Player Matchup

Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
WR22Gamer
Yu Huang
Level 63
God Stats
4W - 3L
1,615 SR
Queue Stats
146W - 167L
1,384 Elo+
Party 2
Neith
Neith
Ya_boi_Junkers
Neith
Level 55
God Stats
9W - 10L
1,537 SR
Queue Stats
141W - 191L
1,454 Elo+
Party 2
Athena
Athena
viper02100
Athena
Level 93
God Stats
9W - 14L
1,488 SR
Queue Stats
67W - 60L
1,439 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,455 Elo+

VS

Team Averages
Level 101
1,613 SR
1,520 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LaMoney67
Bellona
Level 66
God Stats
4W - 3L
1,663 SR
Queue Stats
28W - 30L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
La_Cassonade
Cthulhu
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
646W - 542L
1,606 Elo+
Party 1
Bastet
Bastet
MonMaitreAbsolu
Bastet
Level 85
God Stats
100W - 69L
1,684 SR
Queue Stats
429W - 400L
1,616 Elo+
Party 1
Persephone
Persephone
TUKER10
Persephone
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 4 / 1
6,060
551
2,493
7,923
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
9
1 / 3 / 1
5,455
496
4,556
10,093
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
WR22Gamer
Yu Huang
9
1 / 2 / 0
5,142
467
3,352
5,095
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,945
450
3,720
7,020
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
viper02100
Athena
10
1 / 1 / 2
5,688
517
2,223
7,368
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 0
6,422
584
3,224
5,960
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LaMoney67
Bellona
11
2 / 3 / 3
6,675
607
5,579
8,605
9,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
La_Cassonade
Cthulhu
9
1 / 1 / 3
5,818
529
3,988
6,600
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 3
7,162
651
6,923
8,191
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
TUKER10
Persephone
12
3 / 0 / 2
7,088
644
5,288
4,625
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
1
0.63
L
Chaac
 
Chaac
1
3
1
0.5
W
Medusa
 
Medusa
3
1
0
3
W
Bellona
LaMoney67
Bellona
2
3
3
1.17
W
Cthulhu
La_Cassonade
Cthulhu
1
1
3
2.5
W
5
0
3
6.5
W
Persephone
TUKER10
Persephone
3
0
2
4
L
Yu Huang
WR22Gamer
Yu Huang
1
2
0
0.5
L
0
4
1
0.13
L
Athena
viper02100
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
25,002
37,499
Taken
33,981
13,695
Mitigated
17,515
11,051
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,493
1,157
0
706
7,923
2,363
0
1,321
6,602
0
34,010
L
Chaac
 
Chaac
4,556
580
0
4,681
10,093
5,124
0
0
10,093
0
22,180
W
Medusa
 
Medusa
3,224
816
76
2,648
5,960
1,565
1,537
519
5,441
0
38,768
W
Bellona
LaMoney67
Bellona
5,579
2,829
0
2,393
8,605
9,259
628
312
7,940
0
32,423
W
Cthulhu
La_Cassonade
Cthulhu
3,988
591
0
1,976
6,600
2,877
125
2,873
3,727
13,796
0
W
6,923
1,505
0
3,360
8,191
2,578
234
402
7,667
0
34,965
W
Persephone
TUKER10
Persephone
5,288
386
0
2,325
4,625
1,236
267
1,469
3,156
40,355
0
L
Yu Huang
WR22Gamer
Yu Huang
3,352
297
0
250
5,095
1,607
0
2,666
2,429
28,785
0
L
3,720
1,392
0
2,306
7,020
1,523
0
2,014
5,006
0
24,455
L
Athena
viper02100
Athena
2,223
589
246
2,862
7,368
3,078
0
3,275
4,093
12,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
33,165
233
Minions Killed
305
0
Camps Cleared
0
1,008,152
Distance Traveled
1,147,918
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,060
551
69
6
0
226,743
2
L
Chaac
5,455
496
47
4
0
197,452
2
W
Medusa
6,422
584
80
7
0
201,044
6
W
Bellona
6,675
607
67
6
0
214,350
0
W
Cthulhu
5,818
529
13
1
0
252,131
2
W
Bastet
7,162
651
71
6
0
262,058
0
W
Persephone
7,088
644
74
7
0
218,335
5
L
Yu Huang
5,142
467
53
5
0
191,889
2
L
Neith
4,945
450
39
4
0
169,807
2
L
Athena
5,688
517
25
2
0
222,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role