Player Matchup

Pele
Pele
Anime_Is_Life163
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,585 Elo+
Solo
Raijin
Raijin
ForestTrump69
Raijin
Level 118
God Stats
6W - 2L
1,881 SR
Queue Stats
131W - 135L
1,468 Elo+
Party 1
Ra
Ra
JaKeIsNotOn
Ra
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
23W - 23L
1,335 Elo+
Solo
Khepri
Khepri
R4TB0Y
Khepri
Level 123
God Stats
4W - 3L
1,306 SR
Queue Stats
204W - 220L
1,460 Elo+
Party 1
Cerberus
Cerberus
TheMatador0814
Cerberus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 237L
1,440 Elo+
Party 1
Team Averages
Level 125
1,576 SR
1,457 Elo+

VS

Team Averages
Level 113
1,454 SR
1,464 Elo+
Chronos
Chronos
ChiefDecimateX
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 284L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
KING CONK
Yu Huang
Level 106
God Stats
25W - 28L
1,262 SR
Queue Stats
578W - 626L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Rigg-A-Mortiss
Cernunnos
Level 144
God Stats
6W - 3L
1,446 SR
Queue Stats
256W - 304L
1,444 Elo+
Solo
Terra
Terra
lady_chio
Terra
Level 61
God Stats
9W - 9L
1,699 SR
Queue Stats
383W - 414L
1,479 Elo+
Party 2
Atlas
Atlas
xDesperateNinja
Atlas
Level 106
God Stats
5W - 6L
1,363 SR
Queue Stats
603W - 592L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
13,547
753
23,766
18,851
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 13
14,060
781
18,181
14,240
7,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 17
11,819
657
9,364
15,940
10,878
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
R4TB0Y
Khepri
20
4 / 3 / 18
13,180
732
10,550
23,605
32,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
19
2 / 6 / 23
11,650
647
13,202
30,733
44,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
13,310
739
19,944
20,113
7,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
KING CONK
Yu Huang
19
2 / 7 / 11
11,875
660
13,995
16,365
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Rigg-A-Mortiss
Cernunnos
15
1 / 6 / 8
10,371
576
17,571
14,872
4,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
lady_chio
Terra
20
2 / 4 / 9
12,225
679
3,914
15,216
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 6 / 12
12,809
712
20,756
21,874
25,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
28
Kills
19
20
Deaths
29
82
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
L
8
6
7
1.92
W
10
4
13
4.13
W
2
3
17
3.5
L
Yu Huang
KING CONK
Yu Huang
2
7
11
1.07
W
Khepri
R4TB0Y
Khepri
4
3
18
4.33
L
Cernunnos
Rigg-A-Mortiss
Cernunnos
1
6
8
0.83
W
Cerberus
2
6
23
2.25
L
Terra
lady_chio
Terra
2
4
9
1.63
L
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,063
Damage
76,180
103,369
Taken
88,440
112,492
Mitigated
62,849
48,091
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,766
4,771
2,867
3,267
18,851
17,562
575
12,042
6,809
0
44,249
L
19,944
6,758
783
2,988
20,113
7,503
1,981
9,201
10,480
38,409
0
W
18,181
1,891
2,408
3,962
14,240
7,392
1,684
10,322
3,918
51,229
0
W
9,364
774
15,540
8,131
15,940
10,878
1,822
13,094
2,846
34,740
0
L
Yu Huang
KING CONK
Yu Huang
13,995
591
925
1,883
16,365
6,120
788
10,648
5,522
36,027
0
W
Khepri
R4TB0Y
Khepri
10,550
216
1,952
4,730
23,605
32,271
1,054
12,594
10,298
19,148
0
L
Cernunnos
Rigg-A-Mortiss
Cernunnos
17,571
8,437
1,541
3,813
14,872
4,899
837
10,176
4,588
0
29,699
W
Cerberus
13,202
807
617
4,617
30,733
44,389
678
10,557
20,176
22,083
0
L
Terra
lady_chio
Terra
3,914
526
6,579
3,675
15,216
18,489
217
10,361
4,606
10,335
0
L
20,756
8,022
1,250
1,794
21,874
25,838
170
10,911
10,647
43,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,256
Gold Earned
60,590
195
Minions Killed
162
0
Camps Cleared
0
1,694,127
Distance Traveled
1,462,534
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,547
753
26
1
0
349,277
0
L
Chronos
13,310
739
37
2
0
307,290
0
W
Raijin
14,060
781
74
4
0
307,334
2
W
Ra
11,819
657
52
3
0
366,220
0
L
Yu Huang
11,875
660
43
2
0
274,825
0
W
Khepri
13,180
732
15
1
0
329,278
0
L
Cernunnos
10,371
576
22
1
0
216,611
0
W
Cerberus
11,650
647
28
2
0
342,018
5
L
Terra
12,225
679
18
1
0
345,855
0
L
Atlas
12,809
712
42
2
0
317,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role