Player Matchup

Bellona
Bellona
AbortedSon
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,460 Elo+
Party 1
Discordia
Discordia
BaseGodEric
Discordia
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 27L
1,667 Elo+
Party 1
Loki
Loki
Batnane
Loki
Level 142
God Stats
3W - 2L
1,550 SR
Queue Stats
510W - 503L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Chevinatorin
Ne Zha
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 66L
1,609 Elo+
Party 1
Medusa
Medusa
DerMarmorkuchen
Medusa
Level 155
God Stats
1W - 0L
1,732 SR
Queue Stats
31W - 10L
1,760 Elo+
Party 1
Team Averages
Level 134
1,556 SR
1,609 Elo+

VS

Team Averages
Level 129
1,651 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chicharron568
Ah Puch
Level 128
God Stats
9W - 10L
1,744 SR
Queue Stats
943W - 949L
1,563 Elo+
Solo
Atlas
Atlas
RedLemon95
Atlas
Level 159
God Stats
1W - 2L
1,669 SR
Queue Stats
77W - 56L
1,620 Elo+
Solo
Amaterasu
Amaterasu
SiLentSiLver103
Amaterasu
Level 146
God Stats
2W - 2L
1,673 SR
Queue Stats
230W - 246L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
TEDDY07
Tsukuyomi
Level 60
God Stats
3W - 2L
1,668 SR
Queue Stats
119W - 114L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbortedSon
Bellona
15
5 / 4 / 13
9,783
889
11,583
15,354
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
BaseGodEric
Discordia
16
4 / 4 / 15
9,445
859
13,098
9,448
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Batnane
Loki
18
12 / 3 / 9
10,814
983
17,571
9,912
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
16
4 / 3 / 22
9,904
900
10,080
17,087
20,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

16
5 / 2 / 22
9,723
884
19,139
10,551
4,923
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 5 / 3
8,894
809
9,126
10,994
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
13
2 / 7 / 5
8,016
729
13,240
14,077
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
14
3 / 5 / 4
8,335
758
7,220
17,246
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
SiLentSiLver103
Amaterasu
14
3 / 5 / 4
8,002
727
4,162
18,722
13,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TEDDY07
Tsukuyomi
14
0 / 8 / 5
7,226
657
9,297
15,935
7,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
30
Kills
13
16
Deaths
30
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
3
1.3
W
Bellona
AbortedSon
Bellona
5
4
13
2.88
W
Discordia
BaseGodEric
Discordia
4
4
15
2.88
W
Loki
Batnane
Loki
12
3
9
5.5
W
Ne Zha
4
3
22
5
L
Ah Puch
2
7
5
0.64
W
5
2
22
8
L
Atlas
3
5
4
1
L
Amaterasu
SiLentSiLver103
Amaterasu
3
5
4
1
L
Tsukuyomi
TEDDY07
Tsukuyomi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
43,045
62,352
Taken
76,974
47,843
Mitigated
52,125
17,649
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,126
3,131
234
1,792
10,994
4,112
142
2,372
8,622
0
21,922
W
Bellona
AbortedSon
Bellona
11,583
3,891
209
1,461
15,354
13,255
938
4,825
10,161
0
17,112
W
Discordia
BaseGodEric
Discordia
13,098
1,436
1,448
2,518
9,448
3,932
1,001
3,783
5,665
29,248
0
W
Loki
Batnane
Loki
17,571
4,476
751
773
9,912
5,345
637
2,674
6,506
0
33,537
W
Ne Zha
10,080
1,876
2,730
5,233
17,087
20,388
749
5,372
11,715
0
17,938
L
Ah Puch
13,240
257
532
3,624
14,077
5,418
52
2,669
11,408
22,628
0
W
19,139
8,667
541
1,985
10,551
4,923
1,968
3,806
6,745
0
34,847
L
Atlas
7,220
2,146
646
3,503
17,246
21,751
0
3,393
13,853
14,031
0
L
Amaterasu
SiLentSiLver103
Amaterasu
4,162
1,139
1,395
6,159
18,722
13,729
0
1,520
17,202
0
7,983
L
Tsukuyomi
TEDDY07
Tsukuyomi
9,297
2,164
642
2,702
15,935
7,115
0
3,144
12,791
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,669
Gold Earned
40,473
141
Minions Killed
84
0
Camps Cleared
0
1,067,835
Distance Traveled
1,011,512
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,894
809
32
3
0
212,466
0
W
Bellona
9,783
889
16
1
0
225,907
0
W
Discordia
9,445
859
28
3
0
209,416
0
W
Loki
10,814
983
43
4
0
224,735
3
W
Ne Zha
9,904
900
19
2
0
229,044
0
L
Ah Puch
8,016
729
22
2
0
179,944
0
W
Medusa
9,723
884
35
3
0
178,733
0
L
Atlas
8,335
758
12
1
0
175,998
3
L
Amaterasu
8,002
727
6
1
0
238,321
0
L
Tsukuyomi
7,226
657
12
1
0
204,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role