Player Matchup

Fafnir
Fafnir
Beneffo
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 2
Chronos
Chronos
BhelaBartohk
Chronos
Level 25
God Stats
2W - 1L
1,721 SR
Queue Stats
162W - 122L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Elekshar
Tsukuyomi
Level 88
God Stats
21W - 31L
1,463 SR
Queue Stats
157W - 178L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
MertelPwP
Cthulhu
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 206L
1,484 Elo+
Party 1
Artemis
Artemis
Wasabii_on_YTB
Artemis
Level 100
God Stats
1W - 3L
1,612 SR
Queue Stats
200W - 170L
1,569 Elo+
Party 2
Team Averages
Level 66
1,559 SR
1,496 Elo+

VS

Team Averages
Level 39
1,442 SR
1,472 Elo+
Chiron
Chiron
 
Chiron
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FKXFlorin
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thor
Thor
LePyPo
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Solo
Janus
Janus
Nimenia
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Vulcan
Vulcan
Twinted
Vulcan
Level 68
God Stats
0W - 2L
1,210 SR
Queue Stats
67W - 66L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beneffo
Fafnir
10
0 / 2 / 7
6,858
490
1,010
7,247
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
BhelaBartohk
Chronos
13
4 / 1 / 3
7,991
571
4,909
5,644
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Elekshar
Tsukuyomi
13
8 / 2 / 6
8,277
591
7,774
8,563
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MertelPwP
Cthulhu
14
5 / 0 / 4
8,480
606
5,985
6,726
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 3
7,960
569
7,770
7,183
2,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 0
8,124
580
5,621
8,345
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
11
1 / 5 / 0
6,926
495
2,728
10,229
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
LePyPo
Thor
9
0 / 6 / 1
5,824
416
3,064
12,859
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Nimenia
Janus
9
0 / 6 / 4
6,087
435
4,966
6,192
1,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Twinted
Vulcan
11
0 / 4 / 0
6,521
466
2,652
4,983
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
6
6
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
1
0
5
W
Fafnir
Beneffo
Fafnir
0
2
7
1.75
W
Chronos
BhelaBartohk
Chronos
4
1
3
5.5
W
Tsukuyomi
Elekshar
Tsukuyomi
8
2
6
5.5
L
Loki
1
5
0
0.2
L
Thor
LePyPo
Thor
0
6
1
0.08
W
Cthulhu
MertelPwP
Cthulhu
5
0
4
7
L
Janus
Nimenia
Janus
0
6
4
0.33
L
Vulcan
Twinted
Vulcan
0
4
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
19,031
35,363
Taken
42,608
20,454
Mitigated
11,783
9,449
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,621
1,814
133
5,447
8,345
2,795
1,096
1,978
6,367
0
43,945
W
Fafnir
Beneffo
Fafnir
1,010
192
0
1,217
7,247
6,885
3
1,432
5,815
10,167
0
W
Chronos
BhelaBartohk
Chronos
4,909
1,678
0
1,532
5,644
1,796
1,023
1,664
3,980
39,934
0
W
Tsukuyomi
Elekshar
Tsukuyomi
7,774
1,671
0
3,118
8,563
3,313
0
563
8,000
0
43,886
L
Loki
2,728
413
0
2,711
10,229
2,792
0
2,701
7,332
0
38,055
L
Thor
LePyPo
Thor
3,064
1,771
0
3,852
12,859
3,589
0
2,709
10,065
0
20,502
W
Cthulhu
MertelPwP
Cthulhu
5,985
148
152
933
6,726
6,308
354
2,666
4,060
40,614
0
L
Janus
Nimenia
Janus
4,966
736
0
0
6,192
1,156
180
1,277
4,835
23,091
0
L
Vulcan
Twinted
Vulcan
2,652
783
0
660
4,983
1,451
0
2,655
2,105
32,773
0
W
7,770
4,288
0
2,497
7,183
2,152
2,104
1,293
5,890
0
59,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
33,482
376
Minions Killed
317
0
Camps Cleared
0
1,385,769
Distance Traveled
1,265,535
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,124
580
98
7
0
279,667
2
W
Fafnir
6,858
490
20
1
0
261,100
0
W
Chronos
7,991
571
86
6
0
292,109
6
W
Tsukuyomi
8,277
591
72
5
0
302,468
3
L
Loki
6,926
495
77
6
0
274,750
0
L
Thor
5,824
416
40
3
0
231,691
0
W
Cthulhu
8,480
606
84
6
0
271,910
3
L
Janus
6,087
435
27
2
0
269,714
3
L
Vulcan
6,521
466
75
5
0
209,713
0
W
Artemis
7,960
569
114
8
0
258,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role