Player Matchup

Izanami
Izanami
SnapRaindrop
Izanami
Level 43
God Stats
12W - 13L
1,574 SR
Queue Stats
84W - 76L
1,547 Elo+
Party 1
Vamana
Vamana
YoungBeedrill
Vamana
Level 125
God Stats
11W - 2L
1,702 SR
Queue Stats
250W - 238L
1,586 Elo+
Party 1
Merlin
Merlin
ryderalston
Merlin
Level 62
God Stats
29W - 20L
1,355 SR
Queue Stats
83W - 72L
1,569 Elo+
Party 1
Team Averages
Level 77
1,544 SR
1,568 Elo+

VS

Team Averages
Level 27
1,477 SR
1,561 Elo+
Danzaburou
Danzaburou
DatDragoonite
Danzaburou
Level 28
God Stats
16W - 9L
1,556 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RyanTheLionnn
Gilgamesh
Level 31
God Stats
48W - 49L
1,353 SR
Queue Stats
247W - 255L
1,683 Elo+
Party 2
Athena
Athena
SiraTheDragon
Athena
Level 23
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SnapRaindrop
Izanami
14
5 / 1 / 10
9,858
758
9,563
8,291
3,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 9
10,688
822
11,157
16,726
25,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
15
6 / 1 / 9
10,214
786
12,291
5,815
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatDragoonite
Danzaburou
13
2 / 6 / 3
9,341
719
6,804
12,071
4,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
RyanTheLionnn
Gilgamesh
13
3 / 6 / 2
9,794
753
9,306
12,926
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 3
8,399
646
3,182
15,282
14,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatDragoonite
Danzaburou
2
6
3
0.58
L
Gilgamesh
RyanTheLionnn
Gilgamesh
3
6
2
0.67
L
1
5
3
0.5
W
Izanami
SnapRaindrop
Izanami
5
1
10
10
W
6
4
9
2.63
W
Merlin
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
19,292
30,832
Taken
40,279
30,736
Mitigated
22,899
4,550
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatDragoonite
Danzaburou
6,804
2,822
0
1,729
12,071
4,046
0
4,531
7,540
517
30,401
L
Gilgamesh
RyanTheLionnn
Gilgamesh
9,306
2,517
0
701
12,926
4,458
0
3,200
9,726
0
26,781
L
3,182
1,210
0
618
15,282
14,395
0
4,830
10,452
12,082
0
W
Izanami
SnapRaindrop
Izanami
9,563
5,054
0
0
8,291
3,167
1,747
281
8,010
0
25,593
W
11,157
7,609
0
4,107
16,726
25,370
1,161
3,289
13,437
0
38,366
W
Merlin
12,291
530
0
443
5,815
2,199
198
762
5,053
45,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,534
180
Minions Killed
103
8
Camps Cleared
3
754,084
Distance Traveled
722,048
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,341
719
40
3
0
224,277
3
L
Gilgamesh
9,794
753
42
3
3
241,987
3
L
Athena
8,399
646
21
2
0
255,784
4
W
Izanami
9,858
758
67
5
1
234,656
2
W
Vamana
10,688
822
47
4
5
269,482
1
W
Merlin
10,214
786
66
5
2
249,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role