Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
Karl3212
Ravana
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,402 MMR
Solo
Cthulhu
Cthulhu
Gold IV
LMVS Xcrat
Cthulhu
Gold IV
Level 89
God Stats
7W - 3L
1,519 SR
Queue Stats
144W - 142L
1,381 MMR
Solo
Shiva
Shiva
Gold III
MaXaTriLLi0n
Shiva
Gold III
Level 149
God Stats
2W - 5L
1,549 SR
Queue Stats
380W - 396L
1,360 MMR
Solo
Thoth
Thoth
Silver II
Young_Kratos23
Thoth
Silver II
Level 98
God Stats
0W - 2L
1,295 SR
Queue Stats
37W - 45L
1,393 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,473 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,514 SR
1,385 MMR
Merlin
Merlin
Gold II
CallMeRoc
Merlin
Gold II
Level 160
God Stats
7W - 8L
1,222 SR
Queue Stats
360W - 359L
1,460 MMR
Party 2
Artio
Artio
Gold IV
Fil_Ze_Fat
Artio
Gold IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 133L
1,370 MMR
Party 2
Cernunnos
Cernunnos
Gold V
XpectDefects
Cernunnos
Gold V
Level 156
God Stats
29W - 19L
1,648 SR
Queue Stats
761W - 771L
1,355 MMR
Solo
Atlas
Atlas
Silver IV
bigflapppttv
Atlas
Silver IV
Level 58
God Stats
1W - 1L
1,700 SR
Queue Stats
43W - 47L
1,323 MMR
Party 1
Loki
Loki
Silver IV
jakeith
Loki
Silver IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 8 / 4
11,758
470
17,029
20,164
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Karl3212
Ravana
18
8 / 5 / 6
12,009
480
14,497
18,423
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
LMVS Xcrat
Cthulhu
19
5 / 5 / 5
12,261
490
17,681
21,107
24,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 9
9,677
387
10,785
18,645
14,012
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
5 / 10 / 4
11,126
445
10,967
17,970
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaChironArachne

VS

Bans
GebBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CallMeRoc
Merlin
20
6 / 4 / 11
13,938
558
16,788
16,864
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
20
5 / 5 / 6
13,604
544
17,121
31,162
40,500
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
XpectDefects
Cernunnos
20
10 / 4 / 5
15,399
616
16,419
21,879
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 18
12,638
506
9,827
23,433
24,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
jakeith
Loki
20
8 / 8 / 8
13,944
558
13,819
19,472
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
26
Kills
30
31
Deaths
26
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
8
4
1
W
Merlin
CallMeRoc
Merlin
6
4
11
2.88
W
Artio
5
5
6
1.6
L
Ravana
Karl3212
Ravana
8
5
6
2.2
L
Cthulhu
LMVS Xcrat
Cthulhu
5
5
5
1.5
L
2
3
9
2.17
W
Cernunnos
XpectDefects
Cernunnos
10
4
5
3.13
L
5
10
4
0.7
W
1
5
18
2
W
Loki
jakeith
Loki
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,959
Damage
73,974
96,309
Taken
112,810
56,171
Mitigated
86,254
13,802
Healing
37,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,029
8,040
0
3,746
20,164
6,245
0
6,455
13,709
873
79,468
W
Merlin
CallMeRoc
Merlin
16,788
778
0
2,807
16,864
6,956
1,260
6,392
10,472
106,521
0
W
Artio
17,121
3,008
914
14,101
31,162
40,500
400
13,161
16,699
88,816
0
L
Ravana
Karl3212
Ravana
14,497
3,144
0
4,949
18,423
7,212
0
6,175
12,248
0
77,882
L
Cthulhu
LMVS Xcrat
Cthulhu
17,681
2,977
325
3,736
21,107
24,147
0
14,041
7,066
73,956
0
L
10,785
1,742
267
450
18,645
14,012
38
8,946
9,699
19
47,988
W
Cernunnos
XpectDefects
Cernunnos
16,419
8,345
0
11,783
21,879
7,538
7,710
2,738
19,141
0
141,837
L
10,967
633
0
329
17,970
4,555
1,088
8,448
9,522
60,602
0
W
9,827
4,360
487
4,098
23,433
24,452
366
4,062
17,507
32,355
0
W
Loki
jakeith
Loki
13,819
4,425
0
3,801
19,472
6,808
520
4,772
14,700
0
79,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
69,523
544
Minions Killed
655
0
Camps Cleared
0
2,251,747
Distance Traveled
2,358,170
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,758
470
131
5
0
438,619
2
W
Merlin
13,938
558
164
7
0
444,928
3
W
Artio
13,604
544
156
6
0
438,698
1
L
Ravana
12,009
480
106
4
0
513,680
8
L
Cthulhu
12,261
490
132
5
0
444,625
8
L
Shiva
9,677
387
71
3
0
460,146
0
W
Cernunnos
15,399
616
196
8
0
461,154
5
L
Thoth
11,126
445
104
4
0
394,677
2
W
Atlas
12,638
506
33
1
0
515,032
9
W
Loki
13,944
558
106
4
0
498,358
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role