Player Matchup

Thanatos
Thanatos
Alseeka
Thanatos
Level 45
God Stats
3W - 8L
1,527 SR
Queue Stats
16W - 21L
1,483 Elo+
Solo
Fenrir
Fenrir
FKXFlorin
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Agni
Agni
Izrail1337
Agni
Level 46
God Stats
0W - 3L
1,244 SR
Queue Stats
56W - 68L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Nimenia
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 2
Athena
Athena
dresnar
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 1
Team Averages
Level 42
1,454 SR
1,352 Elo+

VS

Team Averages
Level 62
1,577 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SAWDII
Apollo
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,415 Elo+
Party 3
Scylla
Scylla
expert2795
Scylla
Level 79
God Stats
13W - 9L
1,458 SR
Queue Stats
75W - 86L
1,424 Elo+
Party 3
Zhong Kui
Zhong Kui
iambacke
Zhong Kui
Level 4
God Stats
2W - 1L
1,757 SR
Queue Stats
8W - 9L
1,716 Elo+
Party 3
Bastet
Bastet
lArchDemonl
Bastet
Level 45
God Stats
2W - 2L
1,669 SR
Queue Stats
92W - 94L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alseeka
Thanatos
14
4 / 9 / 4
8,908
469
8,313
16,404
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
FKXFlorin
Fenrir
13
2 / 6 / 2
7,813
411
7,771
15,480
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 1
8,841
465
8,659
12,424
4,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Nimenia
Kukulkan
11
1 / 8 / 1
7,388
389
7,704
9,881
3,735
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
dresnar
Athena
14
2 / 3 / 4
8,563
451
6,363
16,292
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 11
8,872
467
4,646
15,050
14,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SAWDII
Apollo
17
7 / 3 / 6
10,680
562
6,210
14,147
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
expert2795
Scylla
16
5 / 2 / 8
10,189
536
8,714
10,083
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
iambacke
Zhong Kui
18
15 / 2 / 7
11,694
615
22,477
14,720
11,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
16
3 / 5 / 9
9,965
524
10,142
14,117
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
13
Kills
31
31
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
11
6.5
L
Thanatos
Alseeka
Thanatos
4
9
4
0.67
L
Fenrir
FKXFlorin
Fenrir
2
6
2
0.5
L
4
5
1
0.9
L
Kukulkan
Nimenia
Kukulkan
1
8
1
0.19
W
Apollo
SAWDII
Apollo
7
3
6
3.33
L
Athena
dresnar
Athena
2
3
4
1.33
W
Scylla
expert2795
Scylla
5
2
8
4.5
W
Zhong Kui
iambacke
Zhong Kui
15
2
7
9.25
W
Bastet
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
52,189
70,481
Taken
68,117
34,435
Mitigated
38,460
15,606
Healing
22,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,646
1,043
1,306
3,892
15,050
14,252
1,351
5,179
9,871
30,842
10,636
L
Thanatos
Alseeka
Thanatos
8,313
2,789
0
8,102
16,404
6,176
0
7,676
8,728
0
56,353
L
Fenrir
FKXFlorin
Fenrir
7,771
1,839
0
1,335
15,480
5,489
99
6,234
9,246
0
44,062
L
8,659
591
0
3,622
12,424
4,289
40
7,277
5,147
45,491
0
L
Kukulkan
Nimenia
Kukulkan
7,704
758
11
555
9,881
3,735
180
5,070
4,811
31,125
0
W
Apollo
SAWDII
Apollo
6,210
3,020
0
5,314
14,147
5,338
352
3,936
10,211
0
67,103
L
Athena
dresnar
Athena
6,363
2,320
0
1,981
16,292
14,746
0
9,174
7,118
30,937
0
W
Scylla
expert2795
Scylla
8,714
1,127
74
2,561
10,083
2,974
558
4,342
5,741
57,633
0
W
Zhong Kui
iambacke
Zhong Kui
22,477
2,184
0
7,251
14,720
11,481
514
5,361
9,359
72,914
0
W
Bastet
10,142
3,826
0
2,485
14,117
4,415
0
4,082
10,035
0
71,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
51,400
335
Minions Killed
482
0
Camps Cleared
0
1,656,538
Distance Traveled
1,742,263
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,872
467
55
3
0
328,871
6
L
Thanatos
8,908
469
86
5
0
326,785
6
L
Fenrir
7,813
411
55
3
0
355,676
1
L
Agni
8,841
465
89
5
0
303,339
0
L
Kukulkan
7,388
389
50
3
0
318,643
4
W
Apollo
10,680
562
120
6
0
356,838
1
L
Athena
8,563
451
55
3
0
352,095
2
W
Scylla
10,189
536
87
5
0
324,304
1
W
Zhong Kui
11,694
615
117
6
0
353,696
6
W
Bastet
9,965
524
103
5
0
378,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role