Player Matchup

Izanami
Izanami
 
Izanami
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Horizon33329
Nox
Level 146
God Stats
1W - 3L
1,494 SR
Queue Stats
166W - 167L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
Svecilicmage
Jormungandr
Level 125
God Stats
1W - 2L
1,667 SR
Queue Stats
163W - 163L
1,553 Elo+
Party 2
Team Averages
Level 134
1,554 SR
1,536 Elo+

VS

Team Averages
Level 68
1,316 SR
1,294 Elo+
Nu Wa
Nu Wa
Jessicaism
Nu Wa
Level 68
God Stats
110W - 159L
1,413 SR
Queue Stats
125W - 190L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
OCT0PU55
Gilgamesh
Level 76
God Stats
25W - 33L
1,489 SR
Queue Stats
143W - 226L
1,359 Elo+
Party 1
Ullr
Ullr
ronalco
Ullr
Level 60
God Stats
0W - 4L
1,047 SR
Queue Stats
2W - 11L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 4
7,764
776
6,507
5,250
1,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 5
7,626
763
9,553
4,747
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Svecilicmage
Jormungandr
12
2 / 1 / 4
7,739
774
4,490
5,938
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 1 / 0
6,539
654
3,703
3,890
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
OCT0PU55
Gilgamesh
10
0 / 3 / 2
6,557
656
4,995
12,370
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
ronalco
Ullr
9
0 / 4 / 2
5,819
582
2,611
7,734
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
3
1
5
5.5
L
Nu Wa
2
1
0
2
L
Gilgamesh
OCT0PU55
Gilgamesh
0
3
2
0.33
W
Jormungandr
Svecilicmage
Jormungandr
2
1
4
4
L
Ullr
ronalco
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
11,309
15,935
Taken
23,994
8,043
Mitigated
10,667
4,404
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,507
4,576
586
1,973
5,250
1,782
2,101
1,829
3,421
0
35,577
W
9,553
499
0
1,000
4,747
1,635
627
1,181
3,566
26,817
0
L
Nu Wa
3,703
1,137
143
275
3,890
1,223
0
2,662
1,100
20,690
0
L
Gilgamesh
OCT0PU55
Gilgamesh
4,995
1,192
269
3,749
12,370
7,003
0
5,396
6,606
2,768
11,872
W
Jormungandr
Svecilicmage
Jormungandr
4,490
931
0
845
5,938
4,626
93
2,114
3,824
20,782
0
L
Ullr
ronalco
Ullr
2,611
1,013
0
24
7,734
2,441
0
5,527
2,005
0
14,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
18,915
149
Minions Killed
92
6
Camps Cleared
3
534,044
Distance Traveled
503,790
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,764
776
68
7
1
174,085
3
W
Nox
7,626
763
49
5
2
175,863
3
L
Nu Wa
6,539
654
52
5
1
170,158
2
L
Gilgamesh
6,557
656
21
2
1
188,939
3
W
Jormungandr
7,739
774
32
3
3
184,096
4
L
Ullr
5,819
582
19
2
1
144,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role