Player Matchup

Cerberus
Cerberus
BL4CKR4V3N11
Cerberus
Level 156
God Stats
5W - 4L
1,636 SR
Queue Stats
81W - 95L
1,453 Elo+
Party 1
Arachne
Arachne
CodexZodiac
Arachne
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 69L
1,349 Elo+
Solo
Nu Wa
Nu Wa
NoRtH41
Nu Wa
Level 118
God Stats
70W - 89L
1,386 SR
Queue Stats
121W - 166L
1,384 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,395 Elo+

VS

Team Averages
Level 62
1,568 SR
1,341 Elo+
Hou Yi
Hou Yi
ShampooSlurper
Hou Yi
Level 64
God Stats
1W - 2L
1,504 SR
Queue Stats
101W - 166L
1,354 Elo+
Party 2
Ymir
Ymir
SilkyMonkeyNuts
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 126L
1,313 Elo+
Party 2
Freya
Freya
Thebutterfool1
Freya
Level 67
God Stats
0W - 1L
1,699 SR
Queue Stats
88W - 136L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BL4CKR4V3N11
Cerberus
17
3 / 0 / 10
11,961
797
12,125
15,237
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
CodexZodiac
Arachne
14
8 / 5 / 2
10,955
730
10,486
13,694
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
NoRtH41
Nu Wa
16
3 / 0 / 10
10,846
723
16,045
4,931
1,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
9,408
627
4,526
9,578
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 2
9,228
615
5,199
21,583
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 4
9,104
607
9,102
15,318
3,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BL4CKR4V3N11
Cerberus
3
0
10
8
W
Arachne
CodexZodiac
Arachne
8
5
2
1.8
W
Nu Wa
NoRtH41
Nu Wa
3
0
10
8
L
3
2
0
1.5
L
0
5
2
0.2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
18,827
33,862
Taken
46,479
25,342
Mitigated
24,607
10,942
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BL4CKR4V3N11
Cerberus
12,125
662
0
6,096
15,237
18,379
324
7,055
8,182
40,942
0
W
Arachne
CodexZodiac
Arachne
10,486
6,207
0
2,965
13,694
5,131
1,167
5,982
6,139
0
36,044
W
Nu Wa
NoRtH41
Nu Wa
16,045
7,981
708
1,173
4,931
1,832
1,012
1,792
3,139
46,805
0
L
4,526
1,813
0
901
9,578
2,664
0
7,494
2,084
0
37,911
L
5,199
1,323
0
1,855
21,583
18,132
0
13,623
7,960
32,773
0
L
9,102
2,300
0
4,540
15,318
3,811
0
7,531
7,787
34,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
27,740
173
Minions Killed
176
10
Camps Cleared
2
789,892
Distance Traveled
664,506
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,961
797
73
5
3
277,373
3
W
Arachne
10,955
730
43
3
6
254,046
0
W
Nu Wa
10,846
723
57
4
1
258,473
0
L
Hou Yi
9,408
627
78
5
1
191,086
0
L
Ymir
9,228
615
39
3
0
226,773
1
L
Freya
9,104
607
59
4
1
246,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role