Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Herzhammer1
Atlas
Level 160
God Stats
12W - 10L
1,576 SR
Queue Stats
292W - 306L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hølst
Morgan Le Fay
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
Keraon
Cliodhna
Level 98
God Stats
3W - 1L
1,846 SR
Queue Stats
33W - 32L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
ТвояСелёдка
Erlang Shen
Level 160
God Stats
14W - 11L
1,757 SR
Queue Stats
444W - 409L
1,598 Elo+
Party 1
Team Averages
Level 134
1,636 SR
1,509 Elo+

VS

Team Averages
Level 84
1,503 SR
1,326 Elo+
Raijin
Raijin
TomJ126
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 3
Nemesis
Nemesis
bollemiss
Nemesis
Level 88
God Stats
11W - 11L
1,514 SR
Queue Stats
57W - 64L
1,441 Elo+
Solo
Artemis
Artemis
iValyrian
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 3
Ymir
Ymir
iixiphos
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 3
Chaac
Chaac
vampire1298
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
7 / 1 / 1
6,572
657
5,889
4,449
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 1 / 6
5,659
566
2,260
5,927
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Hølst
Morgan Le Fay
11
3 / 0 / 2
6,399
640
3,447
4,041
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Keraon
Cliodhna
10
3 / 0 / 4
6,407
641
3,982
5,101
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 0 / 1
6,664
666
2,698
4,540
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TomJ126
Raijin
7
0 / 3 / 0
4,339
434
199
3,358
926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bollemiss
Nemesis
9
2 / 2 / 0
5,423
542
2,952
6,435
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
iValyrian
Artemis
5
0 / 4 / 2
4,100
410
3,252
5,342
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
4
0 / 4 / 1
3,924
392
1,803
6,666
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,888
489
2,459
5,102
3,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
2
2
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
1
7.5
W
1
1
6
4
W
Morgan Le Fay
Hølst
Morgan Le Fay
3
0
2
4
W
Cliodhna
Keraon
Cliodhna
3
0
4
5
L
Raijin
TomJ126
Raijin
0
3
0
0
L
Nemesis
bollemiss
Nemesis
2
2
0
1
L
Artemis
iValyrian
Artemis
0
4
2
0.25
L
Ymir
0
4
1
0.13
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
10,665
24,058
Taken
26,903
10,718
Mitigated
9,944
6,686
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,889
3,759
0
1,303
4,449
1,591
1,284
613
3,836
0
41,716
W
2,260
1,122
255
1,918
5,927
2,572
64
932
4,995
11,693
0
W
Morgan Le Fay
Hølst
Morgan Le Fay
3,447
467
0
383
4,041
1,193
318
199
3,528
27,472
1,948
W
Cliodhna
Keraon
Cliodhna
3,982
917
0
1,135
5,101
1,466
0
258
4,843
0
32,371
L
Raijin
TomJ126
Raijin
199
90
0
0
3,358
926
186
1,974
1,384
15,314
0
L
Nemesis
bollemiss
Nemesis
2,952
1,187
0
885
6,435
2,092
0
1,394
5,041
0
28,370
L
Artemis
iValyrian
Artemis
3,252
1,220
0
1,024
5,342
979
0
817
4,525
0
13,163
L
Ymir
1,803
731
0
820
6,666
2,307
0
1,301
5,365
4,791
0
L
2,459
807
0
1,159
5,102
3,640
0
0
5,102
0
20,419
W
2,698
1,478
0
1,692
4,540
3,896
1,868
0
4,540
0
33,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
22,674
284
Minions Killed
160
0
Camps Cleared
0
1,040,911
Distance Traveled
767,260
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,572
657
76
8
0
196,277
0
W
Atlas
5,659
566
14
1
0
203,615
4
W
Morgan Le Fay
6,399
640
57
6
0
205,099
0
W
Cliodhna
6,407
641
65
7
0
248,195
0
L
Raijin
4,339
434
23
2
0
144,775
0
L
Nemesis
5,423
542
57
6
0
192,958
0
L
Artemis
4,100
410
25
3
0
139,663
1
L
Ymir
3,924
392
4
0
0
128,480
2
L
Chaac
4,888
489
51
5
0
161,384
1
W
Erlang Shen
6,664
666
72
7
0
187,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role