Player Matchup

Cliodhna
Cliodhna
CatxGamer22
Cliodhna
Level 89
God Stats
20W - 19L
1,555 SR
Queue Stats
118W - 99L
1,488 Elo+
Party 2
Odin
Odin
M4z392
Odin
Level 117
God Stats
51W - 33L
1,548 SR
Queue Stats
398W - 401L
1,434 Elo+
Solo
Fafnir
Fafnir
ShiYoNa SaMa
Fafnir
Level 82
God Stats
2W - 7L
1,307 SR
Queue Stats
78W - 96L
1,438 Elo+
Party 2
Rama
Rama
ToonzVII
Rama
Level 120
God Stats
4W - 1L
1,632 SR
Queue Stats
53W - 47L
1,498 Elo+
Solo
Tiamat
Tiamat
XeNoV55
Tiamat
Level 103
God Stats
3W - 6L
1,388 SR
Queue Stats
179W - 189L
1,461 Elo+
Party 2
Team Averages
Level 102
1,486 SR
1,464 Elo+

VS

Team Averages
Level 107
1,451 SR
1,487 Elo+
Yu Huang
Yu Huang
Der_Emko
Yu Huang
Level 108
God Stats
4W - 2L
1,555 SR
Queue Stats
148W - 163L
1,490 Elo+
Party 1
Artemis
Artemis
LeoQuartz
Artemis
Level 64
God Stats
5W - 2L
1,528 SR
Queue Stats
47W - 40L
1,482 Elo+
Party 3
Sobek
Sobek
Specta_omnis
Sobek
Level 125
God Stats
2W - 0L
1,210 SR
Queue Stats
144W - 146L
1,473 Elo+
Party 3
Cliodhna
Cliodhna
hu-ang-zong
Cliodhna
Level 92
God Stats
4W - 1L
1,750 SR
Queue Stats
87W - 83L
1,519 Elo+
Party 1
Nike
Nike
real_shredder
Nike
Level 146
God Stats
4W - 3L
1,210 SR
Queue Stats
187W - 244L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CatxGamer22
Cliodhna
19
9 / 8 / 12
12,691
552
22,818
26,473
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
M4z392
Odin
19
9 / 9 / 5
12,868
559
14,400
23,094
19,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
15
2 / 8 / 7
9,880
430
5,050
22,444
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
2 / 11 / 5
12,057
524
7,269
21,239
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
XeNoV55
Tiamat
18
5 / 7 / 9
11,464
498
10,143
16,280
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Der_Emko
Yu Huang
18
5 / 8 / 13
12,682
551
15,629
16,414
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
LeoQuartz
Artemis
20
21 / 4 / 5
15,971
694
25,604
12,823
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 17
12,292
534
7,314
20,539
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
hu-ang-zong
Cliodhna
20
9 / 4 / 14
14,583
634
26,513
27,041
16,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 8 / 9
12,545
545
5,772
19,561
10,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
27
Kills
43
43
Deaths
28
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CatxGamer22
Cliodhna
9
8
12
1.88
W
Yu Huang
Der_Emko
Yu Huang
5
8
13
1.44
W
Artemis
LeoQuartz
Artemis
21
4
5
5.88
L
Odin
M4z392
Odin
9
9
5
1.28
L
Fafnir
2
8
7
0.69
W
3
4
17
2.88
L
Rama
2
11
5
0.41
L
Tiamat
XeNoV55
Tiamat
5
7
9
1.36
W
Cliodhna
hu-ang-zong
Cliodhna
9
4
14
4
W
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
80,832
109,530
Taken
96,378
62,183
Mitigated
60,365
24,988
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CatxGamer22
Cliodhna
22,818
4,058
0
8,094
26,473
9,074
0
7,873
18,600
0
107,041
W
Yu Huang
Der_Emko
Yu Huang
15,629
1,238
0
1,527
16,414
6,079
443
4,270
12,144
73,845
0
W
Artemis
LeoQuartz
Artemis
25,604
16,375
0
5,563
12,823
5,679
7,787
829
11,994
0
109,723
L
Odin
M4z392
Odin
14,400
1,977
0
3,252
23,094
19,321
0
4,249
18,845
0
57,542
L
Fafnir
5,050
2,141
0
3,148
22,444
19,717
540
3,675
18,769
27,257
0
W
7,314
913
564
4,125
20,539
21,418
681
2,035
16,860
20,573
5,736
L
Rama
7,269
4,915
0
6,358
21,239
4,684
0
2,699
18,540
0
93,171
L
Tiamat
XeNoV55
Tiamat
10,143
1,048
0
4,136
16,280
9,387
0
3,855
12,425
60,152
0
W
Cliodhna
hu-ang-zong
Cliodhna
26,513
4,156
0
14,287
27,041
16,623
1,176
4,223
22,643
0
110,606
W
5,772
574
0
1,236
19,561
10,566
1,472
3,836
15,725
0
74,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,960
Gold Earned
68,073
543
Minions Killed
571
0
Camps Cleared
0
2,026,566
Distance Traveled
2,165,272
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,691
552
138
6
0
482,716
7
W
Yu Huang
12,682
551
117
5
0
380,379
9
W
Artemis
15,971
694
143
6
0
405,166
8
L
Odin
12,868
559
122
5
0
384,114
0
L
Fafnir
9,880
430
30
1
0
372,871
3
W
Sobek
12,292
534
40
2
0
425,781
5
L
Rama
12,057
524
147
6
0
355,342
10
L
Tiamat
11,464
498
106
5
0
431,523
7
W
Cliodhna
14,583
634
168
7
0
491,826
5
W
Nike
12,545
545
103
4
0
462,120
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role