Player Matchup

Jormungandr
Jormungandr
AdanRam
Jormungandr
Level 67
God Stats
6W - 1L
1,476 SR
Queue Stats
285W - 210L
1,655 Elo+
Party 1
Apollo
Apollo
EbonyPanther
Apollo
Level 127
God Stats
3W - 1L
1,372 SR
Queue Stats
119W - 87L
1,679 Elo+
Solo
Zeus
Zeus
InexactComic5
Zeus
Level 155
God Stats
1W - 0L
1,618 SR
Queue Stats
122W - 145L
1,575 Elo+
Solo
Hou Yi
Hou Yi
jhonny0128
Hou Yi
Level 158
God Stats
5W - 9L
1,379 SR
Queue Stats
427W - 356L
1,604 Elo+
Party 1
He Bo
He Bo
killermomoIII
He Bo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,664 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,635 Elo+

VS

Team Averages
Level 149
1,417 SR
1,561 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CubanHegemon
Erlang Shen
Level 155
God Stats
2W - 2L
1,239 SR
Queue Stats
95W - 99L
1,525 Elo+
Solo
Apollo
Apollo
RootyTootyBooty
Apollo
Level 147
God Stats
5W - 7L
1,213 SR
Queue Stats
210W - 223L
1,567 Elo+
Solo
Bellona
Bellona
Tickmo
Bellona
Level 158
God Stats
1W - 4L
1,868 SR
Queue Stats
369W - 301L
1,622 Elo+
Solo
Sobek
Sobek
TwoShadez
Sobek
Level 124
God Stats
4W - 5L
1,265 SR
Queue Stats
164W - 192L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdanRam
Jormungandr
15
1 / 1 / 23
8,994
999
6,744
12,941
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
13
4 / 4 / 11
8,274
919
10,469
7,190
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 15
9,054
1,006
13,123
5,449
2,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
jhonny0128
Hou Yi
16
14 / 1 / 11
10,182
1,131
14,589
6,630
3,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 1 / 20
8,559
951
11,572
8,699
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 7 / 4
6,552
728
7,649
10,126
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
CubanHegemon
Erlang Shen
14
2 / 4 / 3
7,773
864
5,054
13,683
14,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 5
7,440
827
5,788
8,391
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Tickmo
Bellona
12
2 / 5 / 4
6,973
775
7,110
12,998
14,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
TwoShadez
Sobek
10
1 / 7 / 3
6,456
717
6,996
16,009
14,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
28
Kills
7
8
Deaths
28
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
7
4
0.29
W
Jormungandr
AdanRam
Jormungandr
1
1
23
12.5
L
Erlang Shen
CubanHegemon
Erlang Shen
2
4
3
0.88
W
Apollo
4
4
11
2.38
W
5
1
15
12.5
L
2
5
5
0.9
L
Bellona
Tickmo
Bellona
2
5
4
0.8
L
Sobek
TwoShadez
Sobek
1
7
3
0.36
W
Hou Yi
jhonny0128
Hou Yi
14
1
11
19.5
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
32,597
40,909
Taken
61,207
26,611
Mitigated
52,209
10,191
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,649
891
451
1,276
10,126
4,247
0
5,777
4,349
0
19,705
W
Jormungandr
AdanRam
Jormungandr
6,744
1,732
1,137
3,829
12,941
14,260
330
1,571
11,370
16,911
0
L
Erlang Shen
CubanHegemon
Erlang Shen
5,054
1,964
646
4,359
13,683
14,724
0
8,617
5,066
0
9,055
W
Apollo
10,469
5,123
175
861
7,190
3,021
691
998
6,192
0
16,753
W
13,123
1,096
0
485
5,449
2,517
1,252
1,028
4,421
35,896
0
L
5,788
2,939
156
990
8,391
3,827
0
4,399
3,992
0
15,144
L
Bellona
Tickmo
Bellona
7,110
2,686
368
2,488
12,998
14,526
0
7,143
5,855
0
12,825
L
Sobek
TwoShadez
Sobek
6,996
552
1,225
2,325
16,009
14,885
0
5,503
10,506
12,796
0
W
Hou Yi
jhonny0128
Hou Yi
14,589
6,932
0
1,018
6,630
3,179
1,669
1,532
5,098
0
22,016
W
11,572
884
574
2,112
8,699
3,634
1,203
1,867
6,832
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
35,194
105
Minions Killed
76
0
Camps Cleared
0
865,298
Distance Traveled
796,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,552
728
11
1
0
150,913
1
W
Jormungandr
8,994
999
13
1
0
178,520
1
L
Erlang Shen
7,773
864
6
1
0
189,207
0
W
Apollo
8,274
919
16
2
0
151,497
4
W
Zeus
9,054
1,006
45
5
0
180,283
0
L
Apollo
7,440
827
36
4
0
141,325
1
L
Bellona
6,973
775
15
2
0
148,150
0
L
Sobek
6,456
717
8
1
0
167,181
2
W
Hou Yi
10,182
1,131
24
3
0
158,431
0
W
He Bo
8,559
951
7
1
0
196,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role