Player Matchup

Achilles
Achilles
IXComatose
Achilles
Level 34
God Stats
2W - 5L
1,242 SR
Queue Stats
12W - 30L
1,284 Elo+
Solo
Charybdis
Charybdis
LeFarliga
Charybdis
Level 29
God Stats
14W - 14L
1,536 SR
Queue Stats
216W - 200L
1,447 Elo+
Party 1
Olorun
Olorun
Martineskov93
Olorun
Level 150
God Stats
3W - 4L
1,244 SR
Queue Stats
247W - 219L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
dakraken87
Kukulkan
Level 6
God Stats
2W - 2L
1,435 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 2
Fenrir
Fenrir
thefiremanclp
Fenrir
Level 119
God Stats
3W - 4L
1,527 SR
Queue Stats
76W - 86L
1,432 Elo+
Party 2
Team Averages
Level 68
1,397 SR
1,372 Elo+

VS

Team Averages
Level 62
1,436 SR
1,347 Elo+
Hercules
Hercules
Cłown
Hercules
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,321 Elo+
Solo
Discordia
Discordia
FancehAngel
Discordia
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 179L
1,270 Elo+
Party 3
Ullr
Ullr
FaultySilver
Ullr
Level 24
God Stats
1W - 4L
1,131 SR
Queue Stats
46W - 77L
1,237 Elo+
Party 3
Geb
Geb
RPeezy86
Geb
Level 48
God Stats
1W - 2L
1,422 SR
Queue Stats
102W - 97L
1,473 Elo+
Party 4
Zeus
Zeus
gonecrazi105
Zeus
Level 140
God Stats
18W - 10L
1,625 SR
Queue Stats
152W - 159L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IXComatose
Achilles
18
0 / 0 / 3
11,691
835
0
188
177
Charybdis
LeFarliga
Charybdis
20
3 / 2 / 19
14,241
1,017
28,865
13,469
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 5 / 17
15,453
1,104
18,748
17,504
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
dakraken87
Kukulkan
20
12 / 0 / 17
16,665
1,190
28,839
10,558
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 2 / 15
16,031
1,145
18,168
13,295
8,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cłown
Hercules
18
2 / 20 / 2
12,733
910
10,898
42,020
22,052
Discordia
FancehAngel
Discordia
18
1 / 9 / 5
12,829
916
10,914
13,369
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 6 / 5
14,047
1,003
9,040
20,157
7,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 3 / 6
12,289
878
11,589
24,160
35,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 4 / 5
13,643
975
7,302
7,753
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
39
Kills
9
9
Deaths
42
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cłown
Hercules
2
20
2
0.15
L
Discordia
FancehAngel
Discordia
1
9
5
0.39
L
3
6
5
0.92
W
Achilles
IXComatose
Achilles
0
0
3
1.5
W
Charybdis
LeFarliga
Charybdis
3
2
19
6.25
W
8
5
17
3.3
L
0
3
6
1
W
Kukulkan
dakraken87
Kukulkan
12
0
17
20.5
L
3
4
5
1.38
W
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,620
Damage
49,743
55,014
Taken
107,459
26,569
Mitigated
72,876
13,495
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cłown
Hercules
10,898
1,961
0
4,946
42,020
22,052
0
16,842
20,952
0
23,412
L
Discordia
FancehAngel
Discordia
10,914
578
56
7
13,369
4,886
0
5,932
7,437
33,976
0
L
9,040
3,135
0
251
20,157
7,889
0
11,705
8,452
0
50,011
W
Achilles
IXComatose
Achilles
0
0
0
0
188
177
0
0
188
0
0
W
Charybdis
LeFarliga
Charybdis
28,865
17,279
0
4,218
13,469
5,442
0
7,701
5,653
0
49,073
W
18,748
11,974
191
6,411
17,504
7,559
0
10,821
6,585
46,873
0
L
11,589
1,330
0
3,990
24,160
35,446
0
10,492
13,668
26,503
0
W
Kukulkan
dakraken87
Kukulkan
28,839
4,606
0
1,346
10,558
4,682
0
5,808
4,683
82,406
0
L
7,302
1,279
0
0
7,753
2,603
0
2,616
5,137
29,927
0
W
18,168
2,065
0
1,329
13,295
8,709
0
5,475
7,673
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,081
Gold Earned
65,541
267
Minions Killed
260
10
Camps Cleared
4
1,082,892
Distance Traveled
1,166,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,733
910
32
2
1
248,028
0
L
Discordia
12,829
916
56
4
2
225,888
0
L
Ullr
14,047
1,003
91
7
0
237,428
0
W
Achilles
11,691
835
0
0
0
342
0
W
Charybdis
14,241
1,017
51
4
1
257,865
0
W
Olorun
15,453
1,104
57
4
6
241,759
0
L
Geb
12,289
878
24
2
0
275,954
0
W
Kukulkan
16,665
1,190
147
11
2
307,520
1
L
Zeus
13,643
975
57
4
1
179,343
1
W
Fenrir
16,031
1,145
12
1
1
275,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role