Player Matchup

King Arthur
King Arthur
Bu11etClub4Life
King Arthur
Level 157
God Stats
3W - 9L
1,485 SR
Queue Stats
270W - 238L
1,603 Elo+
Party 2
Sol
Sol
DaZe Max
Sol
Level 146
God Stats
11W - 21L
1,637 SR
Queue Stats
411W - 395L
1,577 Elo+
Party 2
Nemesis
Nemesis
DrGetRekt115
Nemesis
Level 15
God Stats
15W - 18L
1,527 SR
Queue Stats
92W - 88L
1,497 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,559 Elo+

VS

Team Averages
Level 49
1,406 SR
1,403 Elo+
Odin
Odin
Chiefohio
Odin
Level 86
God Stats
2W - 3L
1,217 SR
Queue Stats
18W - 29L
1,380 Elo+
Solo
Ravana
Ravana
LumpaUmpa
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 101L
1,431 Elo+
Party 1
Thoth
Thoth
TunaWater
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bu11etClub4Life
King Arthur
16
8 / 0 / 7
10,990
733
10,092
13,962
12,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 1 / 10
11,587
772
15,268
8,961
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
DrGetRekt115
Nemesis
16
3 / 0 / 14
10,714
714
6,983
7,052
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 4 / 1
8,711
581
7,196
13,837
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
LumpaUmpa
Ravana
12
1 / 8 / 0
8,903
594
7,313
16,514
11,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
TunaWater
Thoth
10
0 / 8 / 0
7,991
533
3,181
8,545
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
20
Kills
1
1
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bu11etClub4Life
King Arthur
8
0
7
11.5
L
Odin
0
4
1
0.13
W
9
1
10
14
W
Nemesis
DrGetRekt115
Nemesis
3
0
14
10
L
Ravana
LumpaUmpa
Ravana
1
8
0
0.13
L
Thoth
TunaWater
Thoth
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
17,690
29,975
Taken
38,896
19,386
Mitigated
29,122
9,353
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bu11etClub4Life
King Arthur
10,092
1,028
0
4,898
13,962
12,236
4
2,948
10,549
0
35,774
L
Odin
7,196
208
0
898
13,837
14,337
0
5,392
8,445
0
34,684
W
15,268
6,446
0
3,058
8,961
3,825
1,178
869
7,919
53,517
5,405
W
Nemesis
DrGetRekt115
Nemesis
6,983
2,441
0
1,397
7,052
3,325
1,204
444
6,537
0
31,038
L
Ravana
LumpaUmpa
Ravana
7,313
3,378
0
884
16,514
11,971
0
7,104
9,410
0
23,351
L
Thoth
TunaWater
Thoth
3,181
264
0
399
8,545
2,814
0
2,016
6,529
14,653
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
25,605
178
Minions Killed
96
11
Camps Cleared
3
816,093
Distance Traveled
622,141
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,990
733
34
2
2
272,156
4
L
Odin
8,711
581
42
3
3
247,473
2
W
Sol
11,587
772
99
7
5
242,900
2
W
Nemesis
10,714
714
45
3
4
301,037
3
L
Ravana
8,903
594
33
2
0
228,739
1
L
Thoth
7,991
533
21
1
0
145,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role