Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
AlexisRGamer714
Nu Wa
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,198 MMR
Solo
Aphrodite
Aphrodite
Silver I
CaaSuuaL
Aphrodite
Silver I
Level 98
God Stats
8W - 4L
1,928 SR
Queue Stats
249W - 253L
1,155 MMR
Solo
Izanami
Izanami
Silver II
Milo_Diablo
Izanami
Silver II
Level 52
God Stats
21W - 20L
1,533 SR
Queue Stats
212W - 233L
1,189 MMR
Solo
Bacchus
Bacchus
Silver II
dyin_breed3
Bacchus
Silver II
Level 121
God Stats
2W - 3L
1,341 SR
Queue Stats
274W - 315L
1,186 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,560 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,686 SR
1,189 MMR
Tyr
Tyr
Silver I
Foltz6TylerrYT
Tyr
Silver I
Level 97
God Stats
9W - 5L
1,766 SR
Queue Stats
74W - 77L
1,229 MMR
Party 1
Atlas
Atlas
Gold V
MonGoLoko312
Atlas
Gold V
Level 81
God Stats
10W - 16L
1,424 SR
Queue Stats
358W - 368L
1,232 MMR
Party 2
Heimdallr
Heimdallr
Silver I
PervySageJiraiya
Heimdallr
Silver I
Level 100
God Stats
3W - 2L
1,700 SR
Queue Stats
91W - 101L
1,154 MMR
Solo
Mercury
Mercury
Silver II
drixudc
Mercury
Silver II
Level 100
God Stats
4W - 5L
1,791 SR
Queue Stats
171W - 206L
1,041 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
samtovin
Baba Yaga
Silver II
Level 95
God Stats
17W - 9L
1,750 SR
Queue Stats
70W - 72L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 8 / 1
12,092
484
13,842
25,497
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 5 / 3
11,923
477
22,628
16,640
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
CaaSuuaL
Aphrodite
18
0 / 6 / 0
10,842
434
12,238
17,879
12,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Milo_Diablo
Izanami
18
1 / 5 / 2
10,857
434
8,775
13,803
5,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
dyin_breed3
Bacchus
15
0 / 7 / 6
9,146
366
7,531
22,081
27,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
NeithCliodhnaHadesBastet

VS

Bans
GilgameshShivaCharybdisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 9
14,204
568
14,324
30,517
32,881
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 1 / 7
13,592
544
9,223
24,518
26,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
20
6 / 5 / 9
14,552
582
17,696
21,312
9,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
drixudc
Mercury
20
4 / 3 / 6
15,300
612
5,741
18,635
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
samtovin
Baba Yaga
20
11 / 2 / 10
16,159
646
21,555
17,449
8,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
30
31
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
8
1
0.81
L
2
5
3
0.7
L
Aphrodite
CaaSuuaL
Aphrodite
0
6
0
0
W
2
0
9
6.5
L
Izanami
Milo_Diablo
Izanami
1
5
2
0.4
W
7
1
7
10.5
W
Heimdallr
6
5
9
2.1
W
Mercury
drixudc
Mercury
4
3
6
2.33
L
Bacchus
dyin_breed3
Bacchus
0
7
6
0.43
W
Baba Yaga
samtovin
Baba Yaga
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,014
Damage
68,539
95,900
Taken
112,431
61,264
Mitigated
83,091
25,328
Healing
35,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,842
9,660
0
8,014
25,497
10,246
198
5,839
19,658
0
85,213
L
22,628
4,810
0
2,232
16,640
5,325
608
9,541
7,099
100,238
0
L
Aphrodite
CaaSuuaL
Aphrodite
12,238
374
1,873
8,241
17,879
12,769
0
4,535
13,344
84,713
0
W
14,324
1,474
875
13,226
30,517
32,881
971
14,126
16,005
0
91,625
L
Izanami
Milo_Diablo
Izanami
8,775
6,103
0
3,211
13,803
5,012
717
3,438
10,365
0
99,970
W
9,223
3,492
0
6,033
24,518
26,082
382
6,962
16,124
28,944
0
W
Heimdallr
17,696
9,230
0
6,835
21,312
9,201
1,032
7,256
13,764
0
133,751
W
Mercury
drixudc
Mercury
5,741
1,601
0
2,611
18,635
6,825
1,726
6,523
11,791
0
158,318
L
Bacchus
dyin_breed3
Bacchus
7,531
1,267
277
1,480
22,081
27,912
90
7,425
14,656
24,206
0
W
Baba Yaga
samtovin
Baba Yaga
21,555
950
0
6,295
17,449
8,102
1,202
8,524
8,445
138,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,860
Gold Earned
73,807
618
Minions Killed
855
0
Camps Cleared
0
2,302,131
Distance Traveled
2,547,457
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,092
484
105
4
0
545,340
1
L
Nu Wa
11,923
477
152
6
0
438,776
2
L
Aphrodite
10,842
434
161
6
0
431,757
8
W
Tyr
14,204
568
166
7
0
497,585
2
L
Izanami
10,857
434
177
7
0
429,539
8
W
Atlas
13,592
544
21
1
0
498,858
3
W
Heimdallr
14,552
582
200
8
0
432,509
1
W
Mercury
15,300
612
226
9
0
589,441
5
L
Bacchus
9,146
366
23
1
0
456,719
0
W
Baba Yaga
16,159
646
242
10
0
529,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role