Player Matchup

Awilix
Awilix
Awlag1
Awilix
Level 19
God Stats
5W - 1L
1,740 SR
Queue Stats
105W - 69L
1,552 Elo+
Party 3
Atlas
Atlas
Shamenn-
Atlas
Level 65
God Stats
13W - 8L
1,546 SR
Queue Stats
104W - 68L
1,517 Elo+
Party 3
Charybdis
Charybdis
VinsmokeMorad
Charybdis
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 37L
1,392 Elo+
Party 3
Anubis
Anubis
fouyou7z
Anubis
Level 57
God Stats
9W - 10L
1,329 SR
Queue Stats
154W - 180L
1,392 Elo+
Party 4
Bellona
Bellona
kadri-du-70
Bellona
Level 26
God Stats
3W - 4L
1,395 SR
Queue Stats
106W - 118L
1,399 Elo+
Party 4
Team Averages
Level 37
1,502 SR
1,450 Elo+

VS

Team Averages
Level 64
1,454 SR
1,342 Elo+
Kukulkan
Kukulkan
GCostta08
Kukulkan
Level 65
God Stats
84W - 71L
1,518 SR
Queue Stats
311W - 386L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
PlayerinoPT
Zhong Kui
Level 105
God Stats
4W - 6L
1,532 SR
Queue Stats
310W - 403L
1,396 Elo+
Party 1
Ymir
Ymir
anothersnowflake
Ymir
Level 25
God Stats
84W - 134L
1,416 SR
Queue Stats
135W - 200L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
ncaardona7
Ne Zha
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 65L
1,400 Elo+
Party 2
Medusa
Medusa
xX1alfaro1Xx
Medusa
Level 43
God Stats
2W - 7L
1,303 SR
Queue Stats
3W - 9L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awlag1
Awilix
16
15 / 4 / 11
10,547
555
21,329
11,517
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Shamenn-
Atlas
14
8 / 3 / 16
10,195
537
10,243
14,899
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
VinsmokeMorad
Charybdis
14
3 / 3 / 8
8,793
463
7,804
10,225
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
fouyou7z
Anubis
15
5 / 3 / 12
9,725
512
11,346
14,179
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kadri-du-70
Bellona
16
3 / 4 / 4
9,764
514
5,449
13,224
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GCostta08
Kukulkan
14
6 / 6 / 2
9,334
491
12,680
10,052
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PlayerinoPT
Zhong Kui
14
2 / 8 / 6
9,552
503
9,794
18,421
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 6 / 1
9,119
480
4,590
14,813
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ncaardona7
Ne Zha
14
1 / 10 / 5
8,757
461
6,887
16,673
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
5 / 5 / 2
9,287
489
8,665
12,713
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
34
Kills
17
17
Deaths
35
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
Awlag1
Awilix
15
4
11
5.13
L
Kukulkan
GCostta08
Kukulkan
6
6
2
1.17
L
Zhong Kui
PlayerinoPT
Zhong Kui
2
8
6
0.63
W
Atlas
Shamenn-
Atlas
8
3
16
5.33
W
Charybdis
VinsmokeMorad
Charybdis
3
3
8
2.33
L
3
6
1
0.58
W
Anubis
fouyou7z
Anubis
5
3
12
3.67
W
Bellona
kadri-du-70
Bellona
3
4
4
1.25
L
Ne Zha
ncaardona7
Ne Zha
1
10
5
0.35
L
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
42,616
64,044
Taken
72,672
45,527
Mitigated
33,285
16,458
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Awlag1
Awilix
21,329
10,029
0
2,249
11,517
3,973
0
4,026
7,443
0
50,950
L
Kukulkan
GCostta08
Kukulkan
12,680
438
0
1,258
10,052
3,601
414
1,675
7,942
42,645
0
L
Zhong Kui
PlayerinoPT
Zhong Kui
9,794
661
0
4,157
18,421
8,779
246
6,059
12,362
46,219
0
W
Atlas
Shamenn-
Atlas
10,243
2,926
0
2,131
14,899
17,743
146
5,435
9,023
30,423
4,432
W
Charybdis
VinsmokeMorad
Charybdis
7,804
5,024
0
3,078
10,225
3,383
248
3,730
6,473
0
47,309
L
4,590
281
175
1,984
14,813
11,065
0
6,366
8,447
17,734
0
W
Anubis
fouyou7z
Anubis
11,346
931
0
6,504
14,179
6,385
1,100
6,492
7,557
49,882
0
W
Bellona
kadri-du-70
Bellona
5,449
1,785
0
2,496
13,224
14,043
161
6,516
6,209
0
60,301
L
Ne Zha
ncaardona7
Ne Zha
6,887
2,974
0
1,319
16,673
5,465
0
4,220
12,418
0
48,589
L
Medusa
8,665
3,616
0
2,817
12,713
4,375
0
2,677
10,036
0
50,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
46,049
425
Minions Killed
350
0
Camps Cleared
0
1,790,067
Distance Traveled
1,584,374
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,547
555
61
3
0
399,503
1
L
Kukulkan
9,334
491
88
5
0
323,544
9
L
Zhong Kui
9,552
503
88
5
0
318,666
4
W
Atlas
10,195
537
46
2
0
380,324
3
W
Charybdis
8,793
463
94
5
0
333,433
0
L
Ymir
9,119
480
28
1
0
308,839
4
W
Anubis
9,725
512
102
5
0
312,321
3
W
Bellona
9,764
514
122
6
0
364,486
0
L
Ne Zha
8,757
461
71
4
0
291,404
1
L
Medusa
9,287
489
75
4
0
341,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role