Player Matchup

Shiva
Shiva
Jonesyx614x
Shiva
Level 81
God Stats
2W - 1L
1,291 SR
Queue Stats
230W - 235L
1,408 Elo+
Party 1
Nike
Nike
NB ZombieHunter
Nike
Level 109
God Stats
17W - 8L
1,819 SR
Queue Stats
338W - 332L
1,414 Elo+
Party 1
Tiamat
Tiamat
fuzzysweets
Tiamat
Level 98
God Stats
3W - 1L
1,619 SR
Queue Stats
62W - 44L
1,478 Elo+
Party 1
Hercules
Hercules
jaic42011
Hercules
Level 86
God Stats
1W - 1L
1,397 SR
Queue Stats
311W - 323L
1,433 Elo+
Party 1
Skadi
Skadi
wanMarte
Skadi
Level 117
God Stats
23W - 8L
1,618 SR
Queue Stats
419W - 449L
1,359 Elo+
Solo
Team Averages
Level 98
1,549 SR
1,418 Elo+

VS

Team Averages
Level 85
1,433 SR
1,365 Elo+
Scylla
Scylla
BabyC59
Scylla
Level 122
God Stats
4W - 3L
1,389 SR
Queue Stats
106W - 120L
1,297 Elo+
Party 2
Da Ji
Da Ji
Chrismew
Da Ji
Level 78
God Stats
1W - 7L
1,278 SR
Queue Stats
204W - 210L
1,450 Elo+
Solo
Olorun
Olorun
Unleasht20
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,431 Elo+
Solo
Mercury
Mercury
guidingpears
Mercury
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 114L
1,257 Elo+
Party 2
Hun Batz
Hun Batz
maxpeach
Hun Batz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 291L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 18
10,411
801
10,331
16,632
18,110
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 24
10,099
777
11,772
24,388
20,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
9 / 6 / 14
11,069
851
11,450
14,382
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
jaic42011
Hercules
20
6 / 1 / 22
12,591
969
6,356
19,156
27,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
wanMarte
Skadi
19
13 / 4 / 16
12,102
931
19,262
13,047
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyC59
Scylla
18
3 / 5 / 8
10,021
771
22,034
9,867
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Chrismew
Da Ji
15
6 / 8 / 7
9,743
749
15,669
12,597
4,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Unleasht20
Olorun
16
4 / 6 / 9
9,357
720
14,912
14,772
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
guidingpears
Mercury
12
1 / 12 / 4
7,731
595
5,948
14,193
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
maxpeach
Hun Batz
17
3 / 8 / 6
9,317
717
10,449
13,838
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
37
Kills
17
17
Deaths
39
94
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
BabyC59
Scylla
3
5
8
1.4
L
Da Ji
Chrismew
Da Ji
6
8
7
1.19
W
5
4
18
3.5
W
4
2
24
8
L
Olorun
Unleasht20
Olorun
4
6
9
1.42
W
Tiamat
9
6
14
2.67
L
Mercury
guidingpears
Mercury
1
12
4
0.25
W
Hercules
jaic42011
Hercules
6
1
22
17
L
Hun Batz
maxpeach
Hun Batz
3
8
6
0.75
W
Skadi
wanMarte
Skadi
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
69,012
87,605
Taken
65,267
80,343
Mitigated
24,462
30,984
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BabyC59
Scylla
22,034
1,970
340
831
9,867
3,293
0
1,091
8,541
41,553
0
L
Da Ji
Chrismew
Da Ji
15,669
2,313
467
588
12,597
4,733
0
1,405
10,935
0
19,607
W
10,331
2,061
1,387
1,528
16,632
18,110
1,024
8,965
7,667
0
21,074
W
11,772
1,824
2,866
10,384
24,388
20,433
504
7,676
16,712
0
18,318
L
Olorun
Unleasht20
Olorun
14,912
9,200
3,140
5,036
14,772
6,395
0
2,690
11,890
27,043
0
W
Tiamat
11,450
1,042
763
3,136
14,382
8,332
225
6,431
7,951
24,021
0
L
Mercury
guidingpears
Mercury
5,948
4,094
842
538
14,193
3,941
0
2,433
11,604
68
6,908
W
Hercules
jaic42011
Hercules
6,356
1,443
1,515
7,354
19,156
27,676
1,004
7,676
11,480
0
18,350
L
Hun Batz
maxpeach
Hun Batz
10,449
1,600
829
1,031
13,838
6,100
0
3,831
9,646
0
19,243
W
Skadi
wanMarte
Skadi
19,262
5,324
641
1,410
13,047
5,792
1,613
6,266
6,781
0
43,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
46,169
133
Minions Killed
103
0
Camps Cleared
0
1,287,883
Distance Traveled
1,044,886
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,021
771
44
3
0
218,486
1
L
Da Ji
9,743
749
6
0
0
192,358
0
W
Shiva
10,411
801
30
2
0
244,593
2
W
Nike
10,099
777
12
1
0
267,486
0
L
Olorun
9,357
720
27
2
0
195,500
1
W
Tiamat
11,069
851
28
2
0
248,530
0
L
Mercury
7,731
595
3
0
0
214,935
0
W
Hercules
12,591
969
33
3
0
278,904
0
L
Hun Batz
9,317
717
23
2
0
223,607
5
W
Skadi
12,102
931
30
2
0
248,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role