Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
EternalMiser
Tiamat
Gold V
Level 113
God Stats
8W - 16L
1,260 SR
Queue Stats
793W - 788L
1,289 MMR
Solo
Geb
Geb
Gold V
NeithSoloLOL
Geb
Gold V
Level 124
God Stats
3W - 4L
1,516 SR
Queue Stats
458W - 450L
1,266 MMR
Solo
Cernunnos
Cernunnos
Gold V
behemoth92
Cernunnos
Gold V
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 189L
1,262 MMR
Solo
Fenrir
Fenrir
Silver I
masnoloto
Fenrir
Silver I
Level 117
God Stats
3W - 8L
1,432 SR
Queue Stats
66W - 95L
1,341 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,442 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,604 SR
1,300 MMR
Achilles
Achilles
Silver I
Addicted2EZ
Achilles
Silver I
Level 106
God Stats
2W - 6L
1,624 SR
Queue Stats
69W - 86L
1,144 MMR
Party 1
Ullr
Ullr
Gold V
BigFattPanda
Ullr
Gold V
Level 121
God Stats
7W - 12L
1,521 SR
Queue Stats
182W - 200L
1,353 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Player08020
Cthulhu
Gold IV
Level 121
God Stats
3W - 3L
1,815 SR
Queue Stats
78W - 92L
1,325 MMR
Solo
Medusa
Medusa
Silver I
kiddarness
Medusa
Silver I
Level 158
God Stats
1W - 1L
1,453 SR
Queue Stats
137W - 157L
1,325 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
xXshinryuuXx
Morgan Le Fay
Silver IV
Level 44
God Stats
2W - 0L
1,608 SR
Queue Stats
20W - 28L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 0
7,343
668
4,563
8,367
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
2 / 0 / 1
6,785
617
4,647
3,819
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 2
5,804
528
4,575
7,192
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
behemoth92
Cernunnos
11
1 / 1 / 1
6,100
555
3,362
7,641
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
masnoloto
Fenrir
9
3 / 2 / 2
5,883
535
4,273
6,307
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AtlasIzanamiThothMulan

VS

Bans
BastetArachneCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Addicted2EZ
Achilles
11
1 / 2 / 2
6,065
551
4,360
8,351
6,246
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 4
5,905
537
3,139
8,018
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Player08020
Cthulhu
8
0 / 1 / 2
5,235
476
3,761
9,045
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
kiddarness
Medusa
11
1 / 3 / 0
6,225
566
5,096
6,152
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
xXshinryuuXx
Morgan Le Fay
10
3 / 1 / 0
6,370
579
2,979
3,912
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
5
5
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
W
Achilles
Addicted2EZ
Achilles
1
2
2
1
W
0
2
4
1
L
Tiamat
2
0
1
2.5
L
0
1
2
1
W
Cthulhu
Player08020
Cthulhu
0
1
2
1
L
Cernunnos
behemoth92
Cernunnos
1
1
1
1.5
W
Medusa
kiddarness
Medusa
1
3
0
0.33
L
Fenrir
masnoloto
Fenrir
3
2
2
2
W
Morgan Le Fay
xXshinryuuXx
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
19,335
33,326
Taken
35,478
13,540
Mitigated
15,410
15,421
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,563
3,550
0
5,201
8,367
2,891
376
109
8,258
0
43,677
W
Achilles
Addicted2EZ
Achilles
4,360
373
0
2,107
8,351
6,246
0
348
7,947
0
30,441
W
3,139
1,057
0
610
8,018
2,357
0
1,575
6,351
0
35,663
L
Tiamat
4,647
545
0
1,354
3,819
1,831
405
852
2,967
42,297
0
L
4,575
681
210
2,039
7,192
4,171
0
2,819
4,373
17,990
0
W
Cthulhu
Player08020
Cthulhu
3,761
623
354
1,631
9,045
3,823
0
4,145
4,782
14,707
0
L
Cernunnos
behemoth92
Cernunnos
3,362
1,373
0
4,474
7,641
2,357
0
1,180
6,461
0
41,779
W
Medusa
kiddarness
Medusa
5,096
1,847
0
1,170
6,152
1,734
27
1,509
4,643
0
40,511
L
Fenrir
masnoloto
Fenrir
4,273
999
0
2,143
6,307
2,290
0
1,780
4,358
0
22,623
W
Morgan Le Fay
xXshinryuuXx
Morgan Le Fay
2,979
48
0
1,498
3,912
1,250
0
1,301
2,533
31,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
29,800
327
Minions Killed
309
0
Camps Cleared
0
1,131,699
Distance Traveled
1,191,195
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,343
668
89
8
0
201,807
2
W
Achilles
6,065
551
60
5
0
268,384
0
W
Ullr
5,905
537
76
7
0
234,770
2
L
Tiamat
6,785
617
89
8
0
231,368
6
L
Geb
5,804
528
28
3
0
252,329
2
W
Cthulhu
5,235
476
26
2
0
239,134
7
L
Cernunnos
6,100
555
80
7
0
196,737
2
W
Medusa
6,225
566
68
6
0
214,333
4
L
Fenrir
5,883
535
41
4
0
249,458
3
W
Morgan Le Fay
6,370
579
79
7
0
234,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role