Player Matchup

Kukulkan
Kukulkan
Cobi07
Kukulkan
Level 85
God Stats
3W - 0L
1,715 SR
Queue Stats
80W - 86L
1,429 Elo+
Party 2
Ymir
Ymir
Halga
Ymir
Level 44
God Stats
2W - 2L
1,161 SR
Queue Stats
262W - 294L
1,486 Elo+
Party 2
Raijin
Raijin
RealChriso
Raijin
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 3
Vamana
Vamana
SirDarkaizer
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,330 Elo+
Party 3
Freya
Freya
SwissChrønøs
Freya
Level 107
God Stats
11W - 13L
1,532 SR
Queue Stats
327W - 356L
1,495 Elo+
Party 2
Team Averages
Level 71
1,524 SR
1,444 Elo+

VS

Team Averages
Level 124
1,546 SR
1,536 Elo+
Camazotz
Camazotz
SIMSOC88
Camazotz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 136L
1,429 Elo+
Solo
Sol
Sol
SYNCFUSIONS
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,542 Elo+
Party 1
Tyr
Tyr
Samuel13caos024
Tyr
Level 118
God Stats
0W - 3L
1,363 SR
Queue Stats
57W - 61L
1,456 Elo+
Solo
Osiris
Osiris
mainofcanoe
Osiris
Level 109
God Stats
1W - 1L
1,636 SR
Queue Stats
7W - 3L
1,627 Elo+
Party 1
Anhur
Anhur
qwerfdrf
Anhur
Level 128
God Stats
0W - 1L
1,731 SR
Queue Stats
9W - 4L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cobi07
Kukulkan
20
7 / 6 / 14
14,302
795
20,086
16,124
8,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ymir
Halga
Ymir
20
3 / 6 / 23
13,166
731
10,630
23,228
34,382
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
RealChriso
Raijin
20
7 / 8 / 11
13,465
748
17,822
19,913
9,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
20
10 / 8 / 18
14,794
822
20,991
28,491
45,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 8 / 16
13,785
766
24,516
23,108
11,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
SIMSOC88
Camazotz
19
4 / 4 / 20
12,056
670
10,632
30,082
40,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 16
13,532
752
26,162
17,110
7,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 9 / 21
12,874
715
21,152
29,503
18,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
18
6 / 9 / 13
11,975
665
15,426
26,230
38,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
qwerfdrf
Anhur
20
7 / 7 / 17
13,283
738
22,565
16,643
7,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
122
32
Kills
35
36
Deaths
33
82
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cobi07
Kukulkan
7
6
14
2.33
W
Ymir
Halga
Ymir
3
6
23
2.42
W
Raijin
RealChriso
Raijin
7
8
11
1.56
L
Camazotz
SIMSOC88
Camazotz
4
4
20
3.5
L
11
4
16
4.75
L
7
9
21
1.94
W
Vamana
10
8
18
2.38
W
5
8
16
1.63
L
Osiris
6
9
13
1.39
L
Anhur
qwerfdrf
Anhur
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,045
Damage
95,937
110,864
Taken
119,568
109,103
Mitigated
112,113
34,559
Healing
44,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cobi07
Kukulkan
20,086
3,872
3,520
3,015
16,124
8,361
1,263
2,736
13,388
58,738
0
W
Ymir
Halga
Ymir
10,630
1,511
1,653
1,478
23,228
34,382
526
6,702
16,526
19,254
0
W
Raijin
RealChriso
Raijin
17,822
2,397
2,396
3,649
19,913
9,155
557
3,710
16,203
44,587
0
L
Camazotz
SIMSOC88
Camazotz
10,632
2,443
2,830
16,257
30,082
40,808
225
15,387
14,695
0
17,307
L
26,162
9,395
688
7,525
17,110
7,573
2,149
11,805
5,305
53,299
0
L
21,152
3,431
1,395
6,477
29,503
18,286
396
18,867
10,636
0
39,004
W
Vamana
20,991
10,877
1,725
7,576
28,491
45,777
1,160
8,196
20,295
315
33,510
W
24,516
7,366
2,641
6,906
23,108
11,428
2,108
4,818
18,290
36,378
0
L
Osiris
15,426
4,644
1,032
4,611
26,230
38,291
302
15,497
10,027
0
24,705
L
Anhur
qwerfdrf
Anhur
22,565
11,854
640
3,257
16,643
7,155
2,111
11,757
4,886
0
41,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,512
Gold Earned
63,720
186
Minions Killed
156
0
Camps Cleared
0
1,506,860
Distance Traveled
1,517,610
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,302
795
71
4
0
285,958
4
W
Ymir
13,166
731
26
1
0
308,530
0
W
Raijin
13,465
748
48
3
0
261,756
0
L
Camazotz
12,056
670
13
1
0
336,462
0
L
Sol
13,532
752
39
2
0
310,581
1
L
Tyr
12,874
715
33
2
0
288,723
0
W
Vamana
14,794
822
25
1
0
341,448
1
W
Freya
13,785
766
16
1
0
309,168
0
L
Osiris
11,975
665
25
1
0
292,392
0
L
Anhur
13,283
738
46
3
0
289,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role