Player Matchup

Geb
Geb
Chewy533
Geb
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Darkhan__
Ah Puch
Level 105
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 4L
1,525 Elo+
Party 4
Izanami
Izanami
Dosezz
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 177L
1,469 Elo+
Party 3
Tyr
Tyr
Swiftbuny35022
Tyr
Level 77
God Stats
5W - 14L
1,383 SR
Queue Stats
142W - 162L
1,454 Elo+
Party 3
Loki
Loki
dwat81
Loki
Level 53
God Stats
1W - 4L
1,196 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Team Averages
Level 65
1,474 SR
1,478 Elo+

VS

Team Averages
Level 123
1,543 SR
1,450 Elo+
Thoth
Thoth
FindingBobcat
Thoth
Level 120
God Stats
7W - 12L
1,491 SR
Queue Stats
51W - 68L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
UltimateDan1035
Sylvanus
Level 157
God Stats
6W - 8L
1,294 SR
Queue Stats
298W - 358L
1,394 Elo+
Party 1
Khepri
Khepri
Virtuviu
Khepri
Level 147
God Stats
16W - 13L
1,542 SR
Queue Stats
138W - 150L
1,376 Elo+
Party 1
Susano
Susano
WhiteAssasin317
Susano
Level 124
God Stats
16W - 7L
1,657 SR
Queue Stats
160W - 132L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
tonisitomaster
Gilgamesh
Level 66
God Stats
4W - 2L
1,733 SR
Queue Stats
46W - 33L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,628
392
7,312
18,584
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Darkhan__
Ah Puch
16
3 / 6 / 3
10,247
466
14,194
13,367
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dosezz
Izanami
16
3 / 7 / 2
10,389
472
11,550
17,345
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 1
11,545
525
15,837
17,728
14,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
dwat81
Loki
16
2 / 5 / 7
10,091
459
7,674
17,331
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,830
538
13,348
10,551
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
18
6 / 2 / 13
11,881
540
22,096
21,305
14,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Virtuviu
Khepri
16
0 / 4 / 19
10,913
496
5,167
16,342
20,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
15 / 1 / 4
13,350
607
13,867
15,038
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
tonisitomaster
Gilgamesh
18
2 / 1 / 9
11,362
516
9,344
17,341
22,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
12
Kills
31
31
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Ah Puch
Darkhan__
Ah Puch
3
6
3
0.75
L
Izanami
Dosezz
Izanami
3
7
2
0.57
W
8
4
3
2.38
L
4
5
1
0.9
W
Sylvanus
6
2
13
6.25
W
Khepri
Virtuviu
Khepri
0
4
19
2.38
W
15
1
4
17
L
Loki
dwat81
Loki
2
5
7
1.1
W
Gilgamesh
tonisitomaster
Gilgamesh
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
63,822
84,355
Taken
80,577
49,076
Mitigated
69,806
17,949
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,312
1,203
0
1,816
18,584
19,876
216
10,896
7,688
18,474
0
L
Ah Puch
Darkhan__
Ah Puch
14,194
472
0
1,690
13,367
3,691
0
10,302
3,019
67,686
0
L
Izanami
Dosezz
Izanami
11,550
7,477
0
5,759
17,345
5,591
834
8,583
8,762
0
80,133
W
13,348
612
0
424
10,551
3,686
692
5,233
5,318
73,136
0
L
15,837
2,815
0
3,701
17,728
14,346
480
4,527
12,565
0
65,347
W
Sylvanus
22,096
8,341
3,038
8,479
21,305
14,100
2,058
6,019
15,286
72,237
14,775
W
Khepri
Virtuviu
Khepri
5,167
313
2,722
2,427
16,342
20,679
0
5,466
10,876
17,948
0
W
13,867
4,007
0
5,097
15,038
8,773
1,111
2,986
12,052
0
95,544
L
Loki
dwat81
Loki
7,674
2,300
0
4,983
17,331
5,572
0
3,736
13,475
0
73,316
W
Gilgamesh
tonisitomaster
Gilgamesh
9,344
2,514
0
5,181
17,341
22,568
78
1,802
15,539
0
66,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
59,336
541
Minions Killed
548
0
Camps Cleared
0
1,988,430
Distance Traveled
2,141,872
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,628
392
11
1
0
394,039
5
L
Ah Puch
10,247
466
124
6
0
399,125
2
L
Izanami
10,389
472
176
8
0
355,239
0
W
Thoth
11,830
538
127
6
0
451,126
6
L
Tyr
11,545
525
121
6
0
391,952
8
W
Sylvanus
11,881
540
131
6
0
364,011
6
W
Khepri
10,913
496
22
1
0
403,389
2
W
Susano
13,350
607
162
7
0
509,157
2
L
Loki
10,091
459
109
5
0
448,075
11
W
Gilgamesh
11,362
516
106
5
0
414,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role