Player Matchup

Jormungandr
Jormungandr
Baetrax-
Jormungandr
Level 114
God Stats
2W - 0L
1,716 SR
Queue Stats
22W - 27L
1,443 Elo+
Solo
Cabrakan
Cabrakan
FilthierBump630
Cabrakan
Level 116
God Stats
8W - 7L
1,482 SR
Queue Stats
349W - 305L
1,508 Elo+
Party 1
Cupid
Cupid
Hayhook
Cupid
Level 73
God Stats
17W - 18L
1,596 SR
Queue Stats
151W - 148L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
WildCatFPS
Kukulkan
Level 107
God Stats
121W - 107L
1,523 SR
Queue Stats
249W - 236L
1,507 Elo+
Party 1
Thor
Thor
xBLOODxRUINx
Thor
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
121W - 101L
1,524 Elo+
Solo
Team Averages
Level 106
1,564 SR
1,498 Elo+

VS

Team Averages
Level 134
1,543 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
I DCXC I
Cthulhu
Level 98
God Stats
17W - 15L
1,644 SR
Queue Stats
399W - 407L
1,474 Elo+
Party 2
Neith
Neith
KikixD-Cris
Neith
Level 142
God Stats
20W - 28L
1,484 SR
Queue Stats
89W - 96L
1,482 Elo+
Solo
Serqet
Serqet
funnyninjakid
Serqet
Level 153
God Stats
2W - 1L
1,660 SR
Queue Stats
173W - 168L
1,563 Elo+
Solo
Horus
Horus
xTENSAZANG3TSUx
Horus
Level 120
God Stats
31W - 28L
1,427 SR
Queue Stats
508W - 496L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baetrax-
Jormungandr
15
0 / 0 / 4
9,905
550
4,262
6,737
5,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
15
6 / 0 / 8
10,914
606
6,792
12,671
13,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Hayhook
Cupid
16
3 / 1 / 5
10,338
574
4,096
9,139
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
WildCatFPS
Kukulkan
16
4 / 3 / 5
10,184
566
9,259
7,632
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 6
10,698
594
6,108
9,949
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 5 / 0
7,756
431
3,266
7,446
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
I DCXC I
Cthulhu
8
0 / 4 / 0
6,156
342
3,283
8,083
4,436
13
1 / 4 / 0
8,333
463
6,433
7,606
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 3
7,845
436
5,402
14,004
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
7,030
391
2,671
7,378
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
5
5
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
0
0.6
W
Jormungandr
Baetrax-
Jormungandr
0
0
4
2
W
Cabrakan
6
0
8
10
W
Cupid
Hayhook
Cupid
3
1
5
5.5
L
Cthulhu
I DCXC I
Cthulhu
0
4
0
0
L
1
4
0
0.25
W
Kukulkan
WildCatFPS
Kukulkan
4
3
5
2.17
L
1
6
3
0.42
W
6
1
6
9
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
21,055
46,128
Taken
44,517
28,597
Mitigated
16,808
18,008
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,266
245
403
2,073
7,446
2,370
0
3,344
4,102
42,916
0
W
Jormungandr
Baetrax-
Jormungandr
4,262
1,262
0
2,129
6,737
5,414
1,254
51
6,465
58,067
0
W
Cabrakan
6,792
1,252
1,987
2,990
12,671
13,100
138
1,195
11,314
35,840
0
W
Cupid
Hayhook
Cupid
4,096
1,738
350
4,146
9,139
3,187
1,691
870
7,932
0
74,992
L
Cthulhu
I DCXC I
Cthulhu
3,283
191
0
1,613
8,083
4,436
0
3,392
4,691
18,199
0
L
6,433
1,764
154
2,024
7,606
2,208
0
4,169
3,437
0
48,818
W
Kukulkan
WildCatFPS
Kukulkan
9,259
396
0
1,570
7,632
2,936
1,755
2,165
5,065
62,929
0
L
5,402
530
0
3,086
14,004
4,087
0
5,969
8,035
0
33,978
W
6,108
764
0
4,836
9,949
3,960
334
2,268
7,681
0
74,690
L
2,671
1,050
0
1,990
7,378
3,707
0
3,439
3,939
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
37,120
528
Minions Killed
337
0
Camps Cleared
0
1,770,066
Distance Traveled
1,496,793
20
Wards Purchased
210
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,756
431
99
6
0
236,116
4
W
Jormungandr
9,905
550
110
6
0
327,392
2
W
Cabrakan
10,914
606
50
3
0
372,858
4
W
Cupid
10,338
574
129
7
0
323,539
5
L
Cthulhu
6,156
342
26
1
0
305,168
121
L
Neith
8,333
463
102
6
0
296,530
7
W
Kukulkan
10,184
566
119
7
0
350,961
5
L
Serqet
7,845
436
58
3
0
355,155
5
W
Thor
10,698
594
120
7
0
395,316
4
L
Horus
7,030
391
52
3
0
303,824
73

Distance Traveled

Minion Kills by Role

Gold Earned by Role