Player Matchup

Danzaburou
Danzaburou
Draconic Hydra
Danzaburou
Level 137
God Stats
1W - 1L
1,822 SR
Queue Stats
199W - 175L
1,606 Elo+
Party 2
Tyr
Tyr
Jadejackal0pe
Tyr
Level 115
God Stats
6W - 4L
1,696 SR
Queue Stats
190W - 157L
1,596 Elo+
Party 2
Terra
Terra
KING SPROUT
Terra
Level 126
God Stats
6W - 8L
1,726 SR
Queue Stats
346W - 313L
1,623 Elo+
Party 2
Guan Yu
Guan Yu
Supa_Shad
Guan Yu
Level 128
God Stats
15W - 8L
1,318 SR
Queue Stats
219W - 197L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Yahziio
Morgan Le Fay
Level 127
God Stats
8W - 9L
1,682 SR
Queue Stats
279W - 254L
1,545 Elo+
Party 3
Team Averages
Level 127
1,649 SR
1,584 Elo+

VS

Team Averages
Level 127
1,599 SR
1,571 Elo+
Cliodhna
Cliodhna
ArielizFez1030
Cliodhna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 277L
1,552 Elo+
Party 1
Khepri
Khepri
ColoredJak
Khepri
Level 132
God Stats
3W - 4L
1,316 SR
Queue Stats
39W - 41L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
CynicalCaracal11
Cernunnos
Level 153
God Stats
2W - 1L
1,879 SR
Queue Stats
89W - 99L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KNG kikin
Cu Chulainn
Level 118
God Stats
23W - 18L
1,605 SR
Queue Stats
603W - 544L
1,631 Elo+
Solo
Hera
Hera
RAMPEWR
Hera
Level 104
God Stats
67W - 53L
1,694 SR
Queue Stats
544W - 523L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Draconic Hydra
Danzaburou
18
5 / 1 / 0
11,502
605
14,297
12,598
4,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 6 / 3
8,609
453
8,604
19,503
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 6
8,313
438
5,164
20,031
15,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Supa_Shad
Guan Yu
16
4 / 5 / 1
10,021
527
9,109
19,374
14,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Yahziio
Morgan Le Fay
15
3 / 6 / 1
9,230
486
8,452
12,680
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
6 / 2 / 10
10,343
544
11,607
11,800
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ColoredJak
Khepri
14
1 / 3 / 11
9,048
476
5,530
16,882
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
17
1 / 3 / 4
10,324
543
11,634
12,943
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
KNG kikin
Cu Chulainn
17
3 / 3 / 12
10,481
552
12,465
18,597
17,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
RAMPEWR
Hera
19
13 / 4 / 3
12,127
638
20,203
9,292
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
15
Kills
24
24
Deaths
15
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
2
10
5.5
W
Khepri
ColoredJak
Khepri
1
3
11
2.17
W
Cernunnos
1
3
4
1
L
Danzaburou
Draconic Hydra
Danzaburou
5
1
0
5
L
3
6
3
0.75
L
0
6
6
0.5
W
Cu Chulainn
KNG kikin
Cu Chulainn
3
3
12
3
W
Hera
RAMPEWR
Hera
13
4
3
3.63
L
Guan Yu
Supa_Shad
Guan Yu
4
5
1
0.9
L
Morgan Le Fay
Yahziio
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
61,439
84,186
Taken
69,514
45,481
Mitigated
41,406
22,821
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
11,607
1,267
0
5,122
11,800
4,283
805
2,130
9,670
0
75,001
W
Khepri
ColoredJak
Khepri
5,530
1,044
1,068
3,573
16,882
13,525
154
4,837
12,045
27,100
0
W
Cernunnos
11,634
4,835
0
5,391
12,943
3,465
370
1,054
11,889
0
90,418
L
Danzaburou
Draconic Hydra
Danzaburou
14,297
7,548
0
5,716
12,598
4,524
944
1,837
10,761
0
96,873
L
8,604
2,020
0
4,757
19,503
7,174
0
5,516
13,987
0
46,982
L
5,164
1,393
2,950
4,415
20,031
15,502
0
6,978
13,053
24,087
0
W
Cu Chulainn
KNG kikin
Cu Chulainn
12,465
3,193
0
4,310
18,597
17,482
227
3,323
15,274
0
67,550
W
Hera
RAMPEWR
Hera
20,203
7,867
0
644
9,292
2,651
560
4,279
5,013
94,223
0
L
Guan Yu
Supa_Shad
Guan Yu
9,109
994
170
3,856
19,374
14,325
0
2,844
16,530
9,623
57,140
L
Morgan Le Fay
Yahziio
Morgan Le Fay
8,452
396
0
957
12,680
3,956
0
8,558
4,122
68,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,675
Gold Earned
52,323
506
Minions Killed
620
0
Camps Cleared
0
1,736,189
Distance Traveled
1,869,373
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,343
544
119
6
0
437,228
12
W
Khepri
9,048
476
45
2
0
370,921
7
W
Cernunnos
10,324
543
176
9
0
322,592
3
L
Danzaburou
11,502
605
181
10
0
359,547
6
L
Tyr
8,609
453
63
3
0
339,815
2
L
Terra
8,313
438
27
1
0
350,674
4
W
Cu Chulainn
10,481
552
125
7
0
358,941
3
W
Hera
12,127
638
155
8
0
379,691
6
L
Guan Yu
10,021
527
127
7
0
340,405
8
L
Morgan Le Fay
9,230
486
108
6
0
345,748
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role