Player Matchup

Bacchus
Bacchus
CONVlCTlON
Bacchus
Level 87
God Stats
1W - 1L
1,526 SR
Queue Stats
7W - 7L
1,452 Elo+
Party 2
Anubis
Anubis
Konscious
Anubis
Level 67
God Stats
102W - 101L
1,580 SR
Queue Stats
307W - 233L
1,566 Elo+
Party 2
Neith
Neith
WavyCrocket
Neith
Level 16
God Stats
3W - 1L
1,721 SR
Queue Stats
44W - 18L
1,753 Elo+
Party 2
Team Averages
Level 57
1,609 SR
1,590 Elo+

VS

Team Averages
Level 90
1,471 SR
1,182 Elo+
Bellona
Bellona
DresHyl
Bellona
Level 106
God Stats
9W - 4L
1,263 SR
Queue Stats
18W - 14L
961 Elo+
Solo
Zeus
Zeus
cloudeus
Zeus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,177 Elo+
Party 1
Rama
Rama
joehennyy
Rama
Level 111
God Stats
1W - 3L
1,650 SR
Queue Stats
41W - 31L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CONVlCTlON
Bacchus
13
3 / 6 / 15
10,414
801
9,002
19,261
26,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Konscious
Anubis
16
9 / 5 / 9
11,238
864
10,831
11,346
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 2 / 12
12,155
935
20,710
15,174
7,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DresHyl
Bellona
14
2 / 6 / 8
9,604
739
5,202
14,033
10,513
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
15
4 / 9 / 5
10,261
789
13,004
10,811
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
6 / 9 / 6
10,332
795
10,498
20,054
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
12
13
Deaths
24
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CONVlCTlON
Bacchus
3
6
15
1.75
L
Bellona
DresHyl
Bellona
2
6
8
1
W
Anubis
Konscious
Anubis
9
5
9
2.7
W
12
2
12
9
L
Zeus
4
9
5
0.72
L
Rama
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,543
Damage
28,704
45,781
Taken
44,898
39,772
Mitigated
18,635
10,323
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CONVlCTlON
Bacchus
9,002
1,088
0
1,433
19,261
26,376
0
4,697
14,055
15,828
0
L
Bellona
DresHyl
Bellona
5,202
1,644
0
171
14,033
10,513
0
5,101
8,932
206
22,320
W
Anubis
Konscious
Anubis
10,831
260
0
3,431
11,346
6,206
834
1,696
9,568
33,455
0
W
20,710
6,641
268
5,191
15,174
7,190
1,803
6,165
8,565
0
61,975
L
Zeus
13,004
931
0
240
10,811
2,893
0
5,076
5,735
27,901
0
L
Rama
10,498
5,911
0
2,355
20,054
5,229
0
9,981
10,073
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
30,197
152
Minions Killed
129
8
Camps Cleared
3
670,398
Distance Traveled
587,981
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,414
801
9
1
2
247,949
2
L
Bellona
9,604
739
37
3
1
221,495
0
W
Anubis
11,238
864
44
3
0
200,555
3
W
Neith
12,155
935
99
8
6
221,894
8
L
Zeus
10,261
789
34
3
0
186,795
1
L
Rama
10,332
795
58
4
2
179,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role