Player Matchup

Hercules
Hercules
Bronze V
Itzitop
Hercules
Bronze V
Level 102
God Stats
2W - 3L
1,082 SR
Queue Stats
12W - 37L
1,151 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
TeamWipe-_-
Baron Samedi
Bronze I
Level 41
God Stats
3W - 6L
1,623 SR
Queue Stats
130W - 158L
1,156 MMR
Solo
Ullr
Ullr
Silver I
xYoungStav
Ullr
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
1,257 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,402 SR
1,188 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,405 SR
1,193 MMR
Anubis
Anubis
Silver I
AQUA DEM00N
Anubis
Silver I
Level 94
God Stats
2W - 3L
1,260 SR
Queue Stats
357W - 364L
1,206 MMR
Solo
Awilix
Awilix
Gold V
StillAche11
Awilix
Gold V
Level 106
God Stats
110W - 116L
1,509 SR
Queue Stats
433W - 447L
1,130 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
luscious-head
Ah Muzen Cab
Silver I
Level 145
God Stats
18W - 14L
1,445 SR
Queue Stats
364W - 421L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Itzitop
Hercules
13
3 / 3 / 2
9,450
675
5,423
13,279
13,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TeamWipe-_-
Baron Samedi
13
1 / 6 / 3
8,543
610
10,531
13,849
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 6 / 2
8,976
641
6,516
13,261
3,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusBacchusBastetChaacVulcan

VS

Bans
GilgameshAtlasYmirAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 8
10,222
730
13,162
11,309
5,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
15
9 / 2 / 5
11,323
809
9,357
13,642
5,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
luscious-head
Ah Muzen Cab
15
2 / 2 / 11
10,237
731
12,962
12,377
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
8
4
L
Hercules
Itzitop
Hercules
3
3
2
1.33
W
Awilix
9
2
5
5.75
L
Baron Samedi
TeamWipe-_-
Baron Samedi
1
6
3
0.42
W
Ah Muzen Cab
luscious-head
Ah Muzen Cab
2
2
11
3.75
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
35,481
40,389
Taken
37,328
21,791
Mitigated
15,641
10,085
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,162
551
0
6,043
11,309
5,488
378
4,752
6,376
36,968
0
L
Hercules
Itzitop
Hercules
5,423
571
12
4,657
13,279
13,025
0
4,528
8,751
4,718
13,262
W
Awilix
9,357
2,904
0
3,973
13,642
5,383
0
3,573
9,811
0
23,823
L
Baron Samedi
TeamWipe-_-
Baron Samedi
10,531
199
762
3,227
13,849
5,055
0
5,842
8,007
35,584
0
W
Ah Muzen Cab
luscious-head
Ah Muzen Cab
12,962
4,629
0
4,950
12,377
4,770
1,958
3,593
8,452
0
56,591
L
6,516
2,278
31
1,396
13,261
3,711
0
2,820
10,441
0
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
31,782
129
Minions Killed
169
1
Camps Cleared
10
643,993
Distance Traveled
795,718
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,222
730
49
4
6
249,300
4
L
Hercules
9,450
675
18
1
0
213,165
0
W
Awilix
11,323
809
36
3
4
271,186
2
L
Baron Samedi
8,543
610
55
4
0
205,586
2
W
Ah Muzen Cab
10,237
731
84
6
0
275,232
4
L
Ullr
8,976
641
56
4
1
225,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role