Player Matchup

Bellona
Bellona
Blade710
Bellona
Level 107
God Stats
2W - 2L
1,722 SR
Queue Stats
122W - 118L
1,554 Elo+
Party 2
Chronos
Chronos
Kingofsorrow94
Chronos
Level 121
God Stats
50W - 46L
1,549 SR
Queue Stats
355W - 345L
1,597 Elo+
Solo
Jormungandr
Jormungandr
SerranoHeat
Jormungandr
Level 109
God Stats
18W - 21L
1,567 SR
Queue Stats
91W - 101L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
SpreadAxis
Erlang Shen
Level 140
God Stats
7W - 6L
1,677 SR
Queue Stats
197W - 187L
1,580 Elo+
Party 2
Anubis
Anubis
iDark-Lucifer
Anubis
Level 113
God Stats
1W - 1L
1,522 SR
Queue Stats
235W - 240L
1,581 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,576 Elo+

VS

Team Averages
Level 138
1,473 SR
1,558 Elo+
Sylvanus
Sylvanus
Darth Kaldr
Sylvanus
Level 160
God Stats
1W - 2L
1,253 SR
Queue Stats
52W - 51L
1,642 Elo+
Party 1
Arachne
Arachne
MR3855620
Arachne
Level 155
God Stats
106W - 56L
1,666 SR
Queue Stats
196W - 153L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
MiStiK-_-Skillz
Baron Samedi
Level 106
God Stats
8W - 3L
1,600 SR
Queue Stats
222W - 198L
1,558 Elo+
Solo
Thanatos
Thanatos
iSamayyy
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 86L
1,452 Elo+
Party 1
Ullr
Ullr
logicb3nder
Ullr
Level 143
God Stats
8W - 9L
1,346 SR
Queue Stats
165W - 146L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blade710
Bellona
14
3 / 3 / 6
9,474
499
9,844
13,601
11,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 4
9,377
494
7,177
13,305
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SerranoHeat
Jormungandr
16
1 / 2 / 2
9,479
499
12,848
15,064
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
SpreadAxis
Erlang Shen
14
6 / 7 / 5
9,207
485
11,986
18,115
11,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 5 / 1
8,760
461
7,717
11,396
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darth Kaldr
Sylvanus
18
2 / 3 / 5
11,219
590
10,886
21,451
18,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
MR3855620
Arachne
16
7 / 3 / 6
10,221
538
10,390
16,772
13,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MiStiK-_-Skillz
Baron Samedi
15
5 / 5 / 10
10,253
540
14,056
11,593
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iSamayyy
Thanatos
17
6 / 3 / 8
10,844
571
8,415
14,045
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 5
11,253
592
11,697
11,915
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
25
25
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blade710
Bellona
3
3
6
2
W
Sylvanus
Darth Kaldr
Sylvanus
2
3
5
1.5
L
3
8
4
0.63
W
Arachne
MR3855620
Arachne
7
3
6
3.33
W
Baron Samedi
MiStiK-_-Skillz
Baron Samedi
5
5
10
2
L
Jormungandr
SerranoHeat
Jormungandr
1
2
2
1
L
Erlang Shen
SpreadAxis
Erlang Shen
6
7
5
1.21
L
2
5
1
0.5
W
Thanatos
iSamayyy
Thanatos
6
3
8
3.33
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
55,444
71,481
Taken
75,776
39,311
Mitigated
47,603
16,258
Healing
40,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blade710
Bellona
9,844
2,981
0
3,213
13,601
11,080
0
1,011
12,557
0
56,562
W
Sylvanus
Darth Kaldr
Sylvanus
10,886
2,859
1,745
10,901
21,451
18,186
608
11,288
10,163
66,081
14,919
L
7,177
835
0
1,510
13,305
4,580
0
5,813
7,193
49,713
0
W
Arachne
MR3855620
Arachne
10,390
6,805
0
8,202
16,772
13,001
434
3,667
13,105
0
55,774
W
Baron Samedi
MiStiK-_-Skillz
Baron Samedi
14,056
2,754
2,237
3,483
11,593
5,263
155
6,129
5,464
59,325
0
L
Jormungandr
SerranoHeat
Jormungandr
12,848
3,798
0
2,880
15,064
8,186
0
7,287
7,715
68,284
0
L
Erlang Shen
SpreadAxis
Erlang Shen
11,986
6,970
0
4,045
18,115
11,391
0
5,712
12,199
0
50,352
L
7,717
643
0
4,610
11,396
4,074
0
3,096
8,182
64,441
0
W
Thanatos
iSamayyy
Thanatos
8,415
2,163
0
11,484
14,045
6,486
0
4,811
9,018
0
69,300
W
11,697
4,435
0
2,097
11,915
4,667
761
1,847
10,068
0
91,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
53,790
553
Minions Killed
583
0
Camps Cleared
0
1,780,314
Distance Traveled
1,857,422
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,474
499
105
6
0
405,150
0
W
Sylvanus
11,219
590
172
9
0
311,051
3
L
Chronos
9,377
494
103
5
0
343,790
3
W
Arachne
10,221
538
67
4
0
411,560
1
W
Baron Samedi
10,253
540
92
5
0
334,114
4
L
Jormungandr
9,479
499
143
8
0
337,361
0
L
Erlang Shen
9,207
485
91
5
0
355,427
0
L
Anubis
8,760
461
111
6
0
338,586
1
W
Thanatos
10,844
571
102
5
0
412,715
1
W
Ullr
11,253
592
150
8
0
387,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role