Player Matchup

Jormungandr
Jormungandr
BubaSan
Jormungandr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 67L
1,307 Elo+
Solo
Bacchus
Bacchus
Drayyzh
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Solo
Chronos
Chronos
SenTeX95
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 79L
1,093 Elo+
Solo
Chernobog
Chernobog
b00m444
Chernobog
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,247 Elo+
Solo
Merlin
Merlin
emanica
Merlin
Level 154
God Stats
1W - 2L
1,278 SR
Queue Stats
55W - 50L
1,441 Elo+
Solo
Team Averages
Level 48
1,456 SR
1,294 Elo+

VS

Team Averages
Level 74
1,470 SR
1,369 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KASLI61
Cernunnos
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 22L
1,097 Elo+
Party 2
Chernobog
Chernobog
SINANYOUNG
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,166 Elo+
Party 2
Set
Set
phwow
Set
Level 148
God Stats
4W - 1L
1,527 SR
Queue Stats
384W - 255L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubaSan
Jormungandr
17
1 / 5 / 17
10,669
762
6,488
18,525
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Drayyzh
Bacchus
15
3 / 4 / 19
10,303
736
12,996
14,079
26,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
SenTeX95
Chronos
19
8 / 5 / 10
11,369
812
11,704
11,586
4,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
b00m444
Chernobog
18
4 / 5 / 16
10,838
774
13,742
13,280
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
emanica
Merlin
18
9 / 3 / 10
11,290
806
13,412
10,236
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 4 / 9
9,846
703
11,693
10,816
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
 
Susano
14
1 / 7 / 9
8,726
623
9,309
14,908
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
KASLI61
Cernunnos
18
8 / 5 / 7
10,711
765
12,254
14,637
6,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SINANYOUNG
Chernobog
13
2 / 6 / 7
8,855
633
9,029
10,539
4,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
phwow
Set
20
8 / 3 / 8
12,341
882
14,367
15,295
18,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
25
Kills
22
22
Deaths
25
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
9
1.88
L
Susano
 
Susano
1
7
9
0.79
W
Jormungandr
BubaSan
Jormungandr
1
5
17
1.9
W
Bacchus
Drayyzh
Bacchus
3
4
19
3.13
L
Cernunnos
KASLI61
Cernunnos
8
5
7
2.3
L
Chernobog
SINANYOUNG
Chernobog
2
6
7
0.92
W
Chronos
SenTeX95
Chronos
8
5
10
2.6
W
Chernobog
b00m444
Chernobog
4
5
16
2.4
W
Merlin
emanica
Merlin
9
3
10
4.67
L
Set
phwow
Set
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,342
Damage
56,652
67,706
Taken
66,195
60,055
Mitigated
42,719
16,372
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,693
584
1,866
2,294
10,816
4,707
0
8,014
2,802
0
19,691
L
Susano
 
Susano
9,309
628
793
3,244
14,908
7,902
0
9,682
5,226
0
16,038
W
Jormungandr
BubaSan
Jormungandr
6,488
431
502
1,846
18,525
17,736
212
0
18,416
15,880
0
W
Bacchus
Drayyzh
Bacchus
12,996
1,311
1,195
2,740
14,079
26,463
326
0
13,864
18,242
0
L
Cernunnos
KASLI61
Cernunnos
12,254
4,516
1,047
4,113
14,637
6,734
858
10,431
4,206
0
22,974
L
Chernobog
SINANYOUNG
Chernobog
9,029
5,652
0
759
10,539
4,670
443
8,011
2,528
0
19,601
W
Chronos
SenTeX95
Chronos
11,704
5,607
939
3,452
11,586
4,495
1,866
0
11,455
23,654
0
W
Chernobog
b00m444
Chernobog
13,742
7,390
0
2,407
13,280
6,306
2,299
0
13,180
0
32,968
W
Merlin
emanica
Merlin
13,412
556
1,694
1,597
10,236
5,055
748
0
10,168
33,150
0
L
Set
phwow
Set
14,367
4,048
2,999
4,986
15,295
18,706
624
8,462
6,833
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,469
Gold Earned
50,479
141
Minions Killed
113
0
Camps Cleared
0
1,240,967
Distance Traveled
1,260,630
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,846
703
24
2
0
275,957
1
L
Susano
8,726
623
20
1
0
241,595
2
W
Jormungandr
10,669
762
20
1
0
283,369
1
W
Bacchus
10,303
736
6
0
0
258,920
1
L
Cernunnos
10,711
765
28
2
0
244,474
1
L
Chernobog
8,855
633
16
1
0
244,102
0
W
Chronos
11,369
812
31
2
0
220,252
0
W
Chernobog
10,838
774
47
3
0
234,343
0
W
Merlin
11,290
806
37
3
0
244,083
1
L
Set
12,341
882
25
2
0
254,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role