Player Matchup

Bakasura
Bakasura
Platinum I
Diramu
Bakasura
Platinum I
Level 160
God Stats
2W - 4L
1,610 SR
Queue Stats
106W - 101L
1,931 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
Jakeski
Kumbhakarna
Platinum I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 281L
1,895 MMR
Solo
Odin
Odin
Platinum I
PAPAJOHNSGAMING
Odin
Platinum I
Level 155
God Stats
8W - 2L
1,877 SR
Queue Stats
88W - 79L
1,931 MMR
Party 2
Artemis
Artemis
Platinum II
THOUfaceKILLA
Artemis
Platinum II
Level 155
God Stats
2W - 6L
1,346 SR
Queue Stats
91W - 84L
1,873 MMR
Party 3
Scylla
Scylla
Platinum III
THOUmadKILLA
Scylla
Platinum III
Level 160
God Stats
5W - 0L
1,958 SR
Queue Stats
91W - 87L
1,873 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,658 SR
1,900 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,611 SR
1,900 MMR
Horus
Horus
Platinum IV
LONGFOUND
Horus
Platinum IV
Level 160
God Stats
3W - 9L
1,630 SR
Queue Stats
209W - 185L
1,820 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
MOEZARTS
Sun Wukong
Platinum I
Level 128
God Stats
24W - 18L
1,641 SR
Queue Stats
199W - 195L
2,012 MMR
Party 1
Atlas
Atlas
Platinum II
VonBeastMode
Atlas
Platinum II
Level 159
God Stats
9W - 5L
1,646 SR
Queue Stats
190W - 184L
1,877 MMR
Solo
Ullr
Ullr
Platinum V
VíoletEvergarden
Ullr
Platinum V
Level 160
God Stats
2W - 8L
1,639 SR
Queue Stats
163W - 144L
1,862 MMR
Solo
Freya
Freya
Gold I
aMADKID
Freya
Gold I
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
317W - 293L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diramu
Bakasura
20
6 / 5 / 5
13,294
604
20,110
20,223
9,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Jakeski
Kumbhakarna
15
0 / 5 / 9
10,294
468
5,484
18,690
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 8
13,487
613
13,101
18,851
22,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
18
0 / 5 / 6
11,589
527
8,400
11,042
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
19
6 / 6 / 3
12,382
563
15,620
11,484
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneCliodhnaShivaGilgamesh

VS

Bans
ThothCthulhuBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LONGFOUND
Horus
17
3 / 6 / 11
11,082
504
8,709
19,153
11,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
MOEZARTS
Sun Wukong
18
3 / 4 / 4
11,748
534
11,045
20,110
17,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 10
10,437
474
8,812
21,887
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 4
12,154
552
10,730
14,161
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
aMADKID
Freya
18
10 / 5 / 2
12,393
563
17,762
20,077
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
19
Kills
22
22
Deaths
20
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Diramu
Bakasura
6
5
5
1.7
W
Kumbhakarna
Jakeski
Kumbhakarna
0
5
9
0.9
L
Horus
LONGFOUND
Horus
3
6
11
1.42
L
Sun Wukong
MOEZARTS
Sun Wukong
3
4
4
1.25
W
7
1
8
11
W
Artemis
0
5
6
0.6
W
Scylla
6
6
3
1.25
L
1
3
10
2
L
5
2
4
3.5
L
Freya
aMADKID
Freya
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
57,058
80,290
Taken
95,388
55,607
Mitigated
66,432
17,657
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Diramu
Bakasura
20,110
10,855
0
2,526
20,223
9,414
1,409
6,291
13,932
0
105,285
W
Kumbhakarna
Jakeski
Kumbhakarna
5,484
862
0
3,429
18,690
16,207
911
6,839
11,851
27,716
3,112
L
Horus
LONGFOUND
Horus
8,709
3,188
1,602
3,479
19,153
11,624
0
5,192
12,467
0
84,745
L
Sun Wukong
MOEZARTS
Sun Wukong
11,045
1,872
0
7,987
20,110
17,717
0
4,278
14,111
0
85,726
W
13,101
3,219
0
7,967
18,851
22,518
111
5,552
13,299
12,701
62,995
W
Artemis
8,400
2,790
0
2,294
11,042
3,471
5,560
2,843
7,940
0
85,672
W
Scylla
15,620
1,048
0
1,441
11,484
3,997
775
5,229
6,255
71,684
0
L
8,812
3,585
0
2,583
21,887
23,086
0
8,110
11,862
33,358
0
L
10,730
3,596
0
838
14,161
5,442
458
4,582
8,561
0
98,828
L
Freya
aMADKID
Freya
17,762
7,262
0
7,604
20,077
8,563
144
5,797
13,456
93,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
57,814
656
Minions Killed
635
0
Camps Cleared
0
2,205,042
Distance Traveled
2,093,209
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,294
604
167
8
0
484,623
3
W
Kumbhakarna
10,294
468
38
2
0
411,128
7
L
Horus
11,082
504
117
5
0
441,523
5
L
Sun Wukong
11,748
534
189
9
0
447,667
8
W
Odin
13,487
613
166
8
0
486,228
3
W
Artemis
11,589
527
152
7
0
401,509
7
W
Scylla
12,382
563
133
6
0
421,554
5
L
Atlas
10,437
474
36
2
0
397,961
12
L
Ullr
12,154
552
164
7
0
422,658
1
L
Freya
12,393
563
129
6
0
383,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role