Player Matchup

Skadi
Skadi
Ajw004
Skadi
Level 124
God Stats
8W - 6L
1,409 SR
Queue Stats
84W - 75L
1,519 Elo+
Party 2
Vamana
Vamana
Deadeyeshooter45
Vamana
Level 89
God Stats
14W - 9L
1,500 SR
Queue Stats
149W - 136L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DiamondBacon
Tsukuyomi
Level 117
God Stats
1W - 0L
1,830 SR
Queue Stats
84W - 94L
1,444 Elo+
Party 2
Ares
Ares
The_Most_Dapper
Ares
Level 27
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 27L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaio355
Baron Samedi
Level 67
God Stats
20W - 12L
1,638 SR
Queue Stats
92W - 83L
1,461 Elo+
Party 2
Team Averages
Level 85
1,629 SR
1,504 Elo+

VS

Team Averages
Level 64
1,594 SR
1,527 Elo+
Nemesis
Nemesis
ButImNotAGamer2
Nemesis
Level 105
God Stats
4W - 3L
1,800 SR
Queue Stats
122W - 95L
1,664 Elo+
Party 3
Neith
Neith
ElCerdoAlm
Neith
Level 96
God Stats
1W - 3L
1,361 SR
Queue Stats
253W - 278L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
beamerbum
Cabrakan
Level 85
God Stats
2W - 6L
1,490 SR
Queue Stats
187W - 190L
1,474 Elo+
Party 1
Shiva
Shiva
iiRicecake
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
vDeadshotzzz
Zhong Kui
Level 29
God Stats
6W - 4L
1,820 SR
Queue Stats
36W - 26L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ajw004
Skadi
13
6 / 2 / 4
7,527
538
7,865
8,812
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 3 / 4
8,048
575
9,686
14,133
11,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DiamondBacon
Tsukuyomi
11
1 / 3 / 3
6,599
471
3,817
9,150
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 2 / 8
7,125
509
7,356
9,820
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Zaio355
Baron Samedi
12
2 / 4 / 6
7,023
502
7,251
8,364
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 1
9,133
652
12,103
8,304
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
1 / 5 / 5
6,352
454
5,521
9,728
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
beamerbum
Cabrakan
10
0 / 3 / 6
6,227
445
4,029
9,992
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
12
0 / 5 / 4
6,959
497
6,572
11,993
8,410
Zhong Kui
vDeadshotzzz
Zhong Kui
12
1 / 4 / 2
7,374
527
7,264
9,511
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
17
Kills
14
14
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ajw004
Skadi
6
2
4
4
L
12
0
1
12.5
W
5
3
4
2.33
W
Tsukuyomi
DiamondBacon
Tsukuyomi
1
3
3
0.83
L
Neith
1
5
5
0.7
W
3
2
8
3.5
W
Baron Samedi
Zaio355
Baron Samedi
2
4
6
1.25
L
Cabrakan
beamerbum
Cabrakan
0
3
6
1
L
Shiva
0
5
4
0.4
L
Zhong Kui
vDeadshotzzz
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,975
Damage
35,489
50,279
Taken
49,528
28,943
Mitigated
29,874
15,064
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ajw004
Skadi
7,865
4,055
0
2,064
8,812
2,974
0
1,500
7,312
0
44,740
L
12,103
5,937
0
3,235
8,304
4,144
0
1,456
6,794
0
54,219
W
9,686
4,073
199
4,432
14,133
11,875
570
2,873
11,260
0
47,578
W
Tsukuyomi
DiamondBacon
Tsukuyomi
3,817
1,131
0
1,480
9,150
2,922
40
1,606
7,544
0
41,197
L
Neith
5,521
1,860
0
3,476
9,728
3,080
628
3,976
5,706
0
31,468
W
7,356
569
182
2,580
9,820
7,740
0
3,081
6,739
16,779
0
W
Baron Samedi
Zaio355
Baron Samedi
7,251
918
1,690
2,437
8,364
3,432
0
2,233
6,131
35,858
0
L
Cabrakan
beamerbum
Cabrakan
4,029
315
243
1,980
9,992
7,927
104
2,910
7,038
16,805
0
L
Shiva
6,572
1,189
624
1,597
11,993
8,410
0
1,920
10,023
0
36,784
L
Zhong Kui
vDeadshotzzz
Zhong Kui
7,264
1,123
0
2,766
9,511
6,313
0
3,832
5,360
47,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
36,045
325
Minions Killed
325
0
Camps Cleared
0
1,382,264
Distance Traveled
1,333,920
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,527
538
80
6
0
272,190
3
L
Nemesis
9,133
652
86
6
0
322,513
0
W
Vamana
8,048
575
94
7
0
281,628
5
W
Tsukuyomi
6,599
471
64
5
0
293,143
3
L
Neith
6,352
454
66
5
0
240,297
3
W
Ares
7,125
509
17
1
0
276,680
5
W
Baron Samedi
7,023
502
70
5
0
258,623
2
L
Cabrakan
6,227
445
21
2
0
260,020
1
L
Shiva
6,959
497
64
5
0
266,919
0
L
Zhong Kui
7,374
527
88
6
0
244,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role