Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MinyEdgar
Tsukuyomi
Level 102
God Stats
0W - 1L
1,315 SR
Queue Stats
12W - 14L
1,129 Elo+
Party 2
Yu Huang
Yu Huang
Vinxere
Yu Huang
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 27L
1,372 Elo+
Party 2
Team Averages
Level 134
1,438 SR
1,334 Elo+

VS

Team Averages
Level 60
1,527 SR
1,373 Elo+
Jormungandr
Jormungandr
Pr1mal_P0wer
Jormungandr
Level 89
God Stats
30W - 20L
1,582 SR
Queue Stats
84W - 114L
1,386 Elo+
Party 1
Raijin
Raijin
Sy5T3m3rR0r
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 89L
1,385 Elo+
Party 1
Artemis
Artemis
TruPoseidon
Artemis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 6 / 4
10,324
688
10,887
19,258
16,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
MinyEdgar
Tsukuyomi
13
2 / 9 / 5
9,366
624
8,978
20,088
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Vinxere
Yu Huang
13
2 / 4 / 2
9,913
661
5,518
6,973
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pr1mal_P0wer
Jormungandr
16
5 / 3 / 13
11,249
750
15,773
12,887
10,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
16
3 / 1 / 12
11,491
766
6,625
9,092
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TruPoseidon
Artemis
17
11 / 3 / 6
12,171
811
19,709
13,599
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
19
19
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
4
0.83
L
Tsukuyomi
MinyEdgar
Tsukuyomi
2
9
5
0.5
W
Jormungandr
Pr1mal_P0wer
Jormungandr
5
3
13
3.83
W
Raijin
3
1
12
9
W
Artemis
TruPoseidon
Artemis
11
3
6
4.67
L
Yu Huang
Vinxere
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
42,107
46,319
Taken
35,578
25,503
Mitigated
19,475
9,019
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,887
2,115
0
4,529
19,258
16,073
0
9,250
10,008
0
35,264
L
Tsukuyomi
MinyEdgar
Tsukuyomi
8,978
2,012
0
4,019
20,088
6,954
0
10,076
10,012
0
25,748
W
Jormungandr
Pr1mal_P0wer
Jormungandr
15,773
3,395
156
1,327
12,887
10,348
410
2,402
10,485
38,890
0
W
Raijin
6,625
818
320
1,975
9,092
4,067
526
1,580
7,512
38,667
0
W
Artemis
TruPoseidon
Artemis
19,709
10,590
0
4,423
13,599
5,060
1,049
1,970
11,629
0
53,278
L
Yu Huang
Vinxere
Yu Huang
5,518
822
0
471
6,973
2,476
0
3,286
3,687
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
34,911
118
Minions Killed
165
3
Camps Cleared
9
688,877
Distance Traveled
781,457
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,324
688
56
4
0
232,429
0
L
Tsukuyomi
9,366
624
24
2
1
257,955
2
W
Jormungandr
11,249
750
36
2
0
281,023
3
W
Raijin
11,491
766
72
5
3
249,476
1
W
Artemis
12,171
811
57
4
6
250,958
4
L
Yu Huang
9,913
661
38
3
2
198,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role