Player Matchup

Camazotz
Camazotz
Chaotic Aress
Camazotz
Level 62
God Stats
3W - 4L
1,687 SR
Queue Stats
82W - 103L
1,345 Elo+
Party 2
Ymir
Ymir
EZ ISNACKZl
Ymir
Level 8
God Stats
7W - 16L
1,308 SR
Queue Stats
71W - 95L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
Faded_Native420
Kukulkan
Level 44
God Stats
1W - 2L
1,863 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo
Team Averages
Level 38
1,619 SR
1,322 Elo+

VS

Team Averages
Level 92
1,431 SR
1,260 Elo+
Ares
Ares
LORDOFTHEFRYS69
Ares
Level 124
God Stats
4W - 5L
1,540 SR
Queue Stats
81W - 121L
1,202 Elo+
Party 1
Chang'e
Chang'e
LlamaSquatch69
Chang'e
Level 123
God Stats
2W - 2L
1,251 SR
Queue Stats
26W - 43L
1,274 Elo+
Party 1
Vamana
Vamana
TheLastIceberg
Vamana
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 57L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chaotic Aress
Camazotz
10
1 / 5 / 1
6,282
628
4,141
9,454
3,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 1
6,216
622
3,094
7,183
5,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
11
0 / 1 / 0
6,073
607
6,381
2,808
960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,581
758
3,177
8,236
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 5
7,254
725
5,356
7,081
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 4
7,486
749
6,783
7,580
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chaotic Aress
Camazotz
1
5
1
0.3
L
1
2
1
0.75
L
Kukulkan
0
1
0
0
W
2
1
5
4.5
W
2
0
5
4.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
15,316
19,445
Taken
22,897
9,604
Mitigated
17,669
3,057
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chaotic Aress
Camazotz
4,141
610
0
2,472
9,454
3,020
0
4,979
4,144
0
13,405
L
3,094
504
0
0
7,183
5,624
0
2,740
4,252
9,263
0
L
Kukulkan
6,381
667
277
308
2,808
960
0
1,406
1,344
29,314
0
W
3,177
71
0
688
8,236
7,183
196
3,568
4,668
16,598
0
W
5,356
322
2,554
3,389
7,081
2,730
762
3,070
4,011
29,232
0
W
6,783
2,899
0
1,956
7,580
7,756
261
3,526
4,054
0
14,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,571
Gold Earned
22,321
85
Minions Killed
103
3
Camps Cleared
6
478,729
Distance Traveled
546,529
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,282
628
18
2
2
175,088
1
L
Ymir
6,216
622
13
1
0
156,332
0
L
Kukulkan
6,073
607
54
5
1
147,309
0
W
Ares
7,581
758
35
4
2
179,361
2
W
Chang'e
7,254
725
48
5
3
194,567
3
W
Vamana
7,486
749
20
2
1
172,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role