Player Matchup

Guan Yu
Guan Yu
BenzyTheGr8
Guan Yu
Level 81
God Stats
6W - 2L
1,455 SR
Queue Stats
10W - 13L
1,301 Elo+
Party 1
Bacchus
Bacchus
FFlai-R
Bacchus
Level 77
God Stats
2W - 2L
1,400 SR
Queue Stats
73W - 65L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
FiLiMoNx77
Baron Samedi
Level 102
God Stats
4W - 3L
1,335 SR
Queue Stats
42W - 33L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
G4ZM2N
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,448 Elo+
Party 1
Neith
Neith
flackito20
Neith
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
4W - 3L
1,276 Elo+
Party 1
Team Averages
Level 75
1,388 SR
1,369 Elo+

VS

Team Averages
Level 72
1,510 SR
1,372 Elo+
Yu Huang
Yu Huang
GIPSY_BORJA
Yu Huang
Level 108
God Stats
4W - 2L
1,760 SR
Queue Stats
250W - 299L
1,447 Elo+
Party 2
Bellona
Bellona
GiPsY-_-AvEnGeR
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,222 Elo+
Party 2
Geb
Geb
Gipsy_Calderasky
Geb
Level 70
God Stats
2W - 4L
1,305 SR
Queue Stats
93W - 94L
1,431 Elo+
Party 2
Mercury
Mercury
M0NCH0
Mercury
Level 72
God Stats
6W - 10L
1,476 SR
Queue Stats
141W - 167L
1,329 Elo+
Solo
Cupid
Cupid
mystical_cube9
Cupid
Level 88
God Stats
21W - 17L
1,509 SR
Queue Stats
301W - 321L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BenzyTheGr8
Guan Yu
16
10 / 2 / 5
10,295
686
13,610
17,469
18,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
FFlai-R
Bacchus
13
4 / 2 / 8
8,553
570
8,314
13,552
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
FiLiMoNx77
Baron Samedi
14
7 / 3 / 4
8,603
574
10,616
10,838
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
G4ZM2N
Tsukuyomi
16
7 / 3 / 8
9,605
640
8,086
13,185
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
2 / 5 / 2
7,522
501
7,882
9,580
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GIPSY_BORJA
Yu Huang
12
3 / 7 / 4
7,819
521
9,958
11,111
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 9 / 1
7,907
527
7,879
14,504
12,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 5
6,704
447
5,287
14,773
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
M0NCH0
Mercury
13
6 / 5 / 4
8,669
578
7,791
12,309
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 4 / 4
7,966
531
8,492
12,042
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
30
Kills
15
15
Deaths
30
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BenzyTheGr8
Guan Yu
10
2
5
6.25
W
Bacchus
FFlai-R
Bacchus
4
2
8
4
W
Baron Samedi
FiLiMoNx77
Baron Samedi
7
3
4
3
W
Tsukuyomi
G4ZM2N
Tsukuyomi
7
3
8
3.67
L
Yu Huang
GIPSY_BORJA
Yu Huang
3
7
4
0.71
L
1
9
1
0.17
L
0
5
5
0.5
L
Mercury
M0NCH0
Mercury
6
5
4
1.6
W
Neith
2
5
2
0.6
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,508
Damage
39,407
64,624
Taken
64,739
42,433
Mitigated
34,862
24,435
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BenzyTheGr8
Guan Yu
13,610
3,245
738
6,027
17,469
18,941
959
1,329
16,140
0
64,651
W
Bacchus
FFlai-R
Bacchus
8,314
1,022
114
3,080
13,552
12,204
516
4,515
9,037
26,586
0
W
Baron Samedi
FiLiMoNx77
Baron Samedi
10,616
709
1,900
3,275
10,838
3,807
1,495
5,035
5,662
43,995
0
W
Tsukuyomi
G4ZM2N
Tsukuyomi
8,086
1,913
0
6,623
13,185
5,008
0
3,207
9,978
0
49,439
L
Yu Huang
GIPSY_BORJA
Yu Huang
9,958
552
38
2,359
11,111
3,979
98
5,162
5,654
41,899
0
L
7,879
4,468
45
2,119
14,504
12,596
1,594
0
13,761
0
37,369
L
5,287
819
358
3,781
14,773
11,103
402
5,958
8,539
20,950
0
L
Mercury
M0NCH0
Mercury
7,791
5,367
0
828
12,309
3,880
841
3,214
8,873
0
43,519
W
Neith
7,882
3,312
160
2,518
9,580
2,473
660
1,159
8,421
0
39,274
L
8,492
4,512
778
4,969
12,042
3,304
722
3,954
7,980
0
39,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
39,065
402
Minions Killed
318
0
Camps Cleared
0
1,478,493
Distance Traveled
1,444,948
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,295
686
125
8
0
290,300
0
W
Bacchus
8,553
570
34
2
0
319,347
0
W
Baron Samedi
8,603
574
79
5
0
259,820
0
W
Tsukuyomi
9,605
640
94
6
0
341,830
0
L
Yu Huang
7,819
521
70
5
0
259,927
3
L
Bellona
7,907
527
75
5
0
288,629
0
L
Geb
6,704
447
25
2
0
296,476
3
L
Mercury
8,669
578
74
5
0
335,142
0
W
Neith
7,522
501
70
5
0
267,196
0
L
Cupid
7,966
531
74
5
0
264,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role