Player Matchup

King Arthur
King Arthur
Dannlaggertz
King Arthur
Level 109
God Stats
10W - 15L
1,518 SR
Queue Stats
378W - 369L
1,551 Elo+
Solo
Nemesis
Nemesis
ImKindaHigh
Nemesis
Level 56
God Stats
1W - 1L
1,339 SR
Queue Stats
78W - 53L
1,595 Elo+
Solo
Zeus
Zeus
OneStorm
Zeus
Level 109
God Stats
8W - 9L
1,442 SR
Queue Stats
326W - 322L
1,575 Elo+
Solo
Shiva
Shiva
ThePhar0h
Shiva
Level 154
God Stats
2W - 2L
1,518 SR
Queue Stats
236W - 251L
1,589 Elo+
Party 2
Anhur
Anhur
exoticg0d
Anhur
Level 89
God Stats
7W - 5L
1,213 SR
Queue Stats
54W - 67L
1,458 Elo+
Party 2
Team Averages
Level 103
1,406 SR
1,554 Elo+

VS

Team Averages
Level 92
1,537 SR
1,566 Elo+
Hachiman
Hachiman
C809Xx
Hachiman
Level 81
God Stats
13W - 15L
1,425 SR
Queue Stats
412W - 387L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Fishstick420
Cabrakan
Level 119
God Stats
20W - 25L
1,650 SR
Queue Stats
312W - 291L
1,554 Elo+
Party 1
Sobek
Sobek
PoachedEgg99
Sobek
Level 74
God Stats
3W - 6L
1,527 SR
Queue Stats
333W - 304L
1,578 Elo+
Party 1
Chaac
Chaac
UnhitchedCoin
Chaac
Level 110
God Stats
6W - 6L
1,658 SR
Queue Stats
303W - 272L
1,600 Elo+
Party 1
Janus
Janus
xFeelinFroggy
Janus
Level 78
God Stats
7W - 11L
1,427 SR
Queue Stats
52W - 56L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dannlaggertz
King Arthur
19
8 / 5 / 10
13,056
622
16,729
21,499
22,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
ImKindaHigh
Nemesis
20
7 / 4 / 10
13,147
626
11,881
18,505
7,437
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
7 / 2 / 7
13,072
622
19,046
11,075
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ThePhar0h
Shiva
15
3 / 3 / 12
10,244
488
15,996
21,603
23,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
exoticg0d
Anhur
20
5 / 3 / 5
12,729
606
9,173
13,208
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C809Xx
Hachiman
17
4 / 5 / 1
10,576
504
8,675
13,264
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Fishstick420
Cabrakan
17
6 / 8 / 4
10,762
512
13,240
19,444
12,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 7
9,204
438
6,396
22,218
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 6 / 7
10,563
503
15,029
25,418
20,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 5 / 9
10,626
506
11,272
11,770
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
30
Kills
16
17
Deaths
30
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
C809Xx
Hachiman
4
5
1
0.9
W
King Arthur
Dannlaggertz
King Arthur
8
5
10
2.6
L
Cabrakan
Fishstick420
Cabrakan
6
8
4
1
W
Nemesis
ImKindaHigh
Nemesis
7
4
10
3
W
Zeus
7
2
7
5.25
L
2
6
7
0.92
W
Shiva
ThePhar0h
Shiva
3
3
12
3
L
2
6
7
0.92
W
Anhur
exoticg0d
Anhur
5
3
5
2.5
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,825
Damage
54,612
85,890
Taken
92,114
62,172
Mitigated
61,969
25,676
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
C809Xx
Hachiman
8,675
2,797
0
3,349
13,264
2,292
0
796
12,468
0
79,761
W
King Arthur
Dannlaggertz
King Arthur
16,729
3,063
0
7,936
21,499
22,526
0
7,418
14,081
0
75,221
L
Cabrakan
Fishstick420
Cabrakan
13,240
2,008
0
66
19,444
12,828
347
5,223
14,221
64,141
0
W
Nemesis
ImKindaHigh
Nemesis
11,881
5,840
0
3,190
18,505
7,437
0
6,655
11,850
0
116,722
W
Zeus
19,046
1,226
0
2,565
11,075
4,181
1,307
5,544
5,531
115,603
0
L
6,396
349
0
3,896
22,218
23,791
0
4,014
18,204
16,052
0
W
Shiva
ThePhar0h
Shiva
15,996
2,529
1,971
3,561
21,603
23,959
178
8,364
12,645
0
46,550
L
15,029
2,600
0
5,801
25,418
20,179
349
4,283
21,135
0
70,796
W
Anhur
exoticg0d
Anhur
9,173
4,801
0
6,453
13,208
4,069
3,733
2,927
10,281
0
86,704
L
11,272
347
0
1,023
11,770
2,879
0
4,730
7,040
81,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,248
Gold Earned
51,731
701
Minions Killed
555
0
Camps Cleared
0
2,166,615
Distance Traveled
2,055,907
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,576
504
129
6
0
387,789
4
W
King Arthur
13,056
622
151
7
0
404,425
6
L
Cabrakan
10,762
512
100
5
0
370,506
2
W
Nemesis
13,147
626
149
7
0
474,332
5
W
Zeus
13,072
622
180
9
0
410,474
5
L
Sobek
9,204
438
16
1
0
418,707
9
W
Shiva
10,244
488
57
3
0
477,012
4
L
Chaac
10,563
503
148
7
0
385,115
5
W
Anhur
12,729
606
164
8
0
400,372
8
L
Janus
10,626
506
162
8
0
493,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role