Player Matchup

Mercury
Mercury
DioSama169
Mercury
Level 103
God Stats
20W - 21L
1,511 SR
Queue Stats
453W - 464L
1,346 Elo+
Solo
Vamana
Vamana
Mati92cabj
Vamana
Level 124
God Stats
145W - 75L
1,574 SR
Queue Stats
474W - 520L
1,396 Elo+
Party 1
Artemis
Artemis
OFFUTTKID
Artemis
Level 68
God Stats
10W - 12L
1,080 SR
Queue Stats
869W - 932L
1,378 Elo+
Party 2
He Bo
He Bo
isaiasrainbow07
He Bo
Level 118
God Stats
0W - 1L
1,267 SR
Queue Stats
302W - 340L
1,394 Elo+
Party 1
Nox
Nox
skyjumin
Nox
Level 26
God Stats
13W - 29L
1,301 SR
Queue Stats
84W - 86L
1,213 Elo+
Party 2
Team Averages
Level 88
1,347 SR
1,345 Elo+

VS

Team Averages
Level 102
1,428 SR
1,390 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 54
God Stats
39W - 31L
1,374 SR
Queue Stats
124W - 132L
1,375 Elo+
Party 3
Cliodhna
Cliodhna
Hadoukittenz
Cliodhna
Level 60
God Stats
16W - 19L
1,447 SR
Queue Stats
227W - 234L
1,360 Elo+
Party 3
Atlas
Atlas
Saeyun7167
Atlas
Level 123
God Stats
11W - 14L
1,320 SR
Queue Stats
115W - 129L
1,319 Elo+
Solo
Raijin
Raijin
WroughtCarnage
Raijin
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 156L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DioSama169
Mercury
7
0 / 4 / 1
4,772
477
1,276
6,428
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Mati92cabj
Vamana
10
0 / 2 / 0
5,631
563
4,183
6,873
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
OFFUTTKID
Artemis
8
1 / 5 / 1
4,961
496
4,883
6,962
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 7 / 0
5,337
534
1,981
5,883
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,023
502
1,040
3,907
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 0 / 2
6,235
624
3,949
6,412
2,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
AggroChief
Danzaburou
9
3 / 1 / 3
5,853
585
2,369
6,184
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Hadoukittenz
Cliodhna
12
9 / 0 / 3
7,460
746
5,782
6,180
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
9
0 / 0 / 6
5,440
544
3,060
4,058
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
8 / 2 / 4
6,660
666
4,903
4,957
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
2
1
W
Danzaburou
AggroChief
Danzaburou
3
1
3
4.5
L
Mercury
DioSama169
Mercury
0
4
1
0.13
W
Cliodhna
Hadoukittenz
Cliodhna
9
0
3
10.5
L
Vamana
Mati92cabj
Vamana
0
2
0
0
L
Artemis
OFFUTTKID
Artemis
1
5
1
0.3
W
Atlas
0
0
6
3
W
8
2
4
5
L
2
7
0
0.29
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
20,063
30,053
Taken
27,791
11,225
Mitigated
9,479
6,763
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,949
825
0
2,120
6,412
2,504
0
0
6,412
0
35,433
W
Danzaburou
AggroChief
Danzaburou
2,369
1,129
0
2,029
6,184
1,556
87
1,307
4,877
0
23,902
L
Mercury
DioSama169
Mercury
1,276
665
0
1,109
6,428
2,181
0
634
5,794
0
23,931
W
Cliodhna
Hadoukittenz
Cliodhna
5,782
932
0
926
6,180
2,057
0
202
5,978
0
43,778
L
Vamana
Mati92cabj
Vamana
4,183
1,685
0
2,737
6,873
4,722
405
0
6,873
0
35,121
L
Artemis
OFFUTTKID
Artemis
4,883
1,918
0
1,470
6,962
1,622
168
2,332
4,630
0
15,262
W
Atlas
3,060
604
213
1,570
4,058
1,888
706
614
3,444
15,150
0
W
4,903
800
0
465
4,957
1,474
607
898
4,059
23,952
0
L
1,981
0
0
496
5,883
1,297
490
2,798
3,085
16,184
0
L
1,040
243
134
817
3,907
1,403
46
2,199
1,708
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
31,648
192
Minions Killed
277
0
Camps Cleared
0
929,796
Distance Traveled
981,774
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,235
624
82
8
0
181,671
2
W
Danzaburou
5,853
585
46
5
0
184,995
1
L
Mercury
4,772
477
42
4
0
197,320
0
W
Cliodhna
7,460
746
91
9
0
248,859
2
L
Vamana
5,631
563
70
7
0
193,583
2
L
Artemis
4,961
496
23
2
0
182,551
1
W
Atlas
5,440
544
21
2
0
183,249
1
W
Raijin
6,660
666
37
4
0
183,000
3
L
He Bo
5,337
534
28
3
0
182,477
0
L
Nox
5,023
502
29
3
0
173,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role