Player Matchup

Medusa
Medusa
Hopefullschwonk
Medusa
Level 158
God Stats
8W - 5L
1,580 SR
Queue Stats
482W - 496L
1,576 Elo+
Solo
Achilles
Achilles
Pato Achach
Achilles
Level 70
God Stats
1W - 1L
1,501 SR
Queue Stats
100W - 77L
1,529 Elo+
Party 2
Chronos
Chronos
RamonTG
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,488 Elo+
Party 2
Odin
Odin
Ranxebb
Odin
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 85L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
TrinchanG
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,608 Elo+
Party 2
Team Averages
Level 124
1,516 SR
1,568 Elo+

VS

Team Averages
Level 148
1,603 SR
1,513 Elo+
Merlin
Merlin
Archanfell
Merlin
Level 154
God Stats
1W - 0L
1,524 SR
Queue Stats
12W - 12L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
AreYouEatinTh0
Nu Wa
Level 160
God Stats
3W - 0L
1,605 SR
Queue Stats
68W - 75L
1,516 Elo+
Party 3
Hades
Hades
MrMargaritaa
Hades
Level 158
God Stats
7W - 2L
1,884 SR
Queue Stats
267W - 252L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
TheJackieMoon33
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,502 Elo+
Party 3
Cabrakan
Cabrakan
berserkerdrone
Cabrakan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 11
10,269
642
14,080
16,204
8,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Pato Achach
Achilles
18
4 / 7 / 14
10,980
686
8,451
24,535
35,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
RamonTG
Chronos
19
6 / 7 / 11
11,852
741
17,096
19,775
12,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Ranxebb
Odin
20
11 / 4 / 14
12,294
768
13,708
17,638
27,222
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
TrinchanG
Hou Yi
17
2 / 5 / 14
10,343
646
15,941
15,106
6,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archanfell
Merlin
17
6 / 7 / 16
11,358
710
17,692
17,112
9,046
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 15
14,405
900
23,077
9,268
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 6 / 14
11,733
733
13,577
18,453
21,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TheJackieMoon33
Zhong Kui
20
9 / 4 / 16
13,322
833
22,603
18,392
22,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
15
1 / 8 / 14
10,410
651
7,559
20,801
23,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
107
27
Kills
32
32
Deaths
27
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
Archanfell
Merlin
6
7
16
2
W
11
2
15
9.25
L
4
9
11
1.06
W
5
6
14
2
L
Achilles
Pato Achach
Achilles
4
7
14
1.57
L
Chronos
RamonTG
Chronos
6
7
11
1.64
L
Odin
Ranxebb
Odin
11
4
14
4.5
W
Zhong Kui
TheJackieMoon33
Zhong Kui
9
4
16
4.25
L
Hou Yi
TrinchanG
Hou Yi
2
5
14
1.8
W
Cabrakan
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,276
Damage
84,508
93,258
Taken
84,026
89,696
Mitigated
84,042
27,308
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Archanfell
Merlin
17,692
1,217
1,983
1,908
17,112
9,046
671
3,391
13,393
33,306
0
W
23,077
4,036
1,077
1,045
9,268
8,153
2,499
2,095
6,983
53,725
0
L
14,080
4,049
1,578
1,675
16,204
8,004
259
15,555
649
0
40,182
W
13,577
694
2,089
3,031
18,453
21,552
932
2,433
15,870
25,611
0
L
Achilles
Pato Achach
Achilles
8,451
1,746
1,302
3,975
24,535
35,086
233
20,795
3,740
0
19,290
L
Chronos
RamonTG
Chronos
17,096
4,179
1,365
4,601
19,775
12,476
868
18,358
1,417
39,091
0
L
Odin
Ranxebb
Odin
13,708
3,535
2,998
2,657
17,638
27,222
136
14,019
3,619
0
29,656
W
Zhong Kui
TheJackieMoon33
Zhong Kui
22,603
4,671
1,569
5,142
18,392
22,271
2,360
3,501
14,617
43,705
4,687
L
Hou Yi
TrinchanG
Hou Yi
15,941
5,572
3,166
3,991
15,106
6,908
569
14,099
1,007
0
41,191
W
Cabrakan
7,559
1,530
443
1,400
20,801
23,020
406
5,676
14,963
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
61,228
195
Minions Killed
186
0
Camps Cleared
0
1,377,784
Distance Traveled
1,289,831
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,358
710
27
2
0
253,317
0
W
Nu Wa
14,405
900
64
4
0
302,339
0
L
Medusa
10,269
642
40
3
0
257,843
0
W
Hades
11,733
733
27
2
0
204,161
1
L
Achilles
10,980
686
12
1
0
259,382
0
L
Chronos
11,852
741
56
4
0
262,905
1
L
Odin
12,294
768
32
2
0
310,717
1
W
Zhong Kui
13,322
833
57
4
0
241,451
1
L
Hou Yi
10,343
646
55
3
0
286,937
0
W
Cabrakan
10,410
651
11
1
0
288,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role