Player Matchup

Nu Wa
Nu Wa
Felicuz
Nu Wa
Level 145
God Stats
4W - 0L
1,745 SR
Queue Stats
73W - 75L
1,544 Elo+
Party 1
Fafnir
Fafnir
SLiMTHiCk101
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 136L
1,582 Elo+
Solo
Susano
Susano
XXXRANGO21XXX21
Susano
Level 122
God Stats
99W - 71L
1,599 SR
Queue Stats
391W - 345L
1,538 Elo+
Party 2
Medusa
Medusa
x JuiceBoxJim x
Medusa
Level 144
God Stats
19W - 7L
1,907 SR
Queue Stats
483W - 452L
1,513 Elo+
Party 2
Osiris
Osiris
zDrkill
Osiris
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 67L
1,596 Elo+
Party 1
Team Averages
Level 127
1,650 SR
1,554 Elo+

VS

Team Averages
Level 124
1,549 SR
1,505 Elo+
Bacchus
Bacchus
Drink Local
Bacchus
Level 149
God Stats
9W - 8L
1,568 SR
Queue Stats
283W - 312L
1,473 Elo+
Solo
Nemesis
Nemesis
Eygore
Nemesis
Level 85
God Stats
1W - 5L
1,336 SR
Queue Stats
20W - 35L
1,397 Elo+
Solo
Chiron
Chiron
Mchavezzero
Chiron
Level 125
God Stats
9W - 5L
1,769 SR
Queue Stats
159W - 169L
1,558 Elo+
Solo
Hades
Hades
MyRiceIsWhite
Hades
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
Sir Lonesome
King Arthur
Level 160
God Stats
120W - 117L
1,571 SR
Queue Stats
511W - 513L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Felicuz
Nu Wa
13
0 / 1 / 12
7,361
669
8,759
3,956
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
1 / 2 / 10
8,292
754
7,015
12,661
14,672
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 8
8,187
744
9,956
8,508
3,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 4
9,034
821
14,962
6,257
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
zDrkill
Osiris
14
1 / 4 / 9
7,723
702
7,164
13,013
12,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drink Local
Bacchus
14
2 / 2 / 2
8,046
731
6,223
10,253
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Eygore
Nemesis
14
2 / 5 / 5
7,672
697
6,001
12,334
5,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
14
1 / 4 / 5
7,593
690
7,392
10,516
4,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 5
7,694
699
5,757
11,284
5,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
Sir Lonesome
King Arthur
13
2 / 2 / 4
7,476
680
7,385
12,445
14,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
16
Kills
8
8
Deaths
16
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Drink Local
Bacchus
2
2
2
1.5
L
Nemesis
Eygore
Nemesis
2
5
5
0.9
W
Nu Wa
Felicuz
Nu Wa
0
1
12
6
L
Chiron
1
4
5
0.88
L
1
3
5
1.17
W
Fafnir
1
2
10
3
L
King Arthur
Sir Lonesome
King Arthur
2
2
4
2
W
5
1
8
9
W
9
0
4
11
W
Osiris
zDrkill
Osiris
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
32,758
44,395
Taken
56,832
34,397
Mitigated
41,290
12,677
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Drink Local
Bacchus
6,223
382
367
3,372
10,253
11,793
0
2,693
7,347
21,019
0
L
Nemesis
Eygore
Nemesis
6,001
2,473
38
1,969
12,334
5,301
264
3,676
8,496
55
11,098
W
Nu Wa
Felicuz
Nu Wa
8,759
2,019
0
687
3,956
1,268
22
916
3,040
20,189
0
L
Chiron
7,392
1,959
737
2,182
10,516
4,163
0
1,027
9,395
0
32,759
L
5,757
1,074
885
3,009
11,284
5,625
271
3,090
8,017
29,965
0
W
Fafnir
7,015
2,916
1,831
4,809
12,661
14,672
215
3,760
8,901
15,191
0
L
King Arthur
Sir Lonesome
King Arthur
7,385
421
0
466
12,445
14,408
0
4,288
7,803
0
19,409
W
9,956
1,680
0
804
8,508
3,510
144
2,717
5,791
0
22,328
W
14,962
8,856
0
2,696
6,257
2,568
1,842
1,048
5,209
0
38,862
W
Osiris
zDrkill
Osiris
7,164
2,558
0
1,850
13,013
12,379
10
3,590
9,423
0
23,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
38,481
182
Minions Killed
178
0
Camps Cleared
0
1,088,589
Distance Traveled
1,076,340
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,046
731
32
3
0
226,771
3
L
Nemesis
7,672
697
6
1
0
211,027
0
W
Nu Wa
7,361
669
29
3
0
182,100
1
L
Chiron
7,593
690
58
5
0
202,487
1
L
Hades
7,694
699
59
5
0
195,655
2
W
Fafnir
8,292
754
19
2
0
219,663
2
L
King Arthur
7,476
680
23
2
0
240,400
0
W
Susano
8,187
744
34
3
0
241,706
7
W
Medusa
9,034
821
66
6
0
229,714
4
W
Osiris
7,723
702
34
3
0
215,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role