Player Matchup

Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 15
God Stats
13W - 19L
1,455 SR
Queue Stats
46W - 48L
1,383 Elo+
Party 2
Agni
Agni
XX_AMKO_1
Agni
Level 54
God Stats
19W - 13L
1,599 SR
Queue Stats
83W - 84L
1,348 Elo+
Party 2
Nemesis
Nemesis
XX_Qusa1_DA
Nemesis
Level 66
God Stats
8W - 4L
1,611 SR
Queue Stats
179W - 208L
1,405 Elo+
Party 2
Anhur
Anhur
i_xX-ibrahem-Xx
Anhur
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
81W - 87L
1,342 Elo+
Party 2
Atlas
Atlas
jalal945
Atlas
Level 16
God Stats
7W - 7L
1,820 SR
Queue Stats
64W - 75L
1,373 Elo+
Party 2
Team Averages
Level 34
1,538 SR
1,370 Elo+

VS

Team Averages
Level 80
1,422 SR
1,415 Elo+
Ravana
Ravana
Martin_DE99
Ravana
Level 107
God Stats
24W - 17L
1,473 SR
Queue Stats
453W - 465L
1,487 Elo+
Solo
Bellona
Bellona
Thxts Kermit
Bellona
Level 102
God Stats
5W - 11L
1,498 SR
Queue Stats
112W - 136L
1,387 Elo+
Party 1
Horus
Horus
Thxts Toxic
Horus
Level 80
God Stats
2W - 5L
1,083 SR
Queue Stats
228W - 291L
1,413 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 82
God Stats
427W - 502L
1,458 SR
Queue Stats
430W - 513L
1,395 Elo+
Solo
Izanami
Izanami
vxeed
Izanami
Level 28
God Stats
16W - 16L
1,596 SR
Queue Stats
205W - 269L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mootamaradona
Gilgamesh
8
0 / 5 / 0
5,039
388
2,880
8,945
7,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
11
0 / 6 / 1
6,349
488
4,466
7,592
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
XX_Qusa1_DA
Nemesis
11
3 / 4 / 0
6,570
505
6,349
9,011
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 0
4,841
372
928
8,580
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
jalal945
Atlas
8
0 / 5 / 1
5,395
415
2,138
8,023
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 2 / 3
7,180
552
3,405
7,583
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Thxts Kermit
Bellona
14
7 / 0 / 1
8,735
672
7,834
8,021
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 0 / 7
7,771
598
4,941
6,370
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 1
8,005
616
5,521
6,742
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
vxeed
Izanami
14
6 / 1 / 5
8,854
681
10,688
6,597
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
26
26
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
2
3
2.25
L
Gilgamesh
Mootamaradona
Gilgamesh
0
5
0
0
W
Bellona
Thxts Kermit
Bellona
7
0
1
7.5
W
5
0
7
8.5
L
Agni
0
6
1
0.08
L
Nemesis
XX_Qusa1_DA
Nemesis
3
4
0
0.75
L
0
6
0
0
L
Atlas
jalal945
Atlas
0
5
1
0.1
W
5
0
1
5.5
W
Izanami
vxeed
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
32,389
42,151
Taken
35,313
19,408
Mitigated
19,074
5,608
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,405
924
0
1,967
7,583
2,425
0
1,388
6,195
0
36,692
L
Gilgamesh
Mootamaradona
Gilgamesh
2,880
1,097
0
259
8,945
7,088
0
0
8,945
0
14,467
W
Bellona
Thxts Kermit
Bellona
7,834
2,648
0
3,282
8,021
7,576
700
75
7,946
0
46,882
W
4,941
2,058
508
2,863
6,370
5,017
396
943
5,427
0
20,167
L
Agni
4,466
273
0
1,462
7,592
2,252
0
3,195
4,397
41,155
0
L
Nemesis
XX_Qusa1_DA
Nemesis
6,349
1,715
0
2,269
9,011
3,697
0
1,208
7,803
0
32,123
L
928
724
0
1,111
8,580
1,612
0
795
7,785
0
18,854
L
Atlas
jalal945
Atlas
2,138
1,045
0
507
8,023
4,759
0
323
7,700
10,542
0
W
5,521
2,264
0
3,984
6,742
1,910
2,299
2,843
3,899
39,529
0
W
Izanami
vxeed
Izanami
10,688
9,277
0
2,776
6,597
2,146
886
1,355
5,242
0
64,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
40,545
205
Minions Killed
405
0
Camps Cleared
0
1,296,667
Distance Traveled
1,270,339
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,180
552
69
5
0
282,002
0
L
Gilgamesh
5,039
388
30
2
0
281,332
3
W
Bellona
8,735
672
110
8
0
248,312
6
W
Horus
7,771
598
27
2
0
252,720
5
L
Agni
6,349
488
67
5
0
234,733
2
L
Nemesis
6,570
505
58
4
0
282,807
4
L
Anhur
4,841
372
35
3
0
232,161
0
L
Atlas
5,395
415
15
1
0
265,634
0
W
Sol
8,005
616
81
6
0
265,532
3
W
Izanami
8,854
681
118
9
0
221,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role