Player Matchup

He Bo
He Bo
ArielizFez1030
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
818W - 608L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
ColoredJak
Cthulhu
Level 132
God Stats
0W - 2L
1,318 SR
Queue Stats
159W - 142L
1,619 Elo+
Party 1
Cliodhna
Cliodhna
CynicalCaracal11
Cliodhna
Level 153
God Stats
1W - 3L
1,474 SR
Queue Stats
327W - 220L
1,683 Elo+
Party 1
Team Averages
Level 138
1,431 SR
1,652 Elo+

VS

Team Averages
Level 135
1,720 SR
1,601 Elo+
Guan Yu
Guan Yu
OPFTNB
Guan Yu
Level 157
God Stats
3W - 1L
1,748 SR
Queue Stats
276W - 216L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
SirAllCap
Baron Samedi
Level 127
God Stats
14W - 3L
1,581 SR
Queue Stats
165W - 115L
1,542 Elo+
Party 2
Medusa
Medusa
TooProForCasual
Medusa
Level 120
God Stats
75W - 35L
1,832 SR
Queue Stats
289W - 277L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
7,412
570
4,441
10,166
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ColoredJak
Cthulhu
13
1 / 5 / 3
8,049
619
10,959
16,907
14,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 6 / 1
8,723
671
9,071
12,147
3,245
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OPFTNB
Guan Yu
15
6 / 1 / 13
10,121
779
9,117
14,108
11,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
SirAllCap
Baron Samedi
13
1 / 3 / 16
9,827
756
7,069
14,041
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
14 / 0 / 6
11,563
889
18,823
8,394
3,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
21
21
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Cthulhu
ColoredJak
Cthulhu
1
5
3
0.5
L
3
6
1
0.58
W
Guan Yu
OPFTNB
Guan Yu
6
1
13
12.5
W
Baron Samedi
SirAllCap
Baron Samedi
1
3
16
3
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,471
Damage
35,009
39,220
Taken
36,543
19,177
Mitigated
29,073
5,287
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
215
0
315
10,166
1,689
0
1,881
8,285
13,177
0
L
Cthulhu
ColoredJak
Cthulhu
10,959
873
607
3,543
16,907
14,243
0
3,270
13,637
25,047
0
L
9,071
376
0
822
12,147
3,245
0
2,285
9,862
0
34,239
W
Guan Yu
OPFTNB
Guan Yu
9,117
1,902
2,606
4,966
14,108
11,303
491
6,190
7,918
0
30,530
W
Baron Samedi
SirAllCap
Baron Samedi
7,069
905
1,909
3,979
14,041
14,269
168
6,520
7,521
18,311
0
W
18,823
8,291
0
1,405
8,394
3,501
2,069
3,296
5,098
0
71,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,184
Gold Earned
31,511
104
Minions Killed
168
2
Camps Cleared
11
695,258
Distance Traveled
754,766
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,412
570
20
2
1
208,875
5
L
Cthulhu
8,049
619
38
3
0
236,606
4
L
Cliodhna
8,723
671
46
4
1
249,777
2
W
Guan Yu
10,121
779
40
3
5
269,922
1
W
Baron Samedi
9,827
756
21
2
1
215,641
2
W
Medusa
11,563
889
107
8
5
269,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role