Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MR3855620
Arachne
Level 155
God Stats
106W - 56L
1,677 SR
Queue Stats
196W - 153L
1,599 Elo+
Solo
Sobek
Sobek
Promiseus
Sobek
Level 160
God Stats
0W - 2L
1,728 SR
Queue Stats
187W - 169L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
SpecialDragoonJ
Erlang Shen
Level 157
God Stats
7W - 9L
1,393 SR
Queue Stats
716W - 702L
1,555 Elo+
Solo
Kukulkan
Kukulkan
The Lady Baker
Kukulkan
Level 158
God Stats
5W - 11L
1,568 SR
Queue Stats
205W - 197L
1,547 Elo+
Party 2
Team Averages
Level 151
1,573 SR
1,551 Elo+

VS

Team Averages
Level 143
1,556 SR
1,544 Elo+
Cerberus
Cerberus
Armangedon
Cerberus
Level 160
God Stats
2W - 3L
1,595 SR
Queue Stats
230W - 251L
1,609 Elo+
Party 1
Bellona
Bellona
Blade710
Bellona
Level 107
God Stats
2W - 2L
1,439 SR
Queue Stats
122W - 118L
1,543 Elo+
Party 3
Eset
Eset
Cal Yentay
Eset
Level 160
God Stats
4W - 2L
1,829 SR
Queue Stats
119W - 136L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
SpreadAxis
Erlang Shen
Level 140
God Stats
7W - 6L
1,596 SR
Queue Stats
197W - 187L
1,569 Elo+
Party 3
Jing Wei
Jing Wei
xMattick
Jing Wei
Level 146
God Stats
12W - 14L
1,323 SR
Queue Stats
336W - 349L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 1
4,871
487
4,562
4,941
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
MR3855620
Arachne
7
1 / 4 / 0
4,690
469
3,102
7,347
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Promiseus
Sobek
7
0 / 1 / 1
4,671
467
4,000
9,604
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SpecialDragoonJ
Erlang Shen
9
0 / 3 / 0
4,642
464
1,690
6,445
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 0 / 0
5,371
537
4,012
3,094
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Armangedon
Cerberus
9
2 / 1 / 2
5,836
584
3,681
8,802
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Blade710
Bellona
12
4 / 0 / 0
7,063
706
4,552
4,978
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 0
5,748
575
2,079
4,130
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SpreadAxis
Erlang Shen
11
3 / 0 / 4
6,334
633
6,528
8,531
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
xMattick
Jing Wei
10
0 / 0 / 2
5,598
560
3,104
3,901
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Cerberus
Armangedon
Cerberus
2
1
2
3
W
Bellona
Blade710
Bellona
4
0
0
4
W
1
0
0
1
L
Arachne
MR3855620
Arachne
1
4
0
0.25
L
Sobek
Promiseus
Sobek
0
1
1
0.5
L
Erlang Shen
SpecialDragoonJ
Erlang Shen
0
3
0
0
W
Erlang Shen
SpreadAxis
Erlang Shen
3
0
4
5
L
Kukulkan
0
0
0
0
W
Jing Wei
xMattick
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,366
Damage
19,944
31,431
Taken
30,342
14,840
Mitigated
14,534
9,664
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,562
2,401
0
1,712
4,941
1,199
0
1,284
3,657
0
25,803
W
Cerberus
Armangedon
Cerberus
3,681
205
392
4,199
8,802
3,766
136
3,614
5,188
15,587
0
W
Bellona
Blade710
Bellona
4,552
1,778
0
1,779
4,978
4,466
598
0
4,700
0
39,738
W
2,079
159
0
654
4,130
1,281
364
1,383
2,747
32,229
0
L
Arachne
MR3855620
Arachne
3,102
1,904
0
2,264
7,347
2,648
0
591
6,756
0
21,550
L
Sobek
Promiseus
Sobek
4,000
487
281
4,004
9,604
5,141
0
2,260
7,344
14,215
0
L
Erlang Shen
SpecialDragoonJ
Erlang Shen
1,690
546
0
1,116
6,445
4,908
0
0
6,445
0
21,994
W
Erlang Shen
SpreadAxis
Erlang Shen
6,528
3,831
0
2,619
8,531
4,129
392
2,422
6,109
0
44,033
L
Kukulkan
4,012
349
0
287
3,094
944
0
1,625
1,469
35,196
0
W
Jing Wei
xMattick
Jing Wei
3,104
2,441
0
1,660
3,901
892
392
593
3,308
0
32,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
30,579
230
Minions Killed
354
0
Camps Cleared
0
969,064
Distance Traveled
1,049,051
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,871
487
49
5
0
179,687
1
W
Cerberus
5,836
584
24
2
0
210,383
6
W
Bellona
7,063
706
82
8
0
219,034
1
W
Eset
5,748
575
78
8
0
185,942
5
L
Arachne
4,690
469
37
4
0
224,685
2
L
Sobek
4,671
467
20
2
0
191,933
3
L
Erlang Shen
4,642
464
49
5
0
182,072
1
W
Erlang Shen
6,334
633
96
10
0
233,203
2
L
Kukulkan
5,371
537
75
8
0
190,687
6
W
Jing Wei
5,598
560
74
7
0
200,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role