Player Matchup

Jormungandr
Jormungandr
Platinum III
BIOTIC KROGEN
Jormungandr
Platinum III
Level 82
God Stats
68W - 52L
1,683 SR
Queue Stats
99W - 109L
1,838 MMR
Solo
Merlin
Merlin
Gold I
CrazyKepler
Merlin
Gold I
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 141L
1,695 MMR
Solo
Hachiman
Hachiman
Gold II
Nomada-005
Hachiman
Gold II
Level 127
God Stats
33W - 56L
1,093 SR
Queue Stats
538W - 641L
1,632 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,425 SR
1,722 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,423 SR
1,723 MMR
Kukulkan
Kukulkan
Bronze III
NoelleIAsta
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
SavageKelson
Baba Yaga
Gold III
Level 160
God Stats
0W - 3L
1,256 SR
Queue Stats
202W - 228L
1,711 MMR
Solo
Medusa
Medusa
Platinum III
poohone
Medusa
Platinum III
Level 160
God Stats
255W - 287L
1,611 SR
Queue Stats
1,263W - 1,528L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIOTIC KROGEN
Jormungandr
20
4 / 2 / 12
14,162
708
14,953
19,012
23,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
9 / 4 / 4
14,418
721
15,976
14,052
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Nomada-005
Hachiman
19
5 / 4 / 8
14,109
705
11,497
15,945
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AresAgniShivaBastetCerberus

VS

Bans
Ah PuchCabrakanGilgameshAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoelleIAsta
Kukulkan
18
1 / 6 / 4
12,400
620
7,214
15,252
5,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
SavageKelson
Baba Yaga
17
2 / 8 / 5
12,131
607
13,505
17,128
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
poohone
Medusa
17
7 / 4 / 2
12,969
648
14,768
14,572
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIOTIC KROGEN
Jormungandr
4
2
12
5
W
Merlin
9
4
4
2.75
L
Kukulkan
NoelleIAsta
Kukulkan
1
6
4
0.5
W
Hachiman
Nomada-005
Hachiman
5
4
8
2.25
L
Baba Yaga
SavageKelson
Baba Yaga
2
8
5
0.56
L
Medusa
poohone
Medusa
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
35,487
49,009
Taken
46,952
36,986
Mitigated
15,188
6,101
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIOTIC KROGEN
Jormungandr
14,953
3,132
513
954
19,012
23,926
336
8,368
10,644
51,373
0
W
Merlin
15,976
845
0
1,376
14,052
6,036
124
4,701
9,351
55,452
0
L
Kukulkan
NoelleIAsta
Kukulkan
7,214
252
0
821
15,252
5,319
0
9,678
5,574
50,370
0
W
Hachiman
Nomada-005
Hachiman
11,497
3,578
0
3,258
15,945
7,024
1,468
7,996
7,949
0
53,487
L
Baba Yaga
SavageKelson
Baba Yaga
13,505
287
0
3,842
17,128
5,842
76
12,090
5,038
48,598
0
L
Medusa
poohone
Medusa
14,768
4,124
0
1,634
14,572
4,027
763
9,858
4,714
0
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
37,500
235
Minions Killed
208
10
Camps Cleared
7
1,084,888
Distance Traveled
1,023,553
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,162
708
69
3
3
383,865
4
W
Merlin
14,418
721
91
5
5
335,358
7
L
Kukulkan
12,400
620
99
5
2
340,092
4
W
Hachiman
14,109
705
75
4
2
365,665
3
L
Baba Yaga
12,131
607
72
4
4
346,312
4
L
Medusa
12,969
648
37
2
1
337,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role