Player Matchup

Ra
Ra
Halamiano123
Ra
Level 140
God Stats
4W - 12L
1,279 SR
Queue Stats
145W - 199L
1,412 Elo+
Solo
Cthulhu
Cthulhu
motivos
Cthulhu
Level 139
God Stats
6W - 18L
1,308 SR
Queue Stats
265W - 265L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ĐELUXØ
Ah Muzen Cab
Level 148
God Stats
99W - 30L
1,785 SR
Queue Stats
310W - 154L
1,621 Elo+
Solo
Team Averages
Level 142
1,457 SR
1,536 Elo+

VS

Team Averages
Level 49
1,350 SR
1,330 Elo+
Ah Puch
Ah Puch
Emersonkill
Ah Puch
Level 24
God Stats
0W - 1L
1,237 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 1
Medusa
Medusa
JONNYCLEIVISON
Medusa
Level 16
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 10L
1,050 Elo+
Party 1
Khepri
Khepri
Lendariokill
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 18
8,045
805
5,335
5,407
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
motivos
Cthulhu
14
9 / 2 / 12
9,512
951
11,476
11,806
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ĐELUXØ
Ah Muzen Cab
15
12 / 1 / 10
9,580
958
17,850
12,334
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Emersonkill
Ah Puch
11
1 / 8 / 2
7,030
703
6,183
10,019
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 1
6,402
640
4,355
13,220
4,481
Khepri
12
2 / 6 / 2
8,505
851
3,751
15,821
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
4
4
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Emersonkill
Ah Puch
1
8
2
0.25
W
1
1
18
10
L
1
8
1
0.19
L
Khepri
2
6
2
0.5
W
Cthulhu
motivos
Cthulhu
9
2
12
7.5
W
Ah Muzen Cab
ĐELUXØ
Ah Muzen Cab
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
14,289
29,547
Taken
39,060
18,671
Mitigated
20,450
10,873
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Emersonkill
Ah Puch
6,183
198
0
646
10,019
3,174
0
3,933
5,929
30,466
0
W
5,335
396
2,242
2,661
5,407
1,962
857
3,157
2,250
23,374
0
L
4,355
2,084
46
689
13,220
4,481
0
5,441
7,472
0
8,455
L
Khepri
3,751
115
0
780
15,821
12,795
0
6,639
8,848
10,029
0
W
Cthulhu
motivos
Cthulhu
11,476
422
548
2,026
11,806
11,984
0
3,186
8,620
28,756
0
W
Ah Muzen Cab
ĐELUXØ
Ah Muzen Cab
17,850
5,688
0
3,396
12,334
4,725
1,871
4,052
8,282
0
53,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
21,937
153
Minions Killed
81
9
Camps Cleared
1
655,294
Distance Traveled
533,298
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,030
703
56
6
1
161,452
1
W
Ra
8,045
805
40
4
1
216,744
2
L
Medusa
6,402
640
16
2
0
158,317
1
L
Khepri
8,505
851
9
1
0
213,529
2
W
Cthulhu
9,512
951
47
5
1
228,525
4
W
Ah Muzen Cab
9,580
958
66
7
7
210,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role