Player Matchup

Horus
Horus
Chubby Nuggz
Horus
Level 82
God Stats
14W - 15L
1,413 SR
Queue Stats
199W - 199L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
Eranesi
Cthulhu
Level 108
God Stats
2W - 5L
1,277 SR
Queue Stats
85W - 81L
1,456 Elo+
Party 2
Nemesis
Nemesis
Marthekid21
Nemesis
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
53W - 55L
1,425 Elo+
Party 1
Hades
Hades
MeatScepterMcGee
Hades
Level 48
God Stats
6W - 4L
1,626 SR
Queue Stats
36W - 41L
1,427 Elo+
Party 2
Skadi
Skadi
b1acknasty88
Skadi
Level 140
God Stats
6W - 3L
1,797 SR
Queue Stats
91W - 89L
1,463 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,443 Elo+

VS

Team Averages
Level 113
1,499 SR
1,474 Elo+
Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ArbiterofWars
Danzaburou
Level 142
God Stats
0W - 1L
1,693 SR
Queue Stats
24W - 16L
1,788 Elo+
Party 3
Ganesha
Ganesha
CBG FOUNK
Ganesha
Level 129
God Stats
5W - 14L
1,493 SR
Queue Stats
558W - 583L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 144
God Stats
57W - 53L
1,492 SR
Queue Stats
173W - 185L
1,314 Elo+
Solo
Pele
Pele
ShinyD1ck
Pele
Level 28
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,356
460
2,919
8,010
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Eranesi
Cthulhu
15
4 / 2 / 0
8,594
537
9,023
9,750
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Marthekid21
Nemesis
13
2 / 1 / 3
7,753
485
4,732
11,370
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 2
7,899
494
6,923
9,848
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 1
8,409
526
10,949
9,360
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 1 / 0
7,539
471
2,258
6,021
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ArbiterofWars
Danzaburou
11
3 / 4 / 0
7,738
484
6,178
8,740
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
CBG FOUNK
Ganesha
10
0 / 1 / 0
7,051
441
3,644
12,211
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,809
488
9,270
6,470
1,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
11
1 / 5 / 1
6,762
423
6,884
13,067
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
7
7
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
1
0
2
L
Danzaburou
ArbiterofWars
Danzaburou
3
4
0
0.75
L
Ganesha
CBG FOUNK
Ganesha
0
1
0
0
W
0
0
4
2
W
Cthulhu
Eranesi
Cthulhu
4
2
0
2
L
1
2
0
0.5
W
Nemesis
Marthekid21
Nemesis
2
1
3
3.5
W
2
1
2
3
L
Pele
1
5
1
0.3
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
28,234
48,338
Taken
46,509
24,749
Mitigated
18,535
18,189
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,258
982
0
1,902
6,021
3,060
0
2,370
3,315
0
38,382
L
Danzaburou
ArbiterofWars
Danzaburou
6,178
2,571
0
1,873
8,740
1,846
0
0
8,740
0
33,756
L
Ganesha
CBG FOUNK
Ganesha
3,644
768
0
1,456
12,211
8,516
70
4,655
7,059
21,698
0
W
2,919
1,470
3,096
5,070
8,010
5,488
128
2,159
5,851
0
17,049
W
Cthulhu
Eranesi
Cthulhu
9,023
1,192
392
1,640
9,750
9,082
717
1,511
7,958
51,930
0
L
9,270
5,338
109
554
6,470
1,755
772
3,610
2,860
54,713
0
W
Nemesis
Marthekid21
Nemesis
4,732
1,751
0
275
11,370
4,351
110
2,460
8,874
0
45,596
W
6,923
406
234
4,746
9,848
3,627
739
5,543
4,305
59,902
0
L
Pele
6,884
1,578
0
4,433
13,067
3,358
266
4,546
8,346
0
33,345
W
10,949
5,745
0
2,736
9,360
2,201
1,317
1,241
8,119
0
55,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
36,899
420
Minions Killed
362
0
Camps Cleared
0
1,542,999
Distance Traveled
1,314,246
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,539
471
94
6
0
180,259
2
L
Danzaburou
7,738
484
91
6
0
279,278
4
L
Ganesha
7,051
441
16
1
0
310,359
6
W
Horus
7,356
460
34
2
0
348,134
0
W
Cthulhu
8,594
537
105
7
0
303,607
4
L
Nu Wa
7,809
488
112
7
0
264,837
0
W
Nemesis
7,753
485
68
4
0
350,722
3
W
Hades
7,899
494
117
7
0
283,700
3
L
Pele
6,762
423
49
3
0
279,513
0
W
Skadi
8,409
526
96
6
0
256,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role