Player Matchup

Thanatos
Thanatos
DarkfoxZ21
Thanatos
Level 16
God Stats
8W - 6L
1,776 SR
Queue Stats
21W - 26L
1,331 Elo+
Party 1
Cerberus
Cerberus
Grosfurax
Cerberus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 23L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Nadein5
Sun Wukong
Level 123
God Stats
2W - 7L
1,181 SR
Queue Stats
18W - 27L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkauchMarx
Morgan Le Fay
Level 69
God Stats
16W - 10L
1,711 SR
Queue Stats
146W - 153L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Vertumne
Cernunnos
Level 62
God Stats
4W - 2L
1,289 SR
Queue Stats
20W - 20L
1,343 Elo+
Party 1
Team Averages
Level 57
1,491 SR
1,352 Elo+

VS

Team Averages
Level 52
1,551 SR
1,317 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BiancaVBL
Nu Wa
Level 59
God Stats
74W - 70L
1,693 SR
Queue Stats
250W - 303L
1,241 Elo+
Party 3
Sylvanus
Sylvanus
Chemiker-91-
Sylvanus
Level 67
God Stats
8W - 18L
1,246 SR
Queue Stats
133W - 177L
1,330 Elo+
Party 2
Loki
Loki
IronDxn
Loki
Level 44
God Stats
2W - 2L
1,514 SR
Queue Stats
44W - 69L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
OkamiVIL
Sun Wukong
Level 27
God Stats
2W - 1L
1,801 SR
Queue Stats
19W - 41L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkfoxZ21
Thanatos
20
9 / 3 / 7
14,656
505
14,484
24,487
10,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Grosfurax
Cerberus
19
2 / 0 / 19
13,542
467
6,394
21,982
23,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Nadein5
Sun Wukong
20
2 / 1 / 7
13,781
475
12,413
24,014
29,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SkauchMarx
Morgan Le Fay
20
3 / 9 / 9
14,633
505
17,472
22,590
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Vertumne
Cernunnos
20
14 / 2 / 5
14,445
498
32,271
21,358
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 8 / 3
12,958
447
18,568
24,188
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
BiancaVBL
Nu Wa
20
0 / 2 / 6
13,475
465
22,070
15,361
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Chemiker-91-
Sylvanus
19
3 / 8 / 1
12,634
436
8,269
22,670
17,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
IronDxn
Loki
18
7 / 10 / 3
13,136
453
13,117
22,088
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
OkamiVIL
Sun Wukong
20
3 / 2 / 2
14,533
501
17,341
31,797
28,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
30
Kills
15
15
Deaths
30
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
3
0.44
L
Nu Wa
BiancaVBL
Nu Wa
0
2
6
1.5
L
Sylvanus
Chemiker-91-
Sylvanus
3
8
1
0.44
W
Thanatos
DarkfoxZ21
Thanatos
9
3
7
4.17
W
Cerberus
Grosfurax
Cerberus
2
0
19
11.5
L
Loki
IronDxn
Loki
7
10
3
0.85
W
Sun Wukong
Nadein5
Sun Wukong
2
1
7
5.5
L
Sun Wukong
OkamiVIL
Sun Wukong
3
2
2
2
W
Morgan Le Fay
SkauchMarx
Morgan Le Fay
3
9
9
0.83
W
Cernunnos
Vertumne
Cernunnos
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,034
Damage
79,365
114,431
Taken
116,104
78,920
Mitigated
63,807
55,951
Healing
32,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,568
8,105
0
8,072
24,188
7,461
840
4,740
19,071
0
122,031
L
Nu Wa
BiancaVBL
Nu Wa
22,070
4,889
0
4,699
15,361
4,530
138
7,499
7,342
102,662
0
L
Sylvanus
Chemiker-91-
Sylvanus
8,269
2,232
501
3,918
22,670
17,694
476
2,774
19,834
42,085
16,405
W
Thanatos
DarkfoxZ21
Thanatos
14,484
6,259
0
25,520
24,487
10,526
1,141
4,686
19,801
0
112,301
W
Cerberus
Grosfurax
Cerberus
6,394
771
800
5,309
21,982
23,316
375
4,847
17,135
33,525
0
L
Loki
IronDxn
Loki
13,117
3,504
0
3,882
22,088
5,523
0
4,648
17,365
0
66,066
W
Sun Wukong
Nadein5
Sun Wukong
12,413
3,784
0
2,904
24,014
29,462
731
4,054
19,960
0
94,648
L
Sun Wukong
OkamiVIL
Sun Wukong
17,341
3,431
0
11,349
31,797
28,599
1,839
3,440
28,305
0
106,147
W
Morgan Le Fay
SkauchMarx
Morgan Le Fay
17,472
2,183
1,112
8,078
22,590
7,402
1,247
9,590
13,000
128,617
0
W
Cernunnos
Vertumne
Cernunnos
32,271
18,439
0
12,228
21,358
8,214
2,361
5,602
15,756
0
116,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,057
Gold Earned
66,736
702
Minions Killed
667
0
Camps Cleared
0
2,656,179
Distance Traveled
2,354,569
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,958
447
143
5
0
440,315
6
L
Nu Wa
13,475
465
155
5
0
468,571
7
L
Sylvanus
12,634
436
93
3
0
466,657
7
W
Thanatos
14,656
505
144
5
0
619,468
1
W
Cerberus
13,542
467
49
2
0
482,042
11
L
Loki
13,136
453
83
3
0
480,879
3
W
Sun Wukong
13,781
475
150
5
0
543,046
1
L
Sun Wukong
14,533
501
193
7
0
498,147
4
W
Morgan Le Fay
14,633
505
197
7
0
487,916
2
W
Cernunnos
14,445
498
162
6
0
523,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role