Player Matchup

Skadi
Skadi
Hsg-luhlux13
Skadi
Level 57
God Stats
75W - 70L
1,448 SR
Queue Stats
320W - 335L
1,509 Elo+
Solo
Nu Wa
Nu Wa
KikixD-Cris
Nu Wa
Level 142
God Stats
57W - 50L
1,589 SR
Queue Stats
89W - 96L
1,471 Elo+
Solo
Bastet
Bastet
StrictlyShady
Bastet
Level 69
God Stats
8W - 12L
1,612 SR
Queue Stats
43W - 42L
1,482 Elo+
Party 1
Sobek
Sobek
TurtleHubley
Sobek
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Arachne
Arachne
ohKingWasabi
Arachne
Level 106
God Stats
1W - 3L
1,228 SR
Queue Stats
43W - 44L
1,459 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,484 Elo+

VS

Team Averages
Level 113
1,545 SR
1,468 Elo+
Ymir
Ymir
Dontsleeponymir
Ymir
Level 85
God Stats
49W - 41L
1,605 SR
Queue Stats
74W - 72L
1,506 Elo+
Solo
Merlin
Merlin
Irmandade_93
Merlin
Level 152
God Stats
1W - 1L
1,431 SR
Queue Stats
73W - 74L
1,510 Elo+
Party 2
Anubis
Anubis
Lilo_StitchEmUp
Anubis
Level 108
God Stats
9W - 8L
1,535 SR
Queue Stats
221W - 211L
1,466 Elo+
Solo
Hou Yi
Hou Yi
ThierryAAR
Hou Yi
Level 112
God Stats
3W - 8L
1,366 SR
Queue Stats
30W - 42L
1,423 Elo+
Party 2
Bastet
Bastet
axarsa97
Bastet
Level 107
God Stats
13W - 11L
1,789 SR
Queue Stats
271W - 284L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,098
479
6,632
9,778
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 4
8,883
468
11,994
7,753
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 1
9,350
492
10,866
14,383
5,188
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
7,273
383
1,981
8,983
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ohKingWasabi
Arachne
15
3 / 4 / 1
8,810
464
10,586
19,290
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
9,318
490
6,975
10,902
11,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Merlin
16
1 / 1 / 1
9,879
520
8,387
7,996
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
5 / 1 / 1
11,282
594
10,315
15,861
7,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
ThierryAAR
Hou Yi
18
2 / 0 / 0
10,213
538
6,122
9,122
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
axarsa97
Bastet
14
0 / 5 / 6
8,553
450
8,350
17,894
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
10
10
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
2
2
0
1
W
Merlin
1
1
1
1.5
L
0
1
4
2
W
5
1
1
5.5
L
2
3
1
0.83
W
Hou Yi
ThierryAAR
Hou Yi
2
0
0
2
L
0
0
1
0.5
W
Bastet
axarsa97
Bastet
0
5
6
0.6
L
Arachne
ohKingWasabi
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,059
Damage
40,149
60,187
Taken
61,775
22,001
Mitigated
29,729
15,695
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,975
398
2,345
2,303
10,902
11,249
0
2,312
8,590
42,094
0
L
6,632
2,843
0
2,871
9,778
2,500
1,873
2,158
7,620
0
63,824
W
Merlin
8,387
535
0
1,480
7,996
2,184
94
4,516
3,480
95,261
0
L
11,994
4,188
49
1,086
7,753
2,624
203
4,541
3,212
73,190
0
W
10,315
262
0
11,536
15,861
7,201
68
2,164
13,697
76,904
0
L
10,866
2,510
0
3,645
14,383
5,188
0
7,598
6,785
0
56,163
W
Hou Yi
ThierryAAR
Hou Yi
6,122
1,934
0
3,088
9,122
3,055
962
2,635
6,487
0
85,110
L
1,981
149
0
4,454
8,983
5,461
546
3,640
5,343
16,279
0
W
Bastet
axarsa97
Bastet
8,350
1,568
0
7,896
17,894
6,040
0
2,348
15,546
0
61,103
L
Arachne
ohKingWasabi
Arachne
10,586
8,173
0
3,590
19,290
6,228
0
7,740
11,550
0
61,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
49,245
518
Minions Killed
695
0
Camps Cleared
0
1,787,620
Distance Traveled
1,789,346
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,318
490
60
3
0
342,631
6
L
Skadi
9,098
479
116
6
0
359,497
3
W
Merlin
9,879
520
193
10
0
373,700
3
L
Nu Wa
8,883
468
132
7
0
369,571
13
W
Anubis
11,282
594
171
9
0
299,205
6
L
Bastet
9,350
492
128
7
0
392,610
4
W
Hou Yi
10,213
538
173
9
0
371,451
7
L
Sobek
7,273
383
29
2
0
282,163
0
W
Bastet
8,553
450
98
5
0
402,359
9
L
Arachne
8,810
464
113
6
0
383,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role