Player Matchup

Kumbhakarna
Kumbhakarna
Dinho_fu
Kumbhakarna
Level 144
God Stats
2W - 3L
1,465 SR
Queue Stats
83W - 137L
1,341 Elo+
Solo
Neith
Neith
ShadowBaePC
Neith
Level 107
God Stats
124W - 169L
1,369 SR
Queue Stats
234W - 332L
1,294 Elo+
Solo
Zeus
Zeus
THlEF_98
Zeus
Level 120
God Stats
55W - 61L
1,475 SR
Queue Stats
132W - 181L
1,340 Elo+
Solo
Team Averages
Level 124
1,436 SR
1,325 Elo+

VS

Team Averages
Level 114
1,614 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KSI Destined
Ganesha
Level 158
God Stats
74W - 36L
1,739 SR
Queue Stats
717W - 536L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
POOF2691
Ah Puch
Level 25
God Stats
7W - 1L
1,602 SR
Queue Stats
19W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dinho_fu
Kumbhakarna
15
1 / 5 / 9
10,912
606
5,016
21,075
14,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 7 / 3
11,826
657
13,028
18,139
5,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
5 / 6 / 4
11,705
650
12,485
10,544
2,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 3 / 1
14,421
801
14,681
16,793
9,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KSI Destined
Ganesha
18
1 / 3 / 16
13,513
751
9,976
20,960
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
POOF2691
Ah Puch
16
3 / 5 / 8
11,929
663
15,142
10,261
4,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
18
18
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
1
4.83
L
Kumbhakarna
Dinho_fu
Kumbhakarna
1
5
9
1.1
W
Ganesha
KSI Destined
Ganesha
1
3
16
3
W
Ah Puch
POOF2691
Ah Puch
3
5
8
1.4
L
4
7
3
0.79
L
Zeus
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
39,799
49,758
Taken
48,014
22,857
Mitigated
40,705
9,029
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,681
776
0
3,844
16,793
9,764
376
5,820
10,803
0
43,998
L
Kumbhakarna
Dinho_fu
Kumbhakarna
5,016
743
0
3,640
21,075
14,383
0
10,391
10,684
11,202
0
W
Ganesha
KSI Destined
Ganesha
9,976
150
654
6,172
20,960
26,605
999
6,771
14,189
46,059
0
W
Ah Puch
POOF2691
Ah Puch
15,142
466
785
1,897
10,261
4,336
1,046
5,997
4,264
50,483
0
L
13,028
5,045
0
4,137
18,139
5,739
745
9,007
9,132
0
53,935
L
Zeus
12,485
737
0
1,252
10,544
2,735
279
5,996
4,548
40,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
39,863
160
Minions Killed
187
3
Camps Cleared
13
821,959
Distance Traveled
965,565
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,421
801
63
4
10
345,219
0
L
Kumbhakarna
10,912
606
10
1
0
309,603
0
W
Ganesha
13,513
751
5
0
0
325,213
5
W
Ah Puch
11,929
663
119
7
3
295,133
1
L
Neith
11,826
657
85
5
0
257,321
2
L
Zeus
11,705
650
65
4
3
255,035
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role