551
Mitigated
13,631
10,161
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Big AbduIIah
Morgan Le Fay
4,070
886
0
927
11,647
3,154
0
3,375
8,272
9,963
0
L
Yemoja
Chase7845
Yemoja
5,758
564
526
198
11,426
5,731
0
3,567
7,859
15,893
0
W
Merlin
Cult Bro
Merlin
10,425
346
0
634
5,560
2,185
416
1,673
3,887
33,496
0
W
Ah Muzen Cab
Juvenile101
Ah Muzen Cab
14,056
3,262
0
2,040
8,113
2,985
1,162
3,976
4,137
0
45,519
L
Heimdallr
LA strike 5
Heimdallr
6,745
2,733
0
140
14,526
4,746
0
3,483
11,043
0
24,794
W
Hercules
7,209
1,817
330
7,157
13,607
14,381
245
4,781
8,826
0
16,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
24,224
130
Minions Killed
78
8
Camps Cleared
0
604,173
Distance Traveled
500,060
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,343
668
11
1
0
148,171
0
L
Yemoja
7,960
724
14
1
0
206,744
0
W
Merlin
9,596
872
51
5
4
188,178
2
W
Ah Muzen Cab
10,285
935
61
6
3
182,669
1
L
Heimdallr
8,921
811
53
5
0
145,145
1
W
Hercules
10,041
913
18
2
1
233,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role