Player Matchup

Ares
Ares
Chexti
Ares
Level 84
God Stats
2W - 3L
1,337 SR
Queue Stats
79W - 83L
1,405 Elo+
Party 2
Bellona
Bellona
Davedude_dk
Bellona
Level 62
God Stats
28W - 21L
1,578 SR
Queue Stats
393W - 425L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Hcom3
Zhong Kui
Level 25
God Stats
18W - 24L
1,461 SR
Queue Stats
127W - 110L
1,405 Elo+
Party 2
Neith
Neith
Shadowslayer7109
Neith
Level 15
God Stats
2W - 5L
1,421 SR
Queue Stats
13W - 24L
1,329 Elo+
Solo
Ra
Ra
WindigoPlays
Ra
Level 100
God Stats
3W - 1L
1,697 SR
Queue Stats
122W - 103L
1,413 Elo+
Party 2
Team Averages
Level 57
1,499 SR
1,402 Elo+

VS

Team Averages
Level 69
1,420 SR
1,438 Elo+
Apollo
Apollo
Captawn
Apollo
Level 118
God Stats
0W - 3L
1,273 SR
Queue Stats
151W - 180L
1,499 Elo+
Party 1
Atlas
Atlas
Daddydisc
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,367 Elo+
Solo
Mulan
Mulan
KENNECKZ
Mulan
Level 98
God Stats
2W - 2L
1,614 SR
Queue Stats
30W - 27L
1,519 Elo+
Solo
Arachne
Arachne
drBIGNIPZz
Arachne
Level 46
God Stats
1W - 9L
1,289 SR
Queue Stats
98W - 120L
1,464 Elo+
Party 1
Tiamat
Tiamat
image6jpg_
Tiamat
Level 61
God Stats
1W - 5L
1,427 SR
Queue Stats
16W - 33L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chexti
Ares
16
3 / 2 / 18
10,730
825
6,302
15,352
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Davedude_dk
Bellona
16
1 / 1 / 12
9,525
733
5,089
8,708
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Hcom3
Zhong Kui
18
6 / 0 / 14
10,651
819
11,871
7,144
5,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 0 / 6
10,522
809
6,416
3,705
1,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
12 / 1 / 12
11,375
875
18,116
8,964
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Captawn
Apollo
14
1 / 5 / 2
8,262
636
6,545
11,486
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Daddydisc
Atlas
14
1 / 5 / 2
8,413
647
6,478
16,517
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
KENNECKZ
Mulan
15
0 / 3 / 2
7,774
598
4,444
9,948
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
drBIGNIPZz
Arachne
14
1 / 5 / 1
8,106
624
3,446
9,933
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
image6jpg_
Tiamat
14
1 / 7 / 1
8,495
653
6,244
11,602
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
25
Kills
4
4
Deaths
25
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Captawn
Apollo
1
5
2
0.4
W
Ares
Chexti
Ares
3
2
18
6
L
Atlas
Daddydisc
Atlas
1
5
2
0.4
W
Bellona
Davedude_dk
Bellona
1
1
12
7
W
Zhong Kui
Hcom3
Zhong Kui
6
0
14
13
L
Mulan
KENNECKZ
Mulan
0
3
2
0.33
W
3
0
6
6
W
12
1
12
18
L
Arachne
drBIGNIPZz
Arachne
1
5
1
0.3
L
Tiamat
image6jpg_
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
27,157
43,873
Taken
59,486
42,105
Mitigated
33,929
18,976
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Captawn
Apollo
6,545
3,742
0
2,323
11,486
3,994
734
8,371
3,115
0
28,697
W
Ares
Chexti
Ares
6,302
205
522
4,344
15,352
22,015
535
2,489
12,757
14,360
0
L
Atlas
Daddydisc
Atlas
6,478
3,060
163
2,002
16,517
13,119
207
9,779
6,738
21,279
0
W
Bellona
Davedude_dk
Bellona
5,089
905
0
1,307
8,708
8,465
1,175
2,064
6,586
0
30,704
W
Zhong Kui
Hcom3
Zhong Kui
11,871
901
0
2,210
7,144
5,308
3,442
3,175
3,969
31,822
0
L
Mulan
KENNECKZ
Mulan
4,444
86
0
1,584
9,948
7,483
0
5,449
4,499
0
17,089
W
6,416
1,613
0
836
3,705
1,536
5,617
1,279
2,309
0
47,564
W
18,116
2,434
4,899
4,858
8,964
4,781
1,577
3,715
5,211
58,017
0
L
Arachne
drBIGNIPZz
Arachne
3,446
3,003
0
997
9,933
3,868
532
5,862
4,071
0
16,820
L
Tiamat
image6jpg_
Tiamat
6,244
371
0
1,916
11,602
5,465
360
6,828
4,774
29,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,803
Gold Earned
41,050
301
Minions Killed
169
0
Camps Cleared
0
1,345,378
Distance Traveled
1,135,294
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,262
636
45
3
0
235,468
1
W
Ares
10,730
825
10
1
0
264,195
4
L
Atlas
8,413
647
16
1
0
221,186
1
W
Bellona
9,525
733
42
3
0
308,655
4
W
Zhong Kui
10,651
819
47
4
0
255,906
0
L
Mulan
7,774
598
21
2
0
241,307
0
W
Neith
10,522
809
90
7
0
237,990
0
W
Ra
11,375
875
112
9
0
278,632
0
L
Arachne
8,106
624
35
3
0
230,641
0
L
Tiamat
8,495
653
52
4
0
206,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role