Player Matchup

Anhur
Anhur
Mοdz
Anhur
Level 108
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 4L
1,830 Elo+
Party 2
Yemoja
Yemoja
Shluu
Yemoja
Level 120
God Stats
1W - 3L
1,348 SR
Queue Stats
35W - 22L
1,693 Elo+
Party 2
Yu Huang
Yu Huang
embraceambition
Yu Huang
Level 132
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 27L
1,819 Elo+
Solo
Team Averages
Level 120
1,593 SR
1,781 Elo+

VS

Team Averages
Level 132
1,705 SR
1,655 Elo+
Nox
Nox
Gherkinson
Nox
Level 140
God Stats
9W - 4L
1,704 SR
Queue Stats
144W - 93L
1,709 Elo+
Party 1
Hou Yi
Hou Yi
StewedElephant
Hou Yi
Level 129
God Stats
12W - 6L
1,589 SR
Queue Stats
148W - 122L
1,595 Elo+
Party 1
Artemis
Artemis
Voltcha
Artemis
Level 127
God Stats
9W - 5L
1,823 SR
Queue Stats
72W - 53L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mοdz
Anhur
14
5 / 7 / 4
9,659
690
9,293
14,548
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Shluu
Yemoja
14
4 / 3 / 6
10,373
741
9,307
17,392
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
15
2 / 6 / 9
10,141
724
10,725
10,374
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 14
10,399
743
5,312
9,999
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 2 / 4
11,869
848
15,183
12,552
4,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Voltcha
Artemis
15
4 / 5 / 8
10,392
742
13,485
14,619
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
11
Kills
16
16
Deaths
11
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
L
Anhur
Mοdz
Anhur
5
7
4
1
L
Yemoja
Shluu
Yemoja
4
3
6
2.33
W
11
2
4
6.5
W
Artemis
Voltcha
Artemis
4
5
8
1.6
L
Yu Huang
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
33,980
42,314
Taken
37,170
27,713
Mitigated
17,789
10,173
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,312
281
418
1,790
9,999
8,945
273
5,054
4,945
22,791
0
L
Anhur
Mοdz
Anhur
9,293
3,692
0
2,558
14,548
4,270
772
1,144
13,316
0
37,140
L
Yemoja
Shluu
Yemoja
9,307
1,542
1,388
4,726
17,392
19,780
184
2,663
14,225
26,006
0
W
15,183
7,719
0
1,326
12,552
4,211
2,002
7,041
5,511
0
43,085
W
Artemis
Voltcha
Artemis
13,485
5,866
0
3,277
14,619
4,633
702
8,597
6,022
0
45,369
L
Yu Huang
10,725
1,434
0
1,501
10,374
3,663
240
933
9,318
32,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
32,660
135
Minions Killed
160
6
Camps Cleared
5
700,498
Distance Traveled
721,959
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,399
743
49
4
0
246,210
0
L
Anhur
9,659
690
59
4
4
235,888
5
L
Yemoja
10,373
741
22
2
1
235,431
2
W
Hou Yi
11,869
848
66
5
0
258,819
1
W
Artemis
10,392
742
45
3
5
216,930
2
L
Yu Huang
10,141
724
54
4
1
229,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role