Player Matchup

Cthulhu
Cthulhu
Blazeofsurt
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,116 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlontDeMotaPak
Morgan Le Fay
Level 59
God Stats
2W - 3L
1,477 SR
Queue Stats
107W - 148L
1,357 Elo+
Solo
Thor
Thor
WindsOfNorr
Thor
Level 59
God Stats
1W - 3L
1,304 SR
Queue Stats
17W - 30L
1,225 Elo+
Party 1
Team Averages
Level 59
1,427 SR
1,232 Elo+

VS

Team Averages
Level 125
1,300 SR
1,333 Elo+
Poseidon
Poseidon
Fng Okubyo
Poseidon
Level 159
God Stats
5W - 5L
1,389 SR
Queue Stats
91W - 151L
1,390 Elo+
Party 2
Medusa
Medusa
Pi4eneg
Medusa
Level 108
God Stats
1W - 1L
1,292 SR
Queue Stats
25W - 34L
1,311 Elo+
Solo
Shiva
Shiva
fng muchi
Shiva
Level 107
God Stats
1W - 0L
1,220 SR
Queue Stats
87W - 146L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazeofsurt
Cthulhu
15
1 / 7 / 9
10,678
628
10,758
24,244
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
BlontDeMotaPak
Morgan Le Fay
15
4 / 9 / 7
11,843
697
11,889
16,925
5,997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 5 / 4
12,748
750
10,905
12,412
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fng Okubyo
Poseidon
18
11 / 2 / 9
13,742
808
14,480
10,988
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Pi4eneg
Medusa
15
3 / 7 / 11
11,798
694
13,846
15,381
4,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
fng muchi
Shiva
17
7 / 5 / 12
12,582
740
15,313
20,557
24,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
13
Kills
21
21
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blazeofsurt
Cthulhu
1
7
9
0.79
L
Morgan Le Fay
BlontDeMotaPak
Morgan Le Fay
4
9
7
0.83
W
Poseidon
Fng Okubyo
Poseidon
11
2
9
7.75
W
Medusa
Pi4eneg
Medusa
3
7
11
1.21
L
8
5
4
2
W
Shiva
fng muchi
Shiva
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
43,639
53,581
Taken
46,926
28,809
Mitigated
32,567
7,770
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blazeofsurt
Cthulhu
10,758
675
857
4,774
24,244
18,170
0
5,334
18,459
22,747
0
L
Morgan Le Fay
BlontDeMotaPak
Morgan Le Fay
11,889
726
377
1,431
16,925
5,997
0
5,242
11,524
45,081
0
W
Poseidon
Fng Okubyo
Poseidon
14,480
2,551
525
3,895
10,988
3,472
2,082
5,926
4,623
53,255
0
W
Medusa
Pi4eneg
Medusa
13,846
5,314
479
1,847
15,381
4,419
864
8,946
6,285
0
46,096
L
10,905
2,032
0
331
12,412
4,642
0
4,669
7,407
0
31,956
W
Shiva
fng muchi
Shiva
15,313
1,715
213
2,808
20,557
24,676
174
7,433
12,686
892
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
38,122
125
Minions Killed
181
5
Camps Cleared
8
920,641
Distance Traveled
870,620
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,678
628
32
2
0
316,795
4
L
Morgan Le Fay
11,843
697
59
3
3
295,313
3
W
Poseidon
13,742
808
98
6
3
259,007
1
W
Medusa
11,798
694
51
3
5
312,288
5
L
Thor
12,748
750
34
2
2
308,533
2
W
Shiva
12,582
740
32
2
0
299,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role